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4 September 2025

  • 01:1001:10, 4 September 2025 Parkour! (hist | edit) [952 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Parkour! | image = Parkour!.png | attribute = Reflexes | attribute_level = 4 | condition = | req_perk = Slippery | levels = 1 | level1 = Increased vaulting and climbing speed. | level2 = | level3 = | baseid = }} '''Parkour!''' is a Perk in {{CP|2077}}. ==Overview== Parkour! can be unlocked at 4 Reflexes after unlocking Slippery. Unlocking this perk increases the speed at which you can climb and vault...")
  • 01:1001:10, 4 September 2025 Pariah (hist | edit) [1,766 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Pariah |image = Ticon_Reed.png |caption = Owned by Special Agent Solomon Reed. Time-worn, tried, tested and true. |alias = |manufacturer = |type = Pistol |technology = Tech |rarity = {{R|I|Iconic}} |iconic = Reed's modifications have turned this into a silent weapon. Headshots reduce charge time and increase reload speed. |intrinsic = Charged shots fire 3 rounds at once. Each deals full damage. |attack_spee...")
  • 01:1001:10, 4 September 2025 Parasite (hist | edit) [962 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Parasite | image = Parasite.png | attribute = Cool | attribute_level = 9 | condition = Only affects throwable weapons | req_perk = Scorpion Sting | levels = 1 | level1 = +15 Health on Crit Hit and headshots with thrown weapons. | level2 = | level3 = | baseid = }} '''Parasite''' is a Perk in {{CP|2077}}. ==Overview== Parasite can be unlocked at 9 Cool after unlocking Scorpion Stin...")
  • 01:1001:10, 4 September 2025 Para Bellum (hist | edit) [1,338 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Para Bellum |image = T1000.png |caption = |manufacturer = |type = Skeleton |rarity = {{R|R}} |attribute = Technical Ability |attribute_attunement = Armor |attribute_value = 0.5 |arms_attack_speed = |arms_damage_per_hit = |arms_stamina_cost = |capacity = 25 |cd_ram = |cd_slots = |cd_buffer = |armor = {{R|R|30}}-{{R|L|150}} |effects = +{{R|R|8}}-{{R|L|13}}% Armor |source = Ripperdoc...")
  • 01:1001:10, 4 September 2025 Painkiller (hist | edit) [665 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Painkiller | image = Painkiller.png | attribute = Body | attribute_level = 4 | type = Passive | condition = | req_perk = | levels = 1 | level1 = Unlocks slow Health Regen in combat. | level2 = | level3 = | baseid = }} '''Painkiller''' is a Perk in {{CP|2077}}. ==Overview== Painkiller can be unlocked at 4 Body and has one level. Allows the user to slowly regenerate Health while in combat. ==Changel...")
  • 01:1001:10, 4 September 2025 Painducer (hist | edit) [1,364 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Painducer |image = BloodDepleter.png |caption = Break your suffering up into small, manageable installments. |manufacturer = |type = Integumentary System |rarity = {{R|TIV}} |attribute = Body |attribute_attunement = DOTReduction |attribute_value = 0.5 |capacity = 30 |cd_ram = |cd_slots = |cd_buffer = |armor = {{R|E|114}}-{{R|L|138}} |effects = Converts {{R|E|25}}-{{R|L|30}}% of damage taken into dama...")
  • 01:1001:10, 4 September 2025 Pain To Gain (hist | edit) [1,063 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Pain To Gain | image = Pain To Gain.png | attribute = Body | attribute_level = 20 | condition = | req_perk = Adrenaline Rush | levels = 1 | level1 = When Adrenaline Rush is active:<br>+20% Health Item recharge after neutralizing an enemy. | level2 = | level3 = | baseid = }} '''Pain To Gain''' is a Perk in {{CP|2077}}. ==Overview== Pain To Gain can be unlocked at 20 Body after fully unlocking Adr...")
