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4 September 2025

  • 01:1001:10, 4 September 2025 Militech Crusher (2077) (hist | edit) [4,971 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{DisambigMsg|Crusher in Cyberpunk 2077|other variants in Cyberpunk|Militech Crusher (disambiguation)}} {{Infobox Weapon2077 |title = Crusher |image = Crusher_Default.png |caption = A firearm staple since 2020. |alias = |manufacturer = Militech |type = Shotgun |technology = Power |rarity = |iconic = |intrinsic = |attack_speed = 2.5 |damage_per_hit = 229.0 |reload_speed = 1.7 |effective_range = 12.0 |weapon_handling = 4.5 |stamina_cost = |re...")
  • 01:1001:10, 4 September 2025 Militech Canto (hist | edit) [4,994 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Cyberware |title = Canto Mk.6 |image = HauntedCyberdeck.png |caption = A rare cyberdeck model with unique Militech-produced components. This gear was allegedly used in the secret Cynosure project. Fun fact: the model's name is a reference to Dante's "Divine Comedy". In the sixth canto, Dante descends into Inferno's third circle, guarded by the three-headed beast Cerberus. |manufacturer = Militech |ty...")
  • 01:1001:10, 4 September 2025 Militech Berserk (hist | edit) [3,095 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Militech Berserk |image = BerserkC4.png |caption = The only official Berserk implant from Militech available on the market, but an exceptionally fine one at that. Its genius lies in being nanopowered, making it highly suited for regenerative purposes. |manufacturer = Militech |type = Berserk |rarity = {{R|E}} / {{R|I}} |attribute = Body |attribute_attunement = HPDecay |attribute_value = 0.5 |capacity = 35...")
  • 01:1001:10, 4 September 2025 Militech "Falcon" (hist | edit) [3,226 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Militech "Falcon" |image = SandevistanC4.png |caption = Manufactured by Militech, the "Falcon" is hands down the best and most advanced Sandevistan model out there. Previously used only by elite Militech soldiers, its now available to the average consumer. The nickname is no accident - the peregrine falcon was once one of the fastest animals in the world, as this implant is among cyberware. |manufacturer = Militech...")
  • 01:1001:10, 4 September 2025 Militech "Apogee" (hist | edit) [3,525 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Militech "Apogee" |image = SandevistanApogee.png |caption = This model of Sandevistan doesn't exist, at least officially. Off the record, there's gossip of secret Militech Lunar labs producing covert cyberware. It was never meant to be mass produced, but an army would only really need a few pieces like this one to dominate their enemy. |manufacturer = Militech |type = Sandevistan |rarity = {{R|TV}} / {{R|I|Ico...")
  • 01:1001:10, 4 September 2025 Midnight Arms MA70 HB (hist | edit) [3,835 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = MA70 HB |image = MA70_Default.png |caption = It's time to bring out the big guns. |alias = |manufacturer = Midnight Arms |type = Light Machine Gun |technology = Power |rarity = |iconic = |intrinsic = Heavy weapon. Slightly reduces movement speed and jump height. Fires explosive rounds. |attack_speed = 7.5 |damage_per_hit = 51.0 |reload_speed = 3.0 |effective_range = 30.0 |weapon_handling = 5.2 |stam...")
  • 01:1001:10, 4 September 2025 Midnight Arms Erebus (hist | edit) [7,302 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Erebus |image = Borg4a_HauntedGun.png |caption = For those unafraid to pry open forbidden pathways... |alias = |manufacturer = Midnight Arms |type = Submachine Gun |technology = Power |rarity = {{R|I|Iconic}} |iconic = Rounds fired from this weapon are infused with the dark energy from beyond the Blackwall. Highly effective against enemies with low Health. |intrinsic = |at...")
