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{{ArticleTabs|Patches|DLC|Achievements|Gallery|Crossovers|Soundtrack|Merchandise}}
{{ArticleTabs|Patches|DLC|Achievements|Gallery|Crossovers|Soundtrack|Merchandise}}
{{GameIcon|2077}}
{{GameIcon|2077}}
{{Infobox Game
{{Infobox Game
|title = ''Cyberpunk 2077''
|title = ''Cyberpunk 2077''
Line 68: Line 53:
|developer = [[CD Projekt RED]]
|developer = [[CD Projekt RED]]
|publisher = CD Projekt
|publisher = CD Projekt
|platforms = Microsoft Windows<br/>Apple macOS<br/>PlayStation 4<br/>PlayStation 5<br/>Xbox One<br/>Xbox Series X<nowiki>|</nowiki>S<br/>Nintendo Switch 2
|platforms = Microsoft Windows<br>Apple MacOS<br>PlayStation 4<br>PlayStation 5<br>Xbox One<br>Xbox Series X<nowiki>|</nowiki>S<br>Nintendo Switch 2
|release_date = December 10, 2020<br/>December 5, 2023 (Ultimate Edition)<br/>June 5, 2025 (Switch 2)<br/>July 17, 2025 (macOS)
|release_date = December 10, 2020<br>December 5, 2023 (Ultimate Edition)<br>June 5, 2025 (Switch 2)<br>July 17, 2025 (MacOS)
|version_current = [[Patch 2.3|2.3]]
|version_current = [[Patch 2.3|2.3]]
|genre = [[wikipedia:Action role-playing game|Action role-playing]] · [[wikipedia:Cyberpunk|Cyberpunk]] · [[wikipedia:Film noir|Noir]]
|genre = [[wikipedia:Action role-playing game|Action role-playing]]<br>[[wikipedia:Cyberpunk|Cyberpunk]]<br>[[wikipedia:Film noir|Noir]]
|engine = [[wikipedia:CD Projekt#REDengine|REDengine 4]]
|engine = [[wikipedia:CD Projekt#REDengine|REDengine 4]]
|mode = Single-player
|mode = Single-player
|rating = [[wikipedia:ESRB|ESRB]]: M (17+) [[wikipedia:ACB|ACB]]: R 18+ [[wikipedia:PEGI|PEGI]]: 18 [[wikipedia:CERO|CERO]]: Z [[wikipedia:USK|USK]]: 18
|rating = [[wikipedia:Entertainment Software Rating Board|ESRB]]: M (17+)
*Blood and Gore, Intense Violence, Nudity, Strong Language, Strong Sexual Content, Use of Drugs and Alcohol
[[wikipedia:Australian Classification Board|ACB]]: R 18+
*Violence, References to Sexual Violence, High Impact Themes and Violence, Sex
[[wikipedia:PEGI|PEGI]]: 18
*Violence, Bad Language, Sex
[[wikipedia:Computer Entertainment Rating Organization|CERO]]: Z (18+)<br>[[wikipedia:Unterhaltungssoftware Selbstkontrolle|USK]]: 18
|system_requirements = [[#System Requirements|See System requirements section]]
|system_requirements = [[#System Requirements|See System requirements section]]
|website = [https://www.cyberpunk.net/ cyberpunk.net]
|website = [https://www.cyberpunk.net/ cyberpunk.net]
}}
}}
'''''Cyberpunk 2077''''' is an open-world, action-adventure role-playing video game, developed and published by [[CD Projekt RED]] that was released December 10, 2020. The game was [[Cyberpunk 2077 Reveal|announced]] during the [https://www.youtube.com/watch?v=KK5qvys_Jz4 2012 CD Projekt Red Summer Conference] as the official video game adaption of [[Mike Pondsmith]]'s pen and paper RPG {{CP|2020}}. An expansion for the videogame, called ''[[Phantom Liberty]]'', was released on September 26, 2023. An "Ultimate Edition", including the base game and its expansion released on December 5, 2023 alongside [[Patch 2.1]].
A sequel codenamed ''[[Orion]]'' is currently in early development.


'''''Cyberpunk 2077''''' is an open-world, action-adventure role-playing video game, developed and published by [[CD Projekt RED]] that was released December 10, 2020. The game was [[Cyberpunk 2077 Reveal|announced]] during the [https://www.youtube.com/watch?v=KK5qvys_Jz4 2012 CD Projekt Red Summer Conference] as the official video game adaption of [[Mike Pondsmith]]’s pen-and-paper RPG {{CP|2020}}. The expansion ''[[Phantom Liberty]]'' released September 26, 2023. The “Ultimate Edition”, bundling the base game and expansion, released December 5, 2023 alongside [[Patch 2.1]].
==Setting==
Cyberpunk 2077 is a continuation of the events of {{CP|2020}}, taking an alternate path to that of [[Cyberpunk V3.0]]. The game is set in the dystopian metropolis of [[Night City]], located in the [[North California|Free State of Northern California]]. Night City is located south of San Francisco around the area of Morro Bay, CA. During {{CP|2020}}, [[Night City]] is said to have a population of more than five million inhabitants. However, this number is suspected to be considerably larger in 2077.