  • 01:1001:10, 4 September 2025 Pain Editor (hist | edit) [1,292 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Pain Editor |image = PainReductor.png |caption = Teach them to respect your personal space. |manufacturer = |type = Integumentary System |rarity = {{R|TIV}} |attribute = Cool |attribute_attunement = DamageReduction |attribute_value = 0.1 |capacity = 35 |cd_ram = |cd_slots = |cd_buffer = |armor = {{R|E|88}}-{{R|L|108}} |effects = −{{R|E|6}}-{{R|L|7}}% all incoming damage |source = [[Ripperdoc]...")
  • 01:1001:10, 4 September 2025 Ozob's Nose (hist | edit) [1,076 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Grenade |title = Ozob's Nose |image = GrenadeOzobsNose.png |caption = Brings new meaning to blowing one's nose. |rarity = {{R|T5}} / {{R|I|Iconic}} |dps = |damage = {{R|T5|459}} |radius = 4 |duration = |effects = *Hits enemies with an explosive blast and shrapnel. |buy_price = |sell_price = |weight = |baseid = GrenadeOzobsNose }} '''Ozob's Nose''' is an {{R|I|Iconic}} Grenade in {{CP|2077}}. ==Overview== Ozob'...")
  • 01:1001:10, 4 September 2025 Overclock (hist | edit) [1,456 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Overclock | image = Overclock.png | attribute = Intelligence | attribute_level = 15 | condition = | req_perk = Embedded Exploit | levels = 3 | level1 = +10% RAM recovery rate. | level2 = +10% quickhack damage. | level3 = Unlocks Overclock mode.<br><br>If you have a cyberdeck, this can be activated.<br>In this mode, you can use quickhacks even with insufficie...")
  • 01:1001:10, 4 September 2025 Order (hist | edit) [1,850 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Order |image = Satara_Brick.png |caption = |alias = |manufacturer = Rostović |type = Double-Barrel Shotgun |technology = Tech |rarity = {{R|I|Iconic}} |iconic = Charging this weapon above 66% vaporizes any enemies in your path, leaving an EMP trail behind it. Only for the brave of heart and steel of nerves. |intrinsic = Can be charged from hip fire. |attack_speed = 2.0 |damage_per_hit = 507.0 |reload...")
  • 01:1001:10, 4 September 2025 Optimization (hist | edit) [656 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Optimization | image = Optimization.png | attribute = Intelligence | attribute_level = 4 | condition = | req_perk = | levels = 1 | level1 = +35% RAM recovery rate. | level2 = | level3 = | baseid = }} '''Optimization''' is a Perk in {{CP|2077}}. ==Overview== Optimization can be unlocked at 4 Intelligence. Unlocking this perk increases RAM recovery rate by 35%. ==Changelog== *Patch 2.0 - Add...")
  • 01:1001:10, 4 September 2025 Optical Camo (hist | edit) [2,284 bytes] Admin (talk | contribs) (Created page with "{{ArticleTabs|preupdate}} {{GameIcon|2077}} {{Infobox Cyberware |title = Optical Camo |image = OpticalCamo.png |caption = Makes the user impossible to locate in visible spectrum light. |manufacturer =Kang Tao |type = Integumentary System |rarity = {{R|TII}} |attribute = Cool |attribute_attunement = OpticalDuration |attribute_value = 0.1 |capacity = 20 |cd_ram = |cd_slots = |cd_buffer = |armor = {{R|U|15}}-{{R|L|30}} |effects = −{{R|U|30...")
  • 01:1001:10, 4 September 2025 Opportunist (hist | edit) [977 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Opportunist | image = Opportunist.png | attribute = Reflexes | attribute_level = 15 | condition = Only affects Blades | req_perk = Finisher: Bladerunner | levels = 1 | level1 = Enemies affected by Stagger, Stun, Blinding and Bleeding are more susceptible to Finishers. | level2 = | level3 = | baseid = }} '''Opportunist''' is a Perk in {{CP|2077}}. ==Overview== O...")