  • 01:1001:10, 4 September 2025 Microrotors (hist | edit) [1,522 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Microrotors |image = CyberRotors.png |caption = Improves agility in melee combat. |manufacturer = |type = Circulatory System |rarity = {{R|TI}} |attribute = Reflexes |attribute_attunement = CritChance |attribute_value = 0.1 |capacity = 12 |cd_ram = |cd_slots = |cd_buffer = |armor = |effects = +{{R|C|10}}-{{R|L|25}}% melee attack speed |source = Ripperdocs |buy_price = |sell_price = |...")
  • 01:1001:10, 4 September 2025 Microgenerator (hist | edit) [1,914 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Microgenerator |image = MicroGenerator.png |caption = A small, high-voltage generator that packs a shocking punch. |manufacturer = |type = Hands |rarity = {{R|TII}} |attribute = Intelligence |attribute_attunement = AllDamage |attribute_value = 0.05 |arms_attack_speed = |arms_damage_per_hit = |arms_stamina_cost = |capacity = 9 |cd_ram = |cd_slots = |cd_buffer = |armor = |effects = Reloading an...")
  • 01:1001:10, 4 September 2025 Memory Boost (hist | edit) [1,469 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}}{{Stub}} {{Infobox Cyberware |title = Memory Boost |image = MemoryBoost.png |caption = A module that optimizes the sync between brain and cyberware. |manufacturer = |type = Frontal Cortex |rarity = {{R|U}} |attribute = |attribute_attunement = |attribute_value |capacity = 18 |cd_ram = |cd_slots = |cd_buffer = |armor = |effects = +{{R|U|0.4}}-{{R|L|1.25}} RAM when you neutralize an enemy<br>&...")
  • 01:1001:10, 4 September 2025 Mechatronic Core (hist | edit) [1,476 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}}{{Stub}} {{Infobox Cyberware |title = Mechatronic Core |image = MechatronicCore.png |caption = |manufacturer = |type = Frontal Cortex |rarity = {{R|C}} |attribute_level = |attribute = |capacity = 5 |cd_ram = |cd_slots = |cd_buffer = |armor = |effects = +{{R|C|15}}-{{R|TV++|40}}% damage against drones, robots, mechs and turrets.<br>+{{R|C|1}}-{{R|TV++|2}} Max RAM |source = |buy_price = |sell_price = |stre...")
  • 01:1001:10, 4 September 2025 Mean Streak (hist | edit) [762 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Mean Streak | image = Mean Streak.png | attribute = Reflexes | attribute_level = 9 | condition = | req_perk = Dash | levels = 1 | level1 = +40% Stamina after neutralizing an enemy while Dashing. | level2 = | level3 = | baseid = }} '''Mean Streak''' is a Perk in {{CP|2077}}. ==Overview== Mean Streak can be unlocked at 9 Reflexes after unlocking Dash. Unlocking this perk allows 40% of max...")
  • 01:1001:10, 4 September 2025 MaxTac Mantis Blades (hist | edit) [2,267 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Cyberware |title = MaxTac Mantis Blades |image = MantisBlades.png |caption = Arm blades designed with lethality and concealment in mind. As effective as they are flashy. |manufacturer = MaxTac |type = Arms |rarity = {{R|TIV}} |attribute = Reflexes |attribute_attunement = ArmsDamage |attribute_value = 0.5 |arms_attack_speed = |arms_damage_per_hit = |arms_stamina_cost = |capacity = 8 |cd_ram = |cd_slots = |cd_buffer...")
  • 01:1001:10, 4 September 2025 Mancinella (hist | edit) [2,330 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Mancinella |image = Nova_Hitman.png |caption = Precision and efficiency for the best in the trade. Classy looks for everyone who like killing in style. |alias = |manufacturer = |type = Revolver |technology = Power |rarity = {{R|I|Iconic}} |iconic = Equipped with a unique silencer. Headshots have a chance to apply Poison. After entering combat, your stealth damage bonus remains momentarily active. |intrinsic...")