A sequel codenamed ''[[Orion]]'' is currently in early development.
Following an economic collapse sometime during the early 21st century, the [[United States of America|United States]] is forced to rely on large corporations to survive. These corporations deal in a wide range of areas, such as [[Cyberpunk 2077 Weapons|weapons]], [[robotics]], [[Cyberpunk 2077 Cyberware|cybernetics]], pharmaceuticals, communications, and biotechnology; many of these companies operate above the law.


<!-- TOC po infoboxe; clear nech nič neprelieza do hero -->
The game follows the story of [[V]] — a hired gun on the rise in [[Night City]], the most violent and dangerous metropolis of the [[Corporations|corporate]]-ruled future. A robust [[Character Creation|character creator]] will allow players to choose V's gender, visual appearance, as well as historical background — all of which may influence the shape of the game.
<div style="clear:both"></div>
__TOC__


== Setting ==
The world is inspired by the works of authors such as [[wikipedia:William Gibson|William Gibson]] (author of ''[[wikipedia:Neuromancer|Neuromancer]]'') and [[wikipedia:Philip K. Dick|Phillip K Dick]], whose novel ''[[wikipedia:Do Androids Dream of Electric Sheep?|Do Androids Dream of Electric Sheep?]]'' and subsequent movie adaption ''[[wikipedia:Blade Runner|Blade Runner]]'' heavily influenced the creator, [[Mike Pondsmith]], in creating the original tabletop RPG.
Cyberpunk 2077 is a continuation of the events of {{CP|2020}}, taking an alternate path to that of [[Cyberpunk V3.0]]. The game is set in the dystopian metropolis of [[Night City]], located in the [[North California|Free State of Northern California]]. Night City lies south of San Francisco around Morro Bay. During {{CP|2020}}, [[Night City]] is said to have a population of more than five million inhabitants; this number is suspected to be considerably larger in 2077.


Following an economic collapse in the early 21st century, the [[United States of America|United States]] is forced to rely on large corporations to survive. These corporations deal in areas such as [[Cyberpunk 2077 Weapons|weapons]], [[robotics]], [[Cyberpunk 2077 Cyberware|cybernetics]], pharmaceuticals, communications, and biotechnology; many operate above the law.
==Plot==
===Prologue===
The player character V, is contracted along with [[Jackie Welles]], to steal an important piece of technology from the [[Arasaka Corporation]] - known as the ''chip of immortality'' - by fixer [[Dexter Deshawn]]. The duo manage to infiltrate the megacorp and steal the device but the plan goes awry and Jackie appears to die. After meeting with Dexter, V is betrayed and left for dead in a landfill, but manages to survive - possibly in-part due to the ''chip of immortality'' - and is haunted by the digital-ghost of iconic [[Rockerboy]], [[Johnny Silverhand]].


The game follows [[V]] — a hired gun on the rise in [[Night City]], the most violent and dangerous metropolis of the [[Corporations|corporate]]-ruled future. A robust [[Character Creation|character creator]] allows players to choose V’s gender, appearance, and background.
====[[The Corpo-Rat]]====
V starts in the [[Arasaka Tower]], where [[Arthur Jenkins]] gives them a job to take out another corporate employee. V arrives at [[Lizzie's Bar]] by AV and is accosted by several basketball players, whom they almost crushed by conducting an illegal landing on the basketball court. V enters the establishment and meets up with their old friend Jackie Welles, and the two begin to discuss.


== Plot ==
Unfortunately for them both, their target has caught wind of the attempt and Arasaka personnel arrive. V's contract is terminated in full and they are nearly dragged away by the Arasaka goons, only for Jackie to step in and intimidate the Arasaka personnel into backing down. V has lost almost everything at this point - except for the 10,000 [[eurodollar]]s Jenkins gave them.
=== Prologue ===
The player character V, with [[Jackie Welles]], is contracted by fixer [[Dexter Deshawn]] to steal the “chip of immortality” from the [[Arasaka Corporation]]. The duo secures the device, the plan fails, and Jackie appears to die. Betrayed and left in a landfill, V survives — likely due to the chip — and is haunted by the digital ghost of [[Johnny Silverhand]].


==== [[The Corpo-Rat]] ====
====[[The Nomad]]====
V begins in [[Arasaka Tower]], receives a covert assignment from [[Arthur Jenkins]], lands illegally by [[AV]] at [[Lizzie's Bar]], and meets Jackie. Arasaka security intervenes; V is cut loose, saved only by Jackie, and left with 10,000 [[eurodollar]]s.
V, a lone nomad on their way to [[Night City]], has car issues on the border to the badlands and is forced to seek the services of a local mechanic. V managed to fix the vehicle before they are confronted by the local [[Andrew Jones|sheriff]] as they continue on towards Night City. V then has to head to a nearby radio mast to get in touch with someone from their clan in order to meet up with Jackie Welles on the outskirts and collect an Arasaka-owned cryo-storage container which must then be smuggled through the border checkpoint. Border security tips off Arasaka, however, and agents attempt to intercept V and Jackie before they can enter the city; a car chase ensues where V must use a [[DR5 Nova]] to take care of the pursuers.