  • 01:1001:10, 4 September 2025 Onslaught (hist | edit) [948 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Onslaught | image = Onslaught.png | attribute = Body | attribute_level = 20 | condition = Only affects LMGs | req_perk = Spontaneous Obliteration | levels = 1 | level1 = +20% ammo refill after neutralizing an enemy with a Light Machine Gun. | level2 = | level3 = | baseid = }} '''Onslaught''' is a Perk in {{CP|2077}}. ==Overview==...")
  • 01:1001:10, 4 September 2025 Ol' Reliable (hist | edit) [2,080 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Ol' Reliable |image = Overture_Cassidy.png |caption = Can't count on anyone? Count on this baby. |alias = |manufacturer = Malorian Arms |type = Revolver |technology = Power |rarity = {{R|I|Iconic}} |iconic = Even Cassidy would ditch his Amnesty for this baby. Swapping to this weapon greatly increases headshot damage and effective range. The farther the target, the greater the headshot [...")
  • 01:1001:10, 4 September 2025 Ogou (hist | edit) [2,016 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Ogou |image = Chao_VooDoo.png |caption = Your enemies will fall to their knees before you... after you blow off their feet. |alias = |manufacturer = Kang Tao |type = Pistol |technology = Smart |rarity = {{R|I|Iconic}} |iconic = Fires a burst of two explosive rounds. Hits have a higher chance of dismemberment. Each dismemberment increases Crit Chance and chance to apply Bleeding. |intrinsic = |attack...")
  • 01:1001:10, 4 September 2025 Nokota Osprey (hist | edit) [3,483 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Osprey |image = Osprey_Prototype.png |caption = Large caliber, using tons of gunpowder. Nokota's signature weapon. |alias = NDI Osprey |manufacturer = Nokota |type = Sniper Rifle |technology = Power |rarity = {{R|I|Iconic}} |iconic = Fires a powerful series of explosive rounds. Headshots increase damage from hip firing. Neutralizing multiple enemies increases reload speed and chan...")
  • 01:1001:10, 4 September 2025 No Sweat (hist | edit) [1,285 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = No Sweat | image = No Sweat.png | attribute = Cool | attribute_level = 9 | condition = Only affects Pistols, Revolvers, Precision Rifles, and Sniper Rifles | req_perk = Focus | levels = 1 | level1 = −50% Stamina cost from Focus for each enemy neutralized...")
  • 01:1001:10, 4 September 2025 No Escape (hist | edit) [1,056 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = No Escape | image = No Escape.png | attribute = Intelligence | attribute_level = 9 | condition = Only affects Smart Weapons | req_perk = Acquisition Specialist | levels = 1 | level1 = When using Smart Weapons, if the target lock on an enemy is about to end, shooting them resets it. | level2 = | level3 = | baseid = }} ''...")
  • 01:1001:10, 4 September 2025 Ninjutsu (hist | edit) [1,070 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Ninjutsu | image = Ninjutsu.png | attribute = Cool | attribute_level = 15 | condition = | req_perk = Feline Footwork | levels = 3 | level1 = +15% Movement Speed. | level2 = +15% Mitigation Chance when crouched. | level3 = Unlocks the ability to sprint while crouching.<br><br>Crouch-sprinting allows you to move more quickly while staying silent, but consumes Stamina. | baseid = }} '''Ninjuts...")
  • 01:1001:10, 4 September 2025 Newton Module (hist | edit) [1,565 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}}{{Stub}} {{Infobox Cyberware |title = Newton Module |image = SubdermalCoProcessor.png |caption = Best things come to those who don't have to wait. |manufacturer = |type = Frontal Cortex |rarity = {{R|C}} |attribute = |attribute_attunement = |attribute_value |capacity = 14 |cd_ram = |cd_slots = |cd_buffer = |armor = |effects = −{{R|C|0.3}}-{{R|L|1.35}}% Cooldown instantly for all cyberware after neutralizing an Cyberpu...")
