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4 September 2025
- 06:1606:16, 4 September 2025 2049 (hist | edit) [0 bytes] Admin (talk | contribs) (Created blank page)
- 06:1506:15, 4 September 2025 1st Night City Bank (hist | edit) [2,673 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2013|2020|RED|2077}} {{For|other financial institutions|Bank (disambiguation)}} {{Infobox Organization |title = 1st Night City Bank |image = |type = Financial institution |aka = 1st CitiBank<ref name="2020NC" /><br>First Bank of Night City<ref name="2020NC" /><br>Bank of Night City<ref name="CP2077" /> |purpose = |established = |status = Active |headquarters = Night City |location = North America |founder = Nathan Robinson |ceo = Nathan Robinson (20...")
- 06:1506:15, 4 September 2025 1st Night City Bank Building (hist | edit) [1,267 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|RED}} {{DisambigMsg|the location in Cyberpunk RED|the one in Cyberpunk 2020|1st CitiBank Tower|other uses|Bank (disambiguation)}} {{Infobox Location |title = 1st Night City Bank |image = |caption = |type = Headquarters<br>Bank |owner = 1st Night City Bank |city = Night City |district = The Glen |appears_games = {{CP|RED}} |appears_books = {{CP|REDNCA}} }} '''1st Night City Bank''' is located in the Glen district of central Night City. ==...")
- 06:1506:15, 4 September 2025 1R-0NC-LAD (hist | edit) [3,643 bytes] Admin (talk | contribs) (Created page with "{{ArticleTabs|Computers}}{{GameIcon|PL}} {{Infobox Character |title = 1R-0NC-LAD |image = |aka = |status = Dependent |dob = |place_of_birth = |home = Dogtown, Night City |location = EBM Petrochem Stadium |gender = |hair_color = |eyes = |affiliation = BARGHEST (formerly) |role = |voiced_by = |appears_games = {{CP|2077PL}} }} '''1R-0NC-LAD''' is a robot in {{CP|2077PL}}. ==Biography== {{Cleanup|Should be moved to Cyberpunk 2077 Mini-World Storie...")
- 06:1506:15, 4 September 2025 (Don't Fear) The Reaper (hist | edit) [7,125 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox_Quest |title = (Don't Fear) The Reaper |image = Dont Fear the Reaper.png |type = Main Job |quest_giver = Johnny Silverhand |district = City Center |sub_district = Corpo Plaza |location = Arasaka Tower |enemies = Arasaka<br>Adam Smasher |previous_quest = Nocturne Op55N1 |next_quest = Changes |reward_item = Access Token (optional) }} {{Block Quote|text=Time to party like it's 2023.|speak...")
- 06:1506:15, 4 September 2025 "Samurai" Thirty Years Later: Facts, Myths, and More Myths (hist | edit) [3,696 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Shard |title = "Samurai" Thirty Years Later: Facts, Myths, and More Myths |additional= It is a media article about the band Samurai, its members, and their life after the band's breakup. |transcript = When Silverhand formed Samurai, he did so as a fully-fledged artist. He knew what he wanted, and as the group's charismatic leader, he knew how to impose his vision on the rest of the band. The roles in the group were clearly d...")
- 06:1506:15, 4 September 2025 "Hot Key" Keypad (hist | edit) [479 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2020}} {{Infobox Cyberdeck |title = "Hot Key" Keypad |manufacturer = |image = |speed = |cpu = |memory = |data_walls = |options = |cost = 100 }} The '''"Hot Key" Keypad''' is a piece of equipment in {{CP|2020}}. ==Overview== The "Hot Key" Keypad is a Cyberdeck keypad with additional buttons that can be programmed to input a chain of commands when pressed.<ref>{{RefCP|2020C4|47}}</ref> ==References== {{Reflist}} Category:Cyberpunk 2020 Cyberdecks|H...")