==== [[The Nomad]] ====
After shaking the Arasaka pursuit, Jackie and V take a moment to inspect the cargo; it turns out to be an iguana of a species from the Lesser Antilles, one thought to be completely extinct.
A lone nomad heads toward [[Night City]], fixes a car in the badlands, deals with the local [[Andrew Jones|sheriff]], contacts the clan from a radio mast, and meets Jackie to smuggle an Arasaka cryo-container across the border. A chase ensues; the cargo is an iguana from the Lesser Antilles.


==== [[The Streetkid]] ====
====[[The Streetkid]]====
V runs a boost for [[Kirk Sawyer]] a [[Rayfield Aerondight "Guinevere"]] owned by [[Kaoru Fujioka]]. [[NCPD]] led by [[Henry Stints|Inspector Stints]] interrupts; Kaoru orders them killed. The pair is spared; V and Jackie team up.
V is running a job for [[Kirk Sawyer]], who provides them with the technology to steal a high-end [[Rayfield Aerondight "Guinevere"]] owned by [[Kaoru Fujioka]]. V enters the car before they are stopped and held at gunpoint by Jackie Welles, who also intends to steal the car for his own purposes. Before he is successful, an [[NCPD]] squad show up, and busts the pair. The squad is led by Jackie's childhood acquaintance, [[Henry Stints|Inspector Stints]], who also recognizes V. Kaoru—the [[Arasaka]] employee—shows up and orders Stints to kill the pair and dump their bodies out at sea, as he does not wish to see them go to trial. Jackie and V are beaten up by the police, but are ultimately spared, and the two decide to join forces.


== Gameplay ==
==Gameplay==
Cyberpunk is an open-world, non-linear RPG with FPS combat. Players customize [[V (character)|V]] and complete quests in multiple ways. Non-English speaking characters appear throughout [[Night City]].
Cyberpunk is an open world, non-linear RPG with an FPS style in which players are able to customize their [[V (character)|character]] to suit their play style. Quests and objectives can be completed in a variety of different ways. One such example of gameplay is non-English speaking characters featured throughout [[Night City]].


The game was pitched as single-player with multiplayer ideas. In early 2018 reports suggested multiplayer was scrapped,<ref>[https://www.eurogamer.net/articles/2018-03-22-sounds-like-cyberpunk-2077-decided-against-multiplayer Eurogamer]</ref> while CDPR later said it was “in R&amp;D” and not for launch.
The game was originally stated to be a single player experience with multiplayer elements. It was reported in early 2018 that the multiplayer components may have been scrapped,<ref>[https://www.eurogamer.net/articles/2018-03-22-sounds-like-cyberpunk-2077-decided-against-multiplayer Sounds like Cyberpunk 2077 decided against multiplayer]</ref> however in June 2018 CD Projekt stated that they had multiplayer "in R&D" but it would not be included for the game's launch.


World features include dynamic weather and a day/night cycle.
The world has dynamic weather and a day/night cycle.


=== Perspective ===
===Perspective===
Primarily first-person; third-person while driving [[Cyberpunk 2077 Vehicles|vehicles]].
The game is played primarily from a first-person perspective. A new combat system has been developed around this perspective that includes the use of guns, melee weapons, implants, and even combat stimulants that grant additional bonuses, such as increasing speed. Players may choose a third-person perspective whilst driving [[Cyberpunk 2077 Vehicles|vehicles]].


=== Attributes ===
===Attributes===
{{Main|Cyberpunk 2077 Attributes}}
{{Main|Cyberpunk 2077 Attributes}}
Five key attributes [[Body]], [[Cool]], [[Intelligence]], [[Reflexes]], [[Technical Ability]] — rise via leveling and [[Cyberpunk 2077 Cyberware|cyberware]]. Skills map to actions (e.g., [[hacking]], crafting, weapon groups). Perks unlock via [[Street Cred|Street Credit]] and XP.
Player characters have [[Cyberpunk 2077 Attributes|attributes]] which can be raised via leveling and installing [[Cyberpunk 2077 Cyberware|cyberware]]. Skills and perks can also be selected; skills are related to performing actions - such as [[hacking]], crafting, specific [[Cyberpunk 2077 Weapons|weapons]], etc. - while perks can be unlocked with both [[Street Cred|Street Credit]] and Experience point's. There are five key attributes: [[Body]], [[Cool]], [[Intelligence]], [[Reflexes]], and [[Technical Ability]].
 