  • 01:1001:10, 4 September 2025 Neurotoxin (hist | edit) [1,090 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Neurotoxin | image = Neurotoxin.png | attribute = Cool | attribute_level = 9 | condition = Only affects throwable weapons | req_perk = Scorpion Sting | levels = 1 | level1 = Applying Poison to an enemy via Scorpion Sting now also applies Blinding and disables sprinting for 6 sec. | level2 = | level3 = | baseid = }} '''Neurotoxin''' is a Perk in {{CP|2077}}. ==Overview== N...")
  • 01:1001:10, 4 September 2025 Neurotoxin Knife (hist | edit) [3,414 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Neurotoxin Knife |image = Neurotoxin_Knife_Default.png |caption = Deadly combination of physical and chemical damage. |alias = |manufacturer = |type = Knife |technology = Thrown |rarity = |iconic = |intrinsic = |attack_speed = 3.1 |damage_per_hit = 106.0 |reload_speed = |effective_range = 26.0 |weapon_handling = |stamina_cost = 4.8 |return_time = 2.8 |ammo_capacity = |charge_time = |charge_multiplier = |headshot...")
  • 01:1001:10, 4 September 2025 NetWatch Netdriver (hist | edit) [1,994 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Netdriver Mk.1 |image = NetWatchNetdriver.png |caption = A cyberdeck series used by the best NetWatch agents and a frightening beast in terms of its offensive capabilities. It's best if NetWatch didn't catch you using this. |manufacturer = NetWatch |type = Cyberdeck |rarity = {{R|TV}} / {{R|I|Iconic}} |attribute_level = |attribute = |capacity = {{R|TV|25}} |cd_ram = {{R|TV|13}} |cd_slots = {{R|TV|8}}...")
  • 01:1001:10, 4 September 2025 Nerves Of Tungsten-Steel (hist | edit) [1,425 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Nerves Of Tungsten-Steel | image = Nerves Of Tungsten-Steel.png | attribute = Cool | attribute_level = 20 | condition = Only affects Revolvers, Precision Rifles and Sniper Rifles | req_perk = Deadeye | levels = 1 | level1 = When Deadeye is active: guaranteed critical hits...")
  • 01:1001:10, 4 September 2025 NeoFiber (hist | edit) [1,462 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = NeoFiber |image = NeoFiber.png |caption = Synthetic muscle fibers. |manufacturer = Kang Tao |type = Nervous System |rarity = {{R|TIII}} |attribute = Reflexes |attribute_attunement = CritChance |attribute_value = 0.1 |arms_attack_speed = |arms_damage_per_hit = |arms_stamina_cost = |capacity = 14 |cd_ram = |cd_slots = |cd_buffer = |armor = |effects = +{{R|TIII|8}}-{{R|TV++|11}}% Mitiga...")
  • 01:1001:10, 4 September 2025 Nehan (hist | edit) [2,442 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Nehan |image = Tanto_Saburo.png |caption = Shurikenjutsu is the term for traditional Japanese martial arts that involve small, sharp weapons. While it used to be a specialty of the samurai, the practice has become more egalitarian in recent history. That said, today's street samurai could only dream of wielding a weapon to match Saburo Arasaka's kaiken. |ali...")
  • 01:1001:10, 4 September 2025 Nano-plating (hist | edit) [2,069 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Nano-plating |image = NanoTechPlates.png |caption = You see this and you don't run – you're either stupid or dumb. |manufacturer = Kang Tao |type = Integumentary System |rarity = {{R|TII}} |attribute = Reflexes |attribute_attunement = CritChance |attribute_value = 0.5 |capacity = 16 |cd_ram = |cd_slots = |cd_buffer = |armor = {{R|U|38}}-{{R|L|78}} |effects = {{R|U|4}}-{{R|L|7}}% chance to block...")