- 05:5805:58, 4 September 2025 Getting Started in Cyberpunk 2077 (hist | edit) [2,810 bytes] Admin (talk | contribs) (Automatic draft based on web sources using LLM.)
- 05:3905:39, 4 September 2025 V (character) in Cyberpunk 2077 (hist | edit) [2,838 bytes] Admin (talk | contribs) (Automatic draft based on web sources using LLM.)
- 05:2005:20, 4 September 2025 Draft:Arasaka Corporation (hist | edit) [2,819 bytes] Admin (talk | contribs) (Automatic draft based on web sources using LLM.)
- 04:5904:59, 4 September 2025 Muzzle (hist | edit) [2,615 bytes] Admin (talk | contribs) (Automatic draft based on web sources using LLM.)
- 04:5204:52, 4 September 2025 Red Peaks (hist | edit) [2,162 bytes] Admin (talk | contribs) (Automatic draft based on web sources using LLM.)
- 04:4604:46, 4 September 2025 Rache Bartmoss Guide to the Net (hist | edit) [2,252 bytes] Admin (talk | contribs) (Automatic draft based on web sources using LLM.)
- 04:4404:44, 4 September 2025 Achievements in Cyberpunk 2077 (hist | edit) [1,507 bytes] Admin (talk | contribs) (Automatic draft based on web sources using LLM.)
- 04:3504:35, 4 September 2025 Stamina in Cyberpunk 2077 (hist | edit) [2,399 bytes] Admin (talk | contribs) (Automatic draft based on web sources using LLM.)
- 04:2804:28, 4 September 2025 Pistole v Cyberpunk 2077 (hist | edit) [1,934 bytes] Admin (talk | contribs) (Automatic draft based on web sources using LLM.)
- 04:1404:14, 4 September 2025 Spojené štáty (hist | edit) [3,468 bytes] Admin (talk | contribs) (Automatic draft based on web sources using LLM.)
- 04:0704:07, 4 September 2025 Quickhack (hist | edit) [9,587 bytes] Admin (talk | contribs) (Automatic draft based on web sources using LLM.)
- 03:3703:37, 4 September 2025 Health in Cyberpunk 2077 (hist | edit) [1,793 bytes] Admin (talk | contribs) (Automatic draft based on web sources using LLM.)
- 03:2503:25, 4 September 2025 Rocky Ridge (region) (hist | edit) [1,947 bytes] Admin (talk | contribs) (Automatic draft based on web sources using LLM.)
- 03:2403:24, 4 September 2025 Neo Tribes (hist | edit) [2,579 bytes] Admin (talk | contribs) (Automatic draft based on web sources using LLM.)
- 03:1803:18, 4 September 2025 Draft:V (character) (hist | edit) [2,637 bytes] Admin (talk | contribs) (Automatic draft based on web sources using LLM.)
- 02:3802:38, 4 September 2025 Draft:Johnny Silverhand (hist | edit) [2,194 bytes] Admin (talk | contribs) (Automatic draft based on web sources using LLM.)
- 02:2202:22, 4 September 2025 The Net (hist | edit) [2,128 bytes] Admin (talk | contribs) (Automatic draft based on web sources using LLM.)
- 02:1902:19, 4 September 2025 Dogtown (hist | edit) [1,406 bytes] Admin (talk | contribs) (Automatic draft based on web sources using LLM.)
- 02:1802:18, 4 September 2025 Cyberware (hist | edit) [2,671 bytes] Admin (talk | contribs) (Automatic draft based on web sources using LLM.)
- 01:4101:41, 4 September 2025 Patch 2.0 (hist | edit) [2,122 bytes] Admin (talk | contribs) (Automatic draft based on web sources using LLM.)
- 01:3801:38, 4 September 2025 Central Night City (hist | edit) [2,281 bytes] Admin (talk | contribs) (Automatic draft based on web sources using LLM.)