  • 01:1001:10, 4 September 2025 Malorian Arms 3516 (2077) (hist | edit) [4,036 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}}{{DisambigMsg|the Malorian Arms 3516 from Cyberpunk 2077|other other variants in the Cyberpunk universe|Malorian Arms 3516 (disambiguation)}} {{Infobox Weapon2077 |title = 3516 |image = Silverhand_3516.png |caption = Custom-made for Johnny Silverhand. The guy had taste. |alias = Johnny Silverhand's Malorian |manufacturer = Malorian Arms |type = Pistol |technology = Power |rarity = {{R|I|Iconic}} |iconic =Has a mean streak. Like it's first...")
  • 01:1001:10, 4 September 2025 Mad Dash (hist | edit) [695 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Mad Dash | image = Mad Dash.png | attribute = Reflexes | attribute_level = 9 | condition = | req_perk = Dash | levels = 1 | level1 = +100% Dash range toward enemies. | level2 = | level3 = | baseid = }} '''Mad Dash''' is a Perk in {{CP|2077}}. ==Overview== Mad Dash can be unlocked at 9 Reflexes after unlocking Dash. Unlocking this perk increases Dash range by 100% if used to Dash toward an en...")
  • 01:1001:10, 4 September 2025 Machine Learning (hist | edit) [1,262 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Perk | title = Machine Learning | image = Machine Learning.png | attribute = Relic | attribute_level = | type = Trigger | condition = Requires Vulnerability Analytics | levels = | level1 = Destroying an enemy's Vulnerability grants:<br>+10% Frequency of new Vulnerabilities appearing<br>+5% Crit Damage against Vulnerabilities. Duration: 25 sec.<br>Effect and duration can stack 5 times.<br>Reaching max stacks doubles these effects....")
  • 01:1001:10, 4 September 2025 Machete (hist | edit) [1,973 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}}{{DisambigMsg|the Weapon in Cyberpunk 2077|the Weapon in Cyberpunk RED|Machete (RED)}} {{Infobox Weapon2077 |title = Machete |image = Machete_Default.png |caption = Hack your way through the urban jungle. |alias = |manufacturer = |type = Machete |technology = Blade |rarity = |iconic = |intrinsic = |attack_speed = 1.7 |damage_per_hit = 181.0 |reload_speed = |effective_range = |weapon_handling = |stamina_cost = 9.6 |return_time =...")
  • 01:1001:10, 4 September 2025 MOLODETS BioHaz Grenade (hist | edit) [2,461 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Grenade |title = MOLODETS BioHaz Grenade |image = GrenadeBiohazardRegular.png |caption = Creates a toxic cloud that deals Chemical damage to enemies in range. May apply Poison to organic enemies. |manufacturer = Techtronika |type = |rarity = {{R|T3}} |damage = |radius = 4 |duration = 8 |effects = *Creates a toxic cloud with a 6-second duration that applies Poison. *−{{R|T3|50}}-{{R|T5+|95}}% enemy melee damage for {{R|T...")
  • 01:1001:10, 4 September 2025 MA70 HB x-MOD2 (hist | edit) [1,982 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = MA70 HB x-MOD2 |image = MA70_Collectible.png |caption = |alias = |manufacturer = Midnight Arms |type = Light Machine Gun |technology = Power |rarity = {{R|TV+}} / {{R|I|Iconic}} |iconic = A special version of the weapon capable of additional modification. Optimized design also allows for improved handling. |intrinsic = Heavy weapon. Slightly reduces movement speed and jump height. Fires explosive rounds. |attack_speed =...")
  • 01:1001:10, 4 September 2025 Lynx Paws (hist | edit) [1,546 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Lynx Paws |image = CatPaws.png |caption = Biomechanical connective tissue supporting leg muscles. |manufacturer = |type = Legs |rarity = {{R|U}} |attribute = Cool |attribute_attunement = HeadshotDamage |attribute_value = 0.2 |capacity = 5 |cd_ram = |cd_slots = |cd_buffer = |armor = {{R|TII|16}}-{{R|TV++|34}} |effects = +50% quieter movement<br>+{{R|TII|6}}-{{R|TV++|12}}% cr...")