  • 01:1001:10, 4 September 2025 Muscle Memory (hist | edit) [809 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Muscle Memory | image = Muscle Memory.png | attribute = Reflexes | attribute_level = 4 | condition = | req_perk = Slippery | levels = 1 | level1 = Allows you to reload weapons while sprinting, sliding and vaulting. | level2 = | level3 = | baseid = }} '''Muscle Memory''' is a Perk in {{CP|2077}}. ==Overview== Muscle Memory can be unlocked at 4 Reflexes after unlocking [[Slippery]...")
  • 01:1001:10, 4 September 2025 Murphy's Law (hist | edit) [1,934 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Murphy's Law |image = Baton_Murphy.png |caption = Gets you down on your luck. Hard. |alias = |manufacturer = |type = One-handed Club |technology = Blunt |rarity = {{R|I|Iconic}} |iconic = For when things go very, very wrong. Hits against a knocked-down enemy increases attack speed. Strong attacks deal more damage. |intrinsic = Attacks can hit multiple enemies at once. |attack_speed = 1.7 |damage_per_hit = 156....")
  • 01:1001:10, 4 September 2025 Multitasker (hist | edit) [730 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Multitasker | image = Multitasker.png | attribute = Reflexes | attribute_level = 4 | condition = | req_perk = Slippery | levels = 1 | level1 = Allows you to shoot while sprinting, sliding and vaulting. | level2 = | level3 = | baseid = }} '''Multitasker''' is a Perk in {{CP|2077}}. ==Overview== Multitasker can be unlocked at 4 Reflexes after unlocking Slippery. Unlocking this perk allows you to shoot...")
  • 01:1001:10, 4 September 2025 Mox (hist | edit) [2,779 bytes] Admin (talk | contribs) (Created page with "{{DISPLAYTITLE:Mox}} {{GameIcon|2077}} {{Infobox Weapon2077 |title = Mox |image = Carnage_Mox.png |caption = An uncompromising force weapons technology that once belonged to Judy. |alias = |manufacturer = Budget Arms |type = Shotgun |technology = Power |rarity = {{R|I|Iconic}} |iconic = Judy's mods give this weapon extra lightness and precision. When enemies get close, your Shock and Knockdown chance is increased. |intrinsic = I...")
  • 01:1001:10, 4 September 2025 Moron Labe (hist | edit) [3,787 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Moron Labe |image = Ajax_Moron.png |caption = A weapon for an alpha amongst alphas. |alias = |manufacturer = Militech |type = Assault Rifle |technology = Power |rarity = {{R|I|Iconic}} |iconic = Annoyed by the gangly, protruding limbs of your opponents waving and flailing about? Dismembering increases Crit Chance against an enemy. Your fire rate is uneven, hindering your aim. |intrinsic = |attack_spee...")
  • 01:1001:10, 4 September 2025 Moore Tech Berserk (hist | edit) [3,030 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Moore Tech Berserk |image = BerserkC1.png |caption = A classic implant, one of the more popular "Berserk" model made by Moore Technologies. Tested and proven in high-stakes combat. |manufacturer = MoorE Technologies |type = Berserk |rarity = {{R|TII}} |attribute = Body |attribute_attunement = HPDecay |attribute_value = 0.5 |capacity = 12 |cd_ram = |cd_slots = |armor = |effects = When active:<br>&pl...")
  • 01:1001:10, 4 September 2025 Mind Over Matter (hist | edit) [954 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Mind Over Matter | image = Mind Over Matter.png | attribute = Reflexes | attribute_level = 9 | condition = Only affects Assault Rifles and SMGs | req_perk = Ready, Rested, Reloaded | levels = 1 | level1 = −25% Recoil when aiming. | level2 = | level3 = | baseid = }} '''Mind Over Matter''' is a Perk in {{CP|2077}}. ==Overview== Mind Over...")