During [[Character Creation|character creation]], the player can select a gender and customize their character; customization can include depictions of breasts, buttocks, and genitalia, as well as various sizes and combinations of genitals. Options also include picking between a male or female sounding voice, while also adjusting the pitch.<ref>[https://metro.co.uk/2019/08/23/cyberpunk-2077-gamescom-2019-interview-paint-picture-let-player-interpret-10618408/ Cyberpunk 2077 Gamescom 2019 interview]</ref> Other tabs that have further customization options include Birth Record, Biometric Scan (face, hair, scars, coloration), Appearance (style, clothes, makeup, piercings, tattoos, mods), and Biostats.
 
One can also choose from a set of background stories ([[Nomad]], [[Streetkid (Lifepath)|Streetkid]], or [[Corporate]]) and other elements to fully flesh out their characters (like childhood hero, key life events, and what drove them to [[Night City]]).
 
===Exploration===
====Dialogue Options====
Cycle through dialogue options to select one. Gold dialogue options represent important choices that progress the conversation. Blue dialogue options represent choices that might reveal valuable information or lead to interesting interactions. Some of them tie into your life path. Some dialogue options will appear grayed out, meaning you do not meet the Attribute requirement necessary to make that choice.
 
Some dialogue points are time sensitive, as indicated by a status bar which depletes over time appearing above the available options. During this time, V much choose a dialogue option before the bar runs out, or the conversation will acknowledge V's lack of answer as a response itself.
 
Due to the gameplay mechanics, there no way to exit conversations other than V physically walking away; this will often prompt an annoyed or dismayed response from the character V was speaking with, but typically does not result in any negative consequences, and the conversation will continue or restart once V is back within speaking range. Characters will also acknowledge if V does not respond to their dialogue for an extended time, though, unlike the aforementioned time-sensitive dialogue points, this will not affect the conversation.
 
====Scanning====
Quick scan or enter scanning mode, which highlights objects of interest around you and can provide useful information about them.
*Enemies: Red
*Interactive objects: Blue
*Job-related objects: Gold
*Hackable objects: Green
*Loot: icon
 
====[[Cyberpunk 2077 Vehicles|Vehicles]]====
Interactions include: enter vehicle, exit vehicle, accelerate, brake, steer, handbrake, headlights, horn, and switch camera. Call for your active vehicle and it will automatically park in the nearest available slot, provided you have access to the street.
 
====[[Fast travel|Fast Travel]]====
As you explore Night City, you will come across and unlock Fast Travel Dataterms. Interact with the nearest Dataterm to view a map with all currently unlocked locations. Select one to travel there.
 
====Journal, Phone, Jobs====
The Journal contains information about available, active, and completed Jobs as well as their specific objectives. To access the Journal, open in the main menu.


=== Exploration ===
====Movement====
'''Dialogue:''' Gold advances, blue reveals/side content; some timed. 
Move, look around, crouch, sprint, jump, slide, and vault. You automatically climb ledges that you jump to. To interact with a nearby object, look at it and select which action you want to perform. Advanced cyberware will unlock the double jump, charged jump, the ability to hover in the air for a short duration, and a devastating landing attack.
'''Scanning:''' Highlights interactables (enemies red; objects blue; job gold; hackables green). 
'''Vehicles:''' Enter/exit, drive, handbrake, horn, lights, switch camera; call active vehicle to nearest slot.
'''Fast travel:''' Unlock and use Dataterms.
'''Journal/Phone/Jobs:''' Track available/active/completed jobs. 
'''Movement:''' Crouch, sprint, jump, slide, vault; advanced implants: double/charged jump, hover, slam.


== Development ==
==Development==
The subtitle “2077” was added in late 2012; the team grew after ''The Witcher 3''. In 2018 CDPR opened a Wrocław studio to assist.<ref>[https://www.cdprojekt.com/en/media/news/introducing-cd-projekt-red-wroclaw/ Introducing CD PROJEKT RED Wrocław]</ref> Paweł Sasko cited ''Akira'' and ''Vampire: The Masquerade – Bloodlines'' as inspirations.
Originally titled just ''Cyberpunk'', the 2077 subtitle was added in late 2012. During the beginning of production it was reported that a team of 50 people were working on it, however after the completion of the Witcher 3 and its subsequent expansion packs, the team has reportedly grown larger, with dozens of jobs being advertised on the CDPR website. In early 2018 it was reported that a new studio had been opened in Wrocław, Poland to assist in the development of the game.<ref>[https://www.cdprojekt.com/en/media/news/introducing-cd-projekt-red-wroclaw/ Introducing CD PROJEKT RED Wrocław]</ref>


== Marketing ==
During an interview Paweł Sasko, lead quest designer for Cyberpunk 2077, said that the teams biggest inspiration for the story were Akira and Vampire The Masquerade Bloodlines, and almost every quest in the game tells some part of the world's story that you live in.
CDPR partnered with [[Mike Pondsmith]] in 2012 and revealed the game in 2013. Big beats: [[E3 2018]] gameplay, [[E3 2019]] reveal of [[Keanu Reeves]] as [[Johnny Silverhand]], and the [[Night City Wire]] series with the [[Cyberpunk: Edgerunners]] anime. The game went gold on October 5, 2020.<ref>[https://twitter.com/cyberpunkgame/status/1313067011455569921 CyberpunkGame — “has gone gold”]</ref>