  • 01:1001:10, 4 September 2025 Lucky Day (hist | edit) [757 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Lucky Day | image = Lucky Day.png | attribute = Technical Ability | attribute_level = 9 | condition = | req_perk = All Things Cyber | levels = 1 | level1 = +25% crafting components from looting. | level2 = | level3 = | baseid = }} '''Lucky Day''' is a Perk in {{CP|2077}}. ==Overview== Lucky Day can be unlocked at 9 Technical Ability after unlocking All Things Cyber. Unlocking this perk increases...")
  • 01:1001:10, 4 September 2025 Long Shot (hist | edit) [1,199 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Long Shot | image = Long Shot.png | attribute = Cool | attribute_level = 15 | condition = Only affects Pistols, Revolvers, Precision Rifles, and Sniper Rifles | req_perk = Deadeye | levels = 1 | level1 = When Deadeye is active, your shots always deal full damage regardless of...")
  • 01:1001:10, 4 September 2025 Lizzie (hist | edit) [2,204 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Lizzie |image = Omaha_Suzie.png |caption = It may look like a toy, but it sure doesn't shoot like one. |alias = |manufacturer = Militech |type = Pistol |technology = Tech |rarity = {{R|I|Iconic}} |iconic = Fires an extra round per shot. Increases the number of rounds fired per shot when fully charged. |intrinsic = Fires in a burst when fully charged. |attack_speed = 5.6 |damage_per_hit = 80.0 |reload_spe...")
  • 01:1001:10, 4 September 2025 Limiter Removal (hist | edit) [859 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Perk | title = Limiter Removal | image = Limiter Removal.png | attribute = Relic | attribute_level = | type = Passive | condition = Requires Jailbreak and Gorilla Arms | levels = | level1 = The shockwave from a charged Gorilla Arms attack now knocks down all enemies within range. | level2 = | level3 = | baseid = }} '''Limiter Removal''' is a Relic Perk in {{CP|2077PL}}. ==Overview== {{Section}}...")
  • 01:1001:10, 4 September 2025 Like A Feather (hist | edit) [1,508 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Like A Feather | image = Like A Feather.png | attribute = Body | attribute_level = 9 | condition = Only affects Shotguns, LMGs and HMGs | req_perk = Die! Die! Die! | levels = 1 | level1 = No movement speed penalty with Shotguns, Cyberpunk 2077 Weapons#Li...")
  • 01:1001:10, 4 September 2025 Lightning Storm (hist | edit) [1,045 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Lightning Storm | image = Lightning Storm.png | attribute = Technical Ability | attribute_level = 15 | condition = Only affects Tech Weapons | req_perk = Bolt | levels = 1 | level1 = +10% charge speed after firing a Bolt. Stacks 3 times. Swapping weapons or firing a non-Bolt shot resets the stack. | level2 = | level3 = | baseid = }} '''Lightning Storm''' is a Perk in {{C...")
  • 01:1001:10, 4 September 2025 License To Chrome (hist | edit) [1,129 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = License To Chrome | image = License To Chrome.png | attribute = Technical Ability | attribute_level = 15 | condition = | req_perk = All Things Cyber | levels = 3 | level1 = +10% to all cyberware stat modifiers. | level2 = +40 Armor | level3 = Unlocks a new cyberware slot for the Skeleton.<br>All Skeleton cyberware have boosted stats. | baseid...")
  • 01:1001:10, 4 September 2025 Lexington x-MOD2 (hist | edit) [2,082 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Lexington x-MOD2 |image = Lexington_Shooting_Competition.png |caption = God's gift to the unalienable right of self-defense. |alias = |manufacturer = Militech |type = Pistol |technology = Power |rarity = {{R|I|Iconic}} |iconic = A special version of the weapon capable of additional modification. Optimized design also allows for improved handling. |intrinsic = |attack_speed = 8.0 |damage_per_hit = 47.0 |...")