- 01:1101:11, 4 September 2025 Techtronika VST-37 Pozhar (hist | edit) [4,388 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = VST-37 Pozhar |image = Pozhar_Default.png |caption = High caliber, high damage, high recoil. |alias = |manufacturer = Techtronika |type = Shotgun |technology = Power |rarity = |iconic = |intrinsic = |attack_speed = 3.6 |damage_per_hit = 173.0 |reload_speed = 1.7 |effective_range = 14.0 |weapon_handling = 4.7 |stamina_cost = |return_time = |ammo_capacity = 12 |charge_time = |charge_multiplier = |headshot_damage_m...")
- 01:1101:11, 4 September 2025 Techtronika Razor (hist | edit) [2,506 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Razor |image = Machete_Borg_Default.png |caption = If it ain't reinforced concrete, you'll dismember it in a few slashes. Gotta be beefy enough to wield it, though. |alias = |manufacturer = Techtronika |type = Machete |technology = Blade |rarity = |iconic = |intrinsic = |attack_speed = 1.5 |damage_per_hit = 217.0 |reload_speed = |effective_range = |weapon_handling = |stamina_cost = 9.6 |return_...")
- 01:1101:11, 4 September 2025 Techtronika Metel (hist | edit) [2,958 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Metel |image = Metel Default.png |caption = Nothing new under the sun, but you can rely on it when things get hot. That's what counts. |alias = |manufacturer = Techtronika |type = Revolver |technology = Power |rarity = |iconic = |intrinsic = Fires explosive rounds. |attack_speed = 1.7 |damage_per_hit = 169.0 |reload_speed = 1.40 |effective_range = 30.0 |weapon_handling = 3.8 |stamina_cost = |return_t...")
- 01:1101:11, 4 September 2025 Technical Ability/Dialogue choices (hist | edit) [13,139 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} == Unique Dialogue Choices And Other Options== In Cyberpunk 2077, if you have into the right amount of skill, unique dialogue choices can show which reveals new dialogue options. <onlyinclude> ===Act 1=== *The Information (6) - V can recognize the top-shelf hardware Judy Álvarez is using: Sensory sig amps, acoustic and emotive wave monitors. V also recognize the expression translator from Fuyutsuki Electronics, and comments negatively abou...")
- 01:1101:11, 4 September 2025 Tattoo: Tyger Claws Dermal Imprint (hist | edit) [3,142 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Tattoo: Tyger Claws Dermal Imprint |image = YakuzaTattoo.png |caption = A Tyger Claws speciality, this dermal ink features effective Smart weapon jamming capabilities. Only for a select few – those Wakako trusts to remain loyal. |manufacturer = |type = Hands |rarity = {{R|TI}} |attribute = Intelligence |attribute_attunement = SmartDamage |attribute_value = 0.01 |arms_attack_speed = |arms_damage_per_hit =...")
- 01:1101:11, 4 September 2025 Tattoo: Together Forever (hist | edit) [1,464 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Tattoo: Together Forever |image = SilverhandTattoo.png |caption = J+V 4EVAH. |manufacturer = |type = Hands |rarity = {{R|C}} |attribute = |attribute_attunement = |attribute_value = |arms_attack_speed = |arms_damage_per_hit = |arms_stamina_cost = |capacity = 0 |cd_ram = |cd_slots = |cd_buffer = |armor = |effects = Enables the use of smart-targeting in Cyberpunk 2077 Smart Weapons|Smart wea...")
- 01:1101:11, 4 September 2025 Tattoo: Johnny's Special (hist | edit) [1,436 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Tattoo: Johnny's Special |image = CasiusTattoo.png |caption = The Arasaka logo... with a few special touches of Johnny's. |manufacturer = |type = Hands |rarity = {{R|C}} |attribute = |attribute_attunement = |attribute_value = |arms_attack_speed = |arms_damage_per_hit = |arms_stamina_cost = |capacity = 0 |cd_ram = |cd_slots = |cd_buffer = |armor = |effects = Enables the use of smart-targetin...")