== Visual Styles ==
==Marketing==
In 2012 [[CD Projekt RED]] announced they had partnered with [[Mike Pondsmith]] and acquired the licence for a video game set in the [[Cyberpunk series|Cyberpunk pen &amp; paper world]]. In early 2013 the title reveal and teaser trailer were shown to attract talent to start development of the game. The world premier was shown at [[E3 2018]], where viewers got a first glimpse at gameplay. The next year at [[E3 2019]], [[Keanu Reeves]] was announced to play [[Johnny Silverhand]] as well as showing off a cinematic trailer depicting the events of the prologue. CD Projekt Red later showed more gameplay at [[Gamescom 2019]] as well as announcing a release date for April 2020. In January 2020 it was announced the game had been delayed to September, then November 2020. Due to the outbreak of Coronavirus, the 2020 conventions were cancelled and CDPR premiered [[Night City Wire]], where new gameplay was shown as well as the announcements for the [[Cyberpunk: Edgerunners]] Netflix anime and the Dark Horse Trauma Team comic. On October 5, 2020, Cyberpunk 2077's Twitter account confirmed the game officially finished development and has gone gold.<ref>[https://twitter.com/cyberpunkgame/ CyberpunkGame] on Twitter.com: ''"[https://twitter.com/cyberpunkgame/status/1313067011455569921 Cyberpunk 2077 has gone gold!]"''</ref>
 
==Visual Styles==
<tabber>
<tabber>
|-|Entropism=
|-|Entropism=  
{{For|more information|Entropism}}[[File:Entropism-Style-Cyberpunk-2077.png|thumb|200px|right]]
{{For|more information|Entropism}}[[File:Entropism-Style-Cyberpunk-2077.png|thumb|200px|right]]
A look born from struggling with ruthless tech; design scarcity and pragmatism.<ref>[https://twitter.com/cyberpunkgame/ >ENTROPISM]</ref>
The look of poverty that derives from humans grappling with and struggling against technology and its unforgiving advance. It denotes a lack of design blending with a general poverty of means and ideas.<ref>[https://twitter.com/cyberpunkgame/ CyberpunkGame] on Twitter.com: ''"[https://twitter.com/cyberpunkgame/status/1313067011455569921 >ENTROPISM]"''</ref>
|-|Kitsch=
|-|Kitsch=  
{{For|more information|Kitsch}}[[File:Kitsch-Style-Cyberpunk-2077.png|thumb|200px|right]]
{{For|more information|Kitsch}}[[File:Kitsch-Style-Cyberpunk-2077.png|thumb|200px|right]]
Flashy, bold, cheap nostalgia — gold-plated cyberware, bright plastics.<ref>[https://twitter.com/CyberpunkGame/status/1139910434457313281 >KITSCH]</ref>
The look of a long lost golden age on people entirely unwilling or unable to forget it. It's flashy, bold and usually cheap – filled with gold-plated cyberware, implants encased in brightly colored plastic and larger-than-life makeup.<ref>[https://twitter.com/cyberpunkgame/ CyberpunkGame] on Twitter.com: ''"[https://twitter.com/CyberpunkGame/status/1139910434457313281 >KITSCH]"''</ref>
|-|Neomilitarism=
|-|Neomilitarism=
{{For|more information|Neomilitarism}}[[File:Neomilitarism-Style-Cyberpunk-2077.png|thumb|200px|right]]
{{For|more information|Neomilitarism}}[[File:Neomilitarism-Style-Cyberpunk-2077.png|thumb|200px|right]]
Cold, sharp, corporate war-ready aesthetics.<ref>[https://twitter.com/CyberpunkGame/status/1140272823132254208 >NEOMILITARISM]</ref>
The look of global conflict and corporations jockeying for power. Cold, sharp and modern. Making everyone look as if they are ready to drop out of an AV's cargo door and head straight into combat.<ref>[https://twitter.com/cyberpunkgame/ CyberpunkGame] on Twitter.com: ''"[https://twitter.com/CyberpunkGame/status/1140272823132254208 >NEOMILITARISM]"''</ref>
|-|Neokitsch=
|-|Neokitsch=  
{{For|more information|Neokitsch}}[[File:Neokitsch-Style-Cyberpunk-2077.png|thumb|200px|right]]
{{For|more information|Neokitsch}}[[File:Neokitsch-Style-Cyberpunk-2077.png|thumb|200px|right]]
Luxury and vanity of Night City’s elite.<ref>[https://twitter.com/cyberpunkgame/status/1140635208149916 >NEOKITSCH]</ref>
The look of infinite wealth and vanity. Synonymous with luxury, it has been blossoming among Night City's wealthiest elites – those who can afford to buy anything, who can afford to be anything they want to be.<ref>[https://twitter.com/cyberpunkgame/ CyberpunkGame] on Twitter.com: ''"[https://twitter.com/cyberpunkgame/status/1140635208149916 >NEOKITSCH]"''</ref>
</tabber>
</tabber>