  • 01:1001:10, 4 September 2025 Leeroy Ligament System (hist | edit) [1,632 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Leeroy Ligament System |image = IconicJenkinsTendons.png |caption = |manufacturer = Zetatech |type = Legs |rarity = {{R|U}} / {{R|I|Iconic}} |attribute_level = |attribute = |attribute_attunement = |attribute_value = |capacity = 8 |cd_ram = |cd_slots = |cd_buffer = |armor = {{R|TII|10}}-{{R|TV++|26}} |effects = +{{R|TII|12}}-{{R|TV++|20}}% Movement Speed |source =...")
  • 01:1001:10, 4 September 2025 Lead And Steel (hist | edit) [1,125 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Lead And Steel | image = Lead And Steel.png | attribute = Reflexes | attribute_level = 9 | condition = Only affects Blades | req_perk = Slippery | levels = 2 | level1 = −15% Stamina cost attacks with Blades. | level2 = Unlocks ability to block incoming projectiles with Blades. This consumes Stamina. | level3 = | baseid = }} '''Lead And...")
  • 01:1001:10, 4 September 2025 Launch Capacity Override (hist | edit) [859 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Perk | title = Launch Capacity Override | image = Launch Capacity Override.png | attribute = Relic | attribute_level = | type = Passive | condition = Requires Jailbreak and Projectile Launch System | levels = | level1 = Increases the number of Projectile Launch System charges by 1. | level2 = | level3 = | baseid = }} '''Launch Capacity Override''' is a Relic Perk in {{CP|2077PL}}. ==Overview== {...")
  • 01:1001:10, 4 September 2025 Laika (hist | edit) [2,507 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Laika |image = Burya_AirDrop.png |caption = Let it off the leash. |alias = |manufacturer = Techtronika |type = Revolver |technology = Tech |rarity = {{R|I|Iconic}} |iconic = Part of a special Techtronika weapon series that was banned due to humanitarian concerns. Grants a chance to inflict a unique burn on the enemy. Hitting an enemy affected by this burn always deals Crit Dama...")
  • 01:1001:10, 4 September 2025 Kyubi x-MOD2 (hist | edit) [1,575 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Kyubi x-MOD2 |image = Kyubi_Legendary.png |caption = Semi-auto, all awesome. |alias = |manufacturer = Tsunami |type = Assault Rifle |technology = Power |rarity = {{R|I|Iconic}} |iconic = A special version of the weapon capable of additional modification. Optimized design also allows for improved handling. |intrinsic = |attack_speed = 5.0 |damage_per_hit = 79.0 |reload_speed = 1.9 |effective_range = 63.0...")
  • 01:1001:10, 4 September 2025 Kukri (hist | edit) [1,841 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Kukri |image = Kukri_Default.png |caption = This Nepalese knife is a testament to the cultural melting pot of the Night City streets. |alias = |manufacturer = |type = Machete |technology = Blade |rarity = |iconic = |intrinsic = |attack_speed = 1.7 |damage_per_hit = 181.0 |reload_speed = |effective_range = |weapon_handling = |stamina_cost = 9.6 |return_time = |ammo_capacity = |charge_ti...")
  • 01:1001:10, 4 September 2025 Knife (hist | edit) [1,921 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}}{{DisambigMsg|the Knife from Cyberpunk 2077|the version used in Cyberpunk 2020|Knife (2020)}} {{Infobox Weapon2077 |title = Knife |image = Knife_Military.png |caption = Handy for when things get dicey. |alias = |manufacturer = |type = Knife |technology = Thrown |rarity = |iconic = |intrinsic = |attack_speed = 3.1 |damage_per_hit = 106.0 |reload_speed = |effective_range = 26.0 |weapon_handling = |stamina_cost = 4.8 |return_time = 2.8 |ammo_capaci...")