- 01:1101:11, 4 September 2025 Targeting Prism (hist | edit) [1,133 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Targeting Prism | image = Targeting Prism.png | attribute = Intelligence | attribute_level = 15 | condition = Only affects Smart Weapons | req_perk = Target Lock Transfer | levels = 1 | level1 = Enables multiple target locks when aiming and increases the number of simultaneous targets for all Smart Weapons by 1. | level2 = | level3 = | baseid = }...")
- 01:1101:11, 4 September 2025 Target Lock Transfer (hist | edit) [1,369 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Target Lock Transfer | image = Target Lock Transfer.png | attribute = Intelligence | attribute_level = 15 | condition = Only affects Smart Weapons | req_perk = Acquisition Specialist | levels = 3 | level1 = +10% larger target reticle for Smart Weapons. | level2 = Switching from aiming to hip-fire does not disengage target-lock on Headshots and We...")
- 01:1101:11, 4 September 2025 Tailwind (hist | edit) [726 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Tailwind | image = Tailwind.png | attribute = Reflexes | attribute_level = 20 | condition = | req_perk = Air Dash | levels = 1 | level1 = +25 Stamina from performing Air Dashes and Double Jumps. | level2 = | level3 = | baseid = }} '''Tailwind''' is a Perk in {{CP|2077}}. ==Overview== Tailwind can be unlocked at 20 Reflexes after unlocking Air Dash. Unlocking this perk causes Air Dashes and D...")
- 01:1101:11, 4 September 2025 Taigan (hist | edit) [2,417 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Taigan |image = Metel_AirDrop.png |caption = Trained to kill. |alias = |manufacturer = Techtronika |type = Revolver |technology = Power |rarity = {{R|I|Iconic}} |iconic = Part of a special Techtronika weapon series that was banned due to humanitarian concerns. Grants a chance to inflict a unique burn on the enemy. Shooting an enemy affected by this burn always deals Crit Damage...")
- 01:1101:11, 4 September 2025 System Overwhelm (hist | edit) [941 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = System Overwhelm | image = System Overwhelm.png | attribute = Intelligence | attribute_level = 9 | condition = | req_perk = Embedded Exploit | levels = 1 | level1 = +7% Quickhack damage for each unique quickhack and <abbr title="damage over time">DOT</abbr> effect affecting the target. | level2 = | level3 = | baseid = }} '''{{PAGENAME}}''' is a Perk in {{CP|2077}}. ==Overview== {{PAGENAME}} can be un...")
- 01:1101:11, 4 September 2025 Synaptic Accelerator (hist | edit) [1,736 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Synaptic Accelerator |image = SynapticAccelerator.png |caption = A neuroprocessor that regulates hormonal balance during threatening situations. |manufacturer = |type = Nervous System |rarity = {{R|U}} |attribute = Cool |attribute_attunement = HeadshotDamage |attribute_value = 0.2 |arms_attack_speed = |arms_damage_per_hit = |arms_stamina_cost = |capacity = 5 |cd_ram = |cd_slots = |cd_buffer = |a...")
- 01:1101:11, 4 September 2025 Subordination (hist | edit) [872 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Subordination | image = Subordination.png | attribute = Intelligence | attribute_level = 4 | condition = | req_perk = Optimization | levels = 1 | level1 = +100% duration for Control quickhacks used on full-Health enemies. | level2 = | level3 = | baseid = }} '''Subordination''' is a Perk in {{CP|2077}}. ==Overview== Subordination can be unlocked at 4 Intelligence aft...")
- 01:1101:11, 4 September 2025 Submachine Fun (hist | edit) [1,103 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Submachine Fun | image = Submachine Fun.png | attribute = Reflexes | attribute_level = 20 | condition = Only affects SMGs | req_perk = Sharpshooter | levels = 1 | level1 = Swapping Submachine Guns is faster and automatically reloads them, +22% fire rate after swapping to an SMG. Normal reloading ends the effect. | level2 = | level3 = | baseid = Reflexes_Master_Perk_2 }} ''...")