== System Requirements ==
==System Requirements==
=== Windows ===
===Windows===
{| class="article-table-cyberpunk" style="width:100%"
{| class="article-table-cyberpunk" style="width:100%"
!<ref name="PL2">[https://www.cyberpunk.net/en/news/48271/update-to-pc-system-requirements UPDATE TO PC SYSTEM REQUIREMENTS]</ref>
!<ref name="PL2">[https://www.cyberpunk.net/en/news/48271/update-to-pc-system-requirements UPDATE TO PC SYSTEM REQUIREMENTS]</ref>
Line 162: Line 180:
!RT Overdrive
!RT Overdrive
|-
|-
!In-game<br/>Graphics<br/>Preset
!In-game<br>Graphics<br>Preset
|Low
|Low
|High
|High
Line 178: Line 196:
|2160p
|2160p
|-
|-
!Expected<br/>FPS
!Expected<br>FPS
|30
|30
|60
|60
Line 195: Line 213:
|-
|-
!Processor
!Processor
|Core i7-6700<br/>Ryzen 5 1600
|Core i7-6700<br>Ryzen 5 1600
|Core i7-12700<br/>Ryzen 7 7800X3D
|Core i7-12700<br>Ryzen 7 7800X3D
|Core i9-12900<br/>Ryzen 9 7900X
|Core i9-12900<br>Ryzen 9 7900X
|Core i7-9700<br/>Ryzen 5 5600
|Core i7-9700<br>Ryzen 5 5600
|Core i9-12900<br/>Ryzen 9 7900X
|Core i9-12900<br>Ryzen 9 7900X
|Core i9-12900<br/>Ryzen 9 7900X
|Core i9-12900<br>Ryzen 9 7900X
|-
|-
!Graphics<br/>Card
!Graphics<br>Card
|GeForce GTX 1060 6GB<br/>Radeon RX580 8GB<br/>Arc A380
|GeForce GTX 1060 6GB<br>Radeon RX580 8GB<br>Arc A380
|GeForce RTX 2060 SUPER<br/>Radeon RX 5700 XT<br/>Arc A770
|GeForce RTX 2060 SUPER<br>Radeon RX 5700 XT<br>Arc A770
|GeForce RTX 3080<br/>Radeon RX 7900 XTX
|GeForce RTX 3080<br>Radeon RX 7900 XTX
|GeForce RTX 2060<br/>Radeon RX 6800 XT<br/>Arc A750
|GeForce RTX 2060<br>Radeon RX 6800 XT<br>Arc A750
|GeForce RTX 3080Ti<br/>Radeon RX 7900 XTX
|GeForce RTX 3080Ti<br>Radeon RX 7900 XTX
|GeForce RTX 4080
|GeForce RTX 4080
|-
|-
Line 234: Line 252:
|70GB NVME
|70GB NVME
|}
|}
==Trivia==
*During an interview with CDPR developers, they mentioned their inspiration on how to develop the smaller and bigger stories that would be compelling, the team looked at the critically acclaimed anime film [[w:c:akira:Akira (anime)|Akira]] and the renowned video game [[w:c:vtmb:Vampire: The Masquerade - Bloodlines|Vampire: The Masquerade – Bloodlines]].
*Hiroshi Sakakibara, Environment City Coordinator at CD Projekt Red, when asked about what was the main inspiration for Night City in Cyberpunk 2077 during the Tokyo Game Show 2020, Sakakibara mention how [[w:c:warnerbros:Blade Runner|Blade Runner]] was one of more obvious inspirations. He also mentioned the team had also learned from Japanese anime and manga in the genre, such as Akira and the [[w:c:ghostintheshell:Ghost in the Shell Wiki|Ghost in the Shell]] series.
*All the story and dialogue in the game was written in Polish, as the majority of CD Projekt studio employees are Poles, and then translated to English. The English version then became the basis for all the other dubs.<ref>[https://www.youtube.com/watch?v=vysyKN-YsqU&feature=share&fbclid=IwAR1k5Fli5FYuAnOdOZCGVKLfIw1sIcqWIzkjN7cDhmyIVpGDrVQIiBf1MYQ Jak brzmi polska wersja Cyberpunka 2077]</ref>
*Cyberpunk 2077 had more than 8 million preorders.<ref>[https://levvvel.com/cyberpunk-2077-statistics/ How many copies of Cyberpunk 2077 were sold? — 2023 statistics]</ref>
*As of December 2020, the game has sold 13 million copies.<ref>[https://www.gamespot.com/articles/cyberpunk-2077-sells-13-million-copies-at-launch/1100-6485743/?ftag=NLS-04-10aaa1d Cyberpunk 2077 Sells 13 Million Copies At Launch]</ref>
*As of September 2023, Cyberpunk 2077 has sold more than 25 million copies.<ref name="FactSheetSeptember">[https://www.cdprojekt.com/en/wp-content/uploads-en/2023/09/en-cdpir-factsheet-09-2023-1.pdf CD Projekt Fact Sheet, dated September 4th, 2023]</ref><ref name="X1">{{RefX|user=CDPROJEKTRED_IR|url=1709933112938151994|text=25 MILLION COPIES SOLD|altuser=CD Projekt IR}}</ref>
*As of November 26, 2024, Cyberpunk 2077 has sold 30 million copies.<ref name="X2">{{RefX|user=CDPROJEKTRED_IR|url=1861447302260363516|text=30 MILLION COPIES SOLD|altuser=CD Projekt IR}}</ref>