  • 01:1001:10, 4 September 2025 Kiroshi "The Oracle" Optics (hist | edit) [2,154 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Kiroshi "The Oracle" Optics |image = KiroshiOpticsCombined.png |caption = |manufacturer = Kiroshi |type = Face |rarity = {{R|TIV}} |attribute = Body |attribute_attunement = Health |attribute_value = 0.5 |capacity = 10 |cd_ram = |cd_slots = |armor = |effects = Effects active when scanning:<br> Highlights enemies within {{R|TI|15}}-{{R|TV|19.5}}m, including enemies behind cover.<br>...")
  • 01:1001:10, 4 September 2025 Kiroshi "Stalker" Optics (hist | edit) [2,106 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Kiroshi "Stalker" Optics |image = KiroshiOpticsPiercing.png |caption = |manufacturer = Kiroshi |type = Face |rarity = {{R|TI}} |attribute = Technical Ability |attribute_attunement = Armor |attribute_value = 0.5 |capacity = 2 |cd_ram = |cd_slots = |armor = |effects = Automatically connects to your equipped Tech weapon. When aiming:<br> Highlights C...")
  • 01:1001:10, 4 September 2025 Kiroshi "Sentry" Optics (hist | edit) [1,798 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Kiroshi "Sentry" Optics |image = KiroshiOpticsSensor.png |caption = |manufacturer = Kiroshi<br>Militech |type = Face |rarity = {{R|TI}} |attribute = Intelligence |attribute_attunement = AllDamage |attribute_value = 0.05 |capacity = 2 |cd_ram = |cd_slots = |armor = |effects = Effect active when scanning:<br> Highlights cameras and turrets within {{R|TI|15}}-{{R|TV|39}}m. The ef...")
  • 01:1001:10, 4 September 2025 Kiroshi "Doomsayer" Optics (hist | edit) [1,867 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Kiroshi "Doomsayer" Optics |image = KiroshiOpticsHunter.png |caption = |manufacturer = Kiroshi<br>Militech |type = Face |rarity = {{R|TI}} |attribute = Reflexes |attribute_attunement = CritChance |attribute_value = 0.1 |capacity = 2 |cd_ram = |cd_slots = |armor = |effects = Effect active when scanning:<br> Highlight explosive devices and traps near your crosshair and within {{R...")
  • 01:1001:10, 4 September 2025 Kiroshi "Cockatrice" Optics (hist | edit) [1,408 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Cyberware |title = Kiroshi "Cockatrice" Optics |image = Iconic KiroshiOpticsBare.png |caption = |manufacturer = Kiroshi |type = Face |rarity = {{R|E}} / {{R|I|Iconic}} |attribute_level = |attribute = |capacity = 30 |cd_ram = |cd_slots = |armor = |effects = Increases Crit Chance by {{R|TIV|25}}–{{R|TV|35}}% {{R|TIV|10}}x optical zoom when scanning |source = Dogtown Ripperdocs |buy_pri...")
  • 01:1001:10, 4 September 2025 Kiroshi "Clairvoyant" Optics (hist | edit) [1,845 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Kiroshi "Clairvoyant" Optics |image = KiroshiOpticsWallhack.png |caption = |manufacturer = Kiroshi |type = Face |rarity = {{R|TIII}} |attribute = Cool |attribute_attunement = HeadshotDamage |attribute_value = 0.2 |capacity = 8 |cd_ram = |cd_slots = |armor = |effects = Effect active when scanning:<br> Highlights enemies within {{R|TIII|12.5}}-{{R|TV|19.5}}...")
  • 01:1001:10, 4 September 2025 Kinetic Frame (hist | edit) [1,511 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Kinetic Frame |image = BoneMarrowCells.png |caption = |manufacturer = |type = Skeleton |rarity = {{R|C}} |attribute = Reflexes |attribute_attunement = CritChance |attribute_value = 0.1 |arms_attack_speed = |arms_damage_per_hit = |arms_stamina_cost = |capacity = 16 |cd_ram = |cd_slots = |cd_buffer = |armor = 17 |effects = +{{R|C|8}}-{{R|L|16}}% Mitigation Chance when Stamina is abo...")