  • 01:1001:10, 4 September 2025 Militech Ticon (hist | edit) [4,098 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Ticon |image = Ticon_Default.png |caption = Old version of the Omaha handgun. Good at what it does despite its age. Just like an old-school special agent. |alias = |manufacturer = Militech |type = Pistol |technology = Tech |rarity = |iconic = |intrinsic = Charged shots fire 3 rounds at once. Each deals full damage. |attack_speed = 3.3 |damage_per_hit = 44.0 |reload_speed = 1.0 |effective...")
  • 01:1001:10, 4 September 2025 Militech Hercules 3AX (hist | edit) [4,040 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Hercules 3AX |image = Hercules_Prototype.png |caption = With Militech's Smart technology, you can guide bullets while aiming without using SmartLink{{sic}}. Hip-firing showers enemies with a volley of explosive rounds. |alias = |manufacturer = Militech |type = Assault Rifle |technology = Smart |rarity = {{R|I|Iconic}} |iconic = Has a chance to severely Poison enemies. Poisoned enemies ar...")
  • 01:1001:10, 4 September 2025 Militech Crusher (2077) (hist | edit) [4,971 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{DisambigMsg|Crusher in Cyberpunk 2077|other variants in Cyberpunk|Militech Crusher (disambiguation)}} {{Infobox Weapon2077 |title = Crusher |image = Crusher_Default.png |caption = A firearm staple since 2020. |alias = |manufacturer = Militech |type = Shotgun |technology = Power |rarity = |iconic = |intrinsic = |attack_speed = 2.5 |damage_per_hit = 229.0 |reload_speed = 1.7 |effective_range = 12.0 |weapon_handling = 4.5 |stamina_cost = |re...")
  • 01:1001:10, 4 September 2025 Militech Canto (hist | edit) [4,994 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Cyberware |title = Canto Mk.6 |image = HauntedCyberdeck.png |caption = A rare cyberdeck model with unique Militech-produced components. This gear was allegedly used in the secret Cynosure project. Fun fact: the model's name is a reference to Dante's "Divine Comedy". In the sixth canto, Dante descends into Inferno's third circle, guarded by the three-headed beast Cerberus. |manufacturer = Militech |ty...")
  • 01:1001:10, 4 September 2025 Militech Berserk (hist | edit) [3,095 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Militech Berserk |image = BerserkC4.png |caption = The only official Berserk implant from Militech available on the market, but an exceptionally fine one at that. Its genius lies in being nanopowered, making it highly suited for regenerative purposes. |manufacturer = Militech |type = Berserk |rarity = {{R|E}} / {{R|I}} |attribute = Body |attribute_attunement = HPDecay |attribute_value = 0.5 |capacity = 35...")
  • 01:1001:10, 4 September 2025 Militech "Falcon" (hist | edit) [3,226 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Militech "Falcon" |image = SandevistanC4.png |caption = Manufactured by Militech, the "Falcon" is hands down the best and most advanced Sandevistan model out there. Previously used only by elite Militech soldiers, its now available to the average consumer. The nickname is no accident - the peregrine falcon was once one of the fastest animals in the world, as this implant is among cyberware. |manufacturer = Militech...")
  • 01:1001:10, 4 September 2025 Militech "Apogee" (hist | edit) [3,525 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Militech "Apogee" |image = SandevistanApogee.png |caption = This model of Sandevistan doesn't exist, at least officially. Off the record, there's gossip of secret Militech Lunar labs producing covert cyberware. It was never meant to be mass produced, but an army would only really need a few pieces like this one to dominate their enemy. |manufacturer = Militech |type = Sandevistan |rarity = {{R|TV}} / {{R|I|Ico...")