== Trivia ==
==External Links==
* Inspirations include [[w:c:akira:Akira (anime)|Akira]] and [[w:c:vtmb:Vampire: The Masquerade - Bloodlines|VtM: Bloodlines]].
*[https://www.cyberpunk.net Cyberpunk 2077 - Official Website]
* [[w:c:warnerbros:Blade Runner|Blade Runner]] and [[w:c:ghostintheshell:Ghost in the Shell Wiki|Ghost in the Shell]] influenced Night City’s look.
* Story and dialogue were written in Polish first; English became the base for other dubs.<ref>[https://www.youtube.com/watch?v=vysyKN-YsqU Jak brzmi polska wersja Cyberpunka 2077]</ref>
* 8M+ preorders; 13M sold by Dec 2020;<ref>[https://www.gamespot.com/articles/cyberpunk-2077-sells-13-million-copies-at-launch/1100-6485743/ GameSpot]</ref> 25M by Sept 2023;<ref name="FactSheetSeptember">[https://www.cdprojekt.com/en/wp-content/uploads-en/2023/09/en-cdpir-factsheet-09-2023-1.pdf CD Projekt fact sheet]</ref> 30M by Nov 26, 2024.<ref name="X2">{{RefX|user=CDPROJEKTRED_IR|url=1861447302260363516|text=30 MILLION COPIES SOLD|altuser=CD Projekt IR}}</ref>
 
== External Links ==
*[https://www.cyberpunk.net Cyberpunk 2077 Official Website]
*{{Facebook|cyberpunkgame}}
*{{Facebook|cyberpunkgame}}
*{{Instagram|cyberpunkgame}}
*{{Instagram|cyberpunkgame}}
Line 248: Line 268:
*{{Twitter|cyberpunkgame}}
*{{Twitter|cyberpunkgame}}


== References ==
==References==
{{Reflist}}
{{Reflist}}


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Cyberpunk 2077 is an open-world, action-adventure role-playing video game, developed and published by CD Projekt RED that was released December 10, 2020. The game was announced during the 2012 CD Projekt Red Summer Conference as the official video game adaption of Mike Pondsmith's pen and paper RPG Cyberpunk 2020. An expansion for the videogame, called Phantom Liberty, was released on September 26, 2023. An "Ultimate Edition", including the base game and its expansion released on December 5, 2023 alongside Patch 2.1.

A sequel codenamed Orion is currently in early development.

Setting

Cyberpunk 2077 is a continuation of the events of Cyberpunk 2020, taking an alternate path to that of Cyberpunk V3.0. The game is set in the dystopian metropolis of Night City, located in the Free State of Northern California. Night City is located south of San Francisco around the area of Morro Bay, CA. During Cyberpunk 2020, Night City is said to have a population of more than five million inhabitants. However, this number is suspected to be considerably larger in 2077.

Following an economic collapse sometime during the early 21st century, the United States is forced to rely on large corporations to survive. These corporations deal in a wide range of areas, such as weapons, robotics, cybernetics, pharmaceuticals, communications, and biotechnology; many of these companies operate above the law.

The game follows the story of V — a hired gun on the rise in Night City, the most violent and dangerous metropolis of the corporate-ruled future. A robust character creator will allow players to choose V's gender, visual appearance, as well as historical background — all of which may influence the shape of the game.

The world is inspired by the works of authors such as William Gibson (author of Neuromancer) and Phillip K Dick, whose novel Do Androids Dream of Electric Sheep? and subsequent movie adaption Blade Runner heavily influenced the creator, Mike Pondsmith, in creating the original tabletop RPG.

Plot

Prologue

The player character V, is contracted along with Jackie Welles, to steal an important piece of technology from the Arasaka Corporation - known as the chip of immortality - by fixer Dexter Deshawn. The duo manage to infiltrate the megacorp and steal the device but the plan goes awry and Jackie appears to die. After meeting with Dexter, V is betrayed and left for dead in a landfill, but manages to survive - possibly in-part due to the chip of immortality - and is haunted by the digital-ghost of iconic Rockerboy, Johnny Silverhand.