  • 01:1001:10, 4 September 2025 Kinetic Absorption (hist | edit) [1,013 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Kinetic Absorption | image = Kinetic Absorption.png | attribute = Body | attribute_level = 9 | condition = Only affects Blunt Weapons | req_perks = Wrecking Ball | levels = 1 | level1 = Blocking an attack gives +10% Stamina and +30% damage with Blunt Weapons for 5 sec. | level2 = | level3 = | baseid = }} '''Kinetic Absorption''' is...")
  • 01:1001:10, 4 September 2025 Killer Instinct (hist | edit) [1,019 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Killer Instinct | image = Killer Instinct.png | attribute = Cool | attribute_level = 4 | condition = | req_perk = | levels = 1 | level1 = +25% damage with knives, axes and silenced guns outside of combat. They also provide a preview of the estimated damage. | level2 = | level3 = | baseid = }} '''Killer Instinct''' is a Perk i...")
  • 01:1001:10, 4 September 2025 Kerenzikov Boost System (hist | edit) [1,700 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}}{{Stub}} {{Infobox Cyberware |title = Kerenzikov Boost System |image = KerenziovBoostSystem.png |caption = |manufacturer = Militech |type = Frontal Cortex |rarity = {{R|R}} |attribute = |attribute_attunement = |attribute_value |capacity = 3 |cd_ram = |cd_slots = |cd_buffer = |armor = |effects = Improves Kerenzikov by enhancing the user's speed and reflexes. When Kerenzikov is active:<br> −100% Stamina cost...")
  • 01:1001:10, 4 September 2025 Katana (hist | edit) [4,131 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Katana |image = Katana Default.png |caption = As elegant as it is deadly. |alias = |manufacturer = |type = Katana |technology = Blade |rarity = |iconic = |intrinsic = |attack_speed = 2.1 |damage_per_hit = 148.0 |reload_speed = |effective_range = |weapon_handling = |stamina_cost = 6.4 |return_time = |ammo_capacity = |charge_time = |charge_multiplier = |headshot_damage_multiplier = |armor_...")
  • 01:1001:10, 4 September 2025 Kappa x-MOD2 (hist | edit) [2,001 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Kappa x-MOD2 |image = Kappa_Legendary.png |caption = This speed demon can smart-target two enemies simultaneously. Especially lethal at close range. |alias = |manufacturer = Tsunami |type = Pistol |technology = Smart |rarity = {{R|I|Iconic}} |iconic = A special version of the weapon capable of additional modification. Optimized design also allows for improved handling. |intrinsic = |attack_speed = 8.3 |dam...")
  • 01:1001:10, 4 September 2025 Kanabo (hist | edit) [1,752 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Kanabo |image = Kanabo_Default.png |caption = To nonspeakers, most everything in Japanese sounds sophisticated. Even a simple stick. |alias = |manufacturer = |type = Two-Handed Club |technology = Blunt |rarity = |iconic = |intrinsic = |attack_speed = 1.2 |damage_per_hit = 240.0 |reload_speed = |effective_range = |weapon_handling = |stamina_cost = 12.0 |return_time = |ammo_capacity = |charg...")
  • 01:1001:10, 4 September 2025 Kaiken (hist | edit) [2,053 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Kaiken |image = Tanto_Default.png |caption = When the swordsmith doesn't have enough steel left for a katana. |alias = |manufacturer = |type = Knife |technology = Thrown |rarity = |iconic = |intrinsic = Deals bonus melee damage. |attack_speed = 3.1 |damage_per_hit = 106.0 |reload_speed = |effective_range = 26.0 |weapon_handling = |stamina_cost = 4.8 |return_time = 4.9 |ammo_capacity = |charge_time = |charge_multip...")
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