- 01:1101:11, 4 September 2025 Sublimation (hist | edit) [813 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Sublimation | image = Sublimation.png | attribute = Intelligence | attribute_level = 15 | condition = | req_perk = Overclock | levels = 1 | level1 = While Overclock is active, all RAM recovery effects also regenerate Health. | level2 = | level3 = | baseid = }} '''{{PAGENAME}}''' is a Perk in {{CP|2077}}. ==Overview== {{PAGENAME}} can be unlocked at 15 Intelligence after unlocking Overclock...")
- 01:1101:11, 4 September 2025 Subdermal Armor (hist | edit) [1,446 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Subdermal Armor |image = BoringPlating.png |caption = Neither sticks nor stones. |manufacturer = |type = Integumentary System |rarity = {{R|TI}} |attribute = Technical Ability |attribute_attunement = Armor |attribute_value = 0.5 |capacity = 5 |cd_ram = |cd_slots = |cd_buffer = |armor = {{R|C|17}}-{{R|L|49}} |effects = Armor - simple but effective. |source = Ripperdocs |buy_price = |sell_...")
- 01:1101:11, 4 September 2025 Style Over Substance (hist | edit) [1,229 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Style Over Substance | image = Style Over Substance.png | attribute = Cool | attribute_level = 20 | condition = Only affects throwable weapons | req_perk = Ninjutsu<br>Juggler | levels = 1 | level1 = Guaranteed Crit Hits with throwable weapons when crouch-sprinting, sliding, dodging or Dashing.<br><br>No movement speed penalty when aiming a throwable weapon. | level2 = | level3 = | baseid...")
- 01:1101:11, 4 September 2025 Stuntjock (hist | edit) [1,072 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Stuntjock | image = Stuntjock.png | attribute = Reflexes | attribute_level = 4 | condition = | req_perk = | levels = 1 | level1 = Unlocks preem new ways to exit vehicles:<br><br>Jump out<br><br>Slide out<br><br>You can also draw and fire weapons during these stunts.<br><br>While driving:<br>No bullet spread penalty from movement<br>−50% bullet spread overall | level2 = | level3 = | baseid = }} '''Stuntjock'...")
- 01:1101:11, 4 September 2025 Stinger (hist | edit) [1,933 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}}{{DisambigMsg|the Weapon in Cyberpunk 2077|the Cyberarm in Cyberpunk 2020|Stinger (Cyberware)}} {{Infobox Weapon2077 |title = Stinger |image = Knife_Stinger.png |caption = Small but incredibly deadly. It belonged to Scorpion, a nomad of the Aldecaldos clan. |alias = |manufacturer = |type = Knife |technology = Thrown |rarity = {{R|I|Iconic}} |iconic = Attacks against poisoned enemies have a 100% chan...")
- 01:1101:11, 4 September 2025 Steel Pipe (hist | edit) [1,566 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Steel Pipe |image = Iron_Pipe_Default.png |caption = In desperate times, anything can be used as a weapon. |alias = |manufacturer = |type = One-Handed Club |technology = Blunt |rarity = |iconic = |intrinsic = |attack_speed = 1.3 |damage_per_hit = 223.0 |reload_speed = |effective_range = |weapon_handling = |stamina_cost = 9.6 |return_time = |ammo_capacity = |charge_time = |charge_multiplier = |headshot_damage_m...")
- 01:1101:11, 4 September 2025 Steady Grip (hist | edit) [671 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Steady Grip | image = Steady Grip.png | attribute = Reflexes | attribute_level = 9 | condition = | req_perk = Dash | levels = 1 | level1 = Allows you to shoot while Dashing. | level2 = | level3 = | baseid = }} '''Steady Grip''' is a Perk in {{CP|2077}}. ==Overview== Steady Grip can be unlocked at 9 Reflexes after unlocking Dash. Unlocking this perk allows you to shoot while Dashing. ==Changelog=...")