  • 01:1001:10, 4 September 2025 Midnight Arms MA70 HB (hist | edit) [3,835 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = MA70 HB |image = MA70_Default.png |caption = It's time to bring out the big guns. |alias = |manufacturer = Midnight Arms |type = Light Machine Gun |technology = Power |rarity = |iconic = |intrinsic = Heavy weapon. Slightly reduces movement speed and jump height. Fires explosive rounds. |attack_speed = 7.5 |damage_per_hit = 51.0 |reload_speed = 3.0 |effective_range = 30.0 |weapon_handling = 5.2 |stam...")
  • 01:1001:10, 4 September 2025 Midnight Arms Erebus (hist | edit) [7,302 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Erebus |image = Borg4a_HauntedGun.png |caption = For those unafraid to pry open forbidden pathways... |alias = |manufacturer = Midnight Arms |type = Submachine Gun |technology = Power |rarity = {{R|I|Iconic}} |iconic = Rounds fired from this weapon are infused with the dark energy from beyond the Blackwall. Highly effective against enemies with low Health. |intrinsic = |at...")
  • 01:1001:10, 4 September 2025 Microrotors (hist | edit) [1,522 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Microrotors |image = CyberRotors.png |caption = Improves agility in melee combat. |manufacturer = |type = Circulatory System |rarity = {{R|TI}} |attribute = Reflexes |attribute_attunement = CritChance |attribute_value = 0.1 |capacity = 12 |cd_ram = |cd_slots = |cd_buffer = |armor = |effects = +{{R|C|10}}-{{R|L|25}}% melee attack speed |source = Ripperdocs |buy_price = |sell_price = |...")
  • 01:1001:10, 4 September 2025 Microgenerator (hist | edit) [1,914 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Microgenerator |image = MicroGenerator.png |caption = A small, high-voltage generator that packs a shocking punch. |manufacturer = |type = Hands |rarity = {{R|TII}} |attribute = Intelligence |attribute_attunement = AllDamage |attribute_value = 0.05 |arms_attack_speed = |arms_damage_per_hit = |arms_stamina_cost = |capacity = 9 |cd_ram = |cd_slots = |cd_buffer = |armor = |effects = Reloading an...")
  • 01:1001:10, 4 September 2025 Memory Boost (hist | edit) [1,469 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}}{{Stub}} {{Infobox Cyberware |title = Memory Boost |image = MemoryBoost.png |caption = A module that optimizes the sync between brain and cyberware. |manufacturer = |type = Frontal Cortex |rarity = {{R|U}} |attribute = |attribute_attunement = |attribute_value |capacity = 18 |cd_ram = |cd_slots = |cd_buffer = |armor = |effects = +{{R|U|0.4}}-{{R|L|1.25}} RAM when you neutralize an enemy<br>&...")
  • 01:1001:10, 4 September 2025 Mechatronic Core (hist | edit) [1,476 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}}{{Stub}} {{Infobox Cyberware |title = Mechatronic Core |image = MechatronicCore.png |caption = |manufacturer = |type = Frontal Cortex |rarity = {{R|C}} |attribute_level = |attribute = |capacity = 5 |cd_ram = |cd_slots = |cd_buffer = |armor = |effects = +{{R|C|15}}-{{R|TV++|40}}% damage against drones, robots, mechs and turrets.<br>+{{R|C|1}}-{{R|TV++|2}} Max RAM |source = |buy_price = |sell_price = |stre...")
  • 01:1001:10, 4 September 2025 Mean Streak (hist | edit) [762 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Mean Streak | image = Mean Streak.png | attribute = Reflexes | attribute_level = 9 | condition = | req_perk = Dash | levels = 1 | level1 = +40% Stamina after neutralizing an enemy while Dashing. | level2 = | level3 = | baseid = }} '''Mean Streak''' is a Perk in {{CP|2077}}. ==Overview== Mean Streak can be unlocked at 9 Reflexes after unlocking Dash. Unlocking this perk allows 40% of max...")
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