The Corpo-Rat

V starts in the Arasaka Tower, where Arthur Jenkins gives them a job to take out another corporate employee. V arrives at Lizzie's Bar by AV and is accosted by several basketball players, whom they almost crushed by conducting an illegal landing on the basketball court. V enters the establishment and meets up with their old friend Jackie Welles, and the two begin to discuss.

Unfortunately for them both, their target has caught wind of the attempt and Arasaka personnel arrive. V's contract is terminated in full and they are nearly dragged away by the Arasaka goons, only for Jackie to step in and intimidate the Arasaka personnel into backing down. V has lost almost everything at this point - except for the 10,000 eurodollars Jenkins gave them.

The Nomad

V, a lone nomad on their way to Night City, has car issues on the border to the badlands and is forced to seek the services of a local mechanic. V managed to fix the vehicle before they are confronted by the local sheriff as they continue on towards Night City. V then has to head to a nearby radio mast to get in touch with someone from their clan in order to meet up with Jackie Welles on the outskirts and collect an Arasaka-owned cryo-storage container which must then be smuggled through the border checkpoint. Border security tips off Arasaka, however, and agents attempt to intercept V and Jackie before they can enter the city; a car chase ensues where V must use a DR5 Nova to take care of the pursuers.

After shaking the Arasaka pursuit, Jackie and V take a moment to inspect the cargo; it turns out to be an iguana of a species from the Lesser Antilles, one thought to be completely extinct.

The Streetkid

V is running a job for Kirk Sawyer, who provides them with the technology to steal a high-end Rayfield Aerondight "Guinevere" owned by Kaoru Fujioka. V enters the car before they are stopped and held at gunpoint by Jackie Welles, who also intends to steal the car for his own purposes. Before he is successful, an NCPD squad show up, and busts the pair. The squad is led by Jackie's childhood acquaintance, Inspector Stints, who also recognizes V. Kaoru—the Arasaka employee—shows up and orders Stints to kill the pair and dump their bodies out at sea, as he does not wish to see them go to trial. Jackie and V are beaten up by the police, but are ultimately spared, and the two decide to join forces.

Gameplay

Cyberpunk is an open world, non-linear RPG with an FPS style in which players are able to customize their character to suit their play style. Quests and objectives can be completed in a variety of different ways. One such example of gameplay is non-English speaking characters featured throughout Night City.

The game was originally stated to be a single player experience with multiplayer elements. It was reported in early 2018 that the multiplayer components may have been scrapped,[1] however in June 2018 CD Projekt stated that they had multiplayer "in R&D" but it would not be included for the game's launch.

The world has dynamic weather and a day/night cycle.

Perspective

The game is played primarily from a first-person perspective. A new combat system has been developed around this perspective that includes the use of guns, melee weapons, implants, and even combat stimulants that grant additional bonuses, such as increasing speed. Players may choose a third-person perspective whilst driving vehicles.

Attributes

Main article: Cyberpunk 2077 Attributes

Player characters have attributes which can be raised via leveling and installing cyberware. Skills and perks can also be selected; skills are related to performing actions - such as hacking, crafting, specific weapons, etc. - while perks can be unlocked with both Street Credit and Experience point's. There are five key attributes: Body, Cool, Intelligence, Reflexes, and Technical Ability.

During character creation, the player can select a gender and customize their character; customization can include depictions of breasts, buttocks, and genitalia, as well as various sizes and combinations of genitals. Options also include picking between a male or female sounding voice, while also adjusting the pitch.[2] Other tabs that have further customization options include Birth Record, Biometric Scan (face, hair, scars, coloration), Appearance (style, clothes, makeup, piercings, tattoos, mods), and Biostats.

One can also choose from a set of background stories (Nomad, Streetkid, or Corporate) and other elements to fully flesh out their characters (like childhood hero, key life events, and what drove them to Night City).

Exploration

Dialogue Options

Cycle through dialogue options to select one. Gold dialogue options represent important choices that progress the conversation. Blue dialogue options represent choices that might reveal valuable information or lead to interesting interactions. Some of them tie into your life path. Some dialogue options will appear grayed out, meaning you do not meet the Attribute requirement necessary to make that choice.

Some dialogue points are time sensitive, as indicated by a status bar which depletes over time appearing above the available options. During this time, V much choose a dialogue option before the bar runs out, or the conversation will acknowledge V's lack of answer as a response itself.

Due to the gameplay mechanics, there no way to exit conversations other than V physically walking away; this will often prompt an annoyed or dismayed response from the character V was speaking with, but typically does not result in any negative consequences, and the conversation will continue or restart once V is back within speaking range. Characters will also acknowledge if V does not respond to their dialogue for an extended time, though, unlike the aforementioned time-sensitive dialogue points, this will not affect the conversation.

Scanning

Quick scan or enter scanning mode, which highlights objects of interest around you and can provide useful information about them.

  • Enemies: Red
  • Interactive objects: Blue
  • Job-related objects: Gold
  • Hackable objects: Green
  • Loot: icon

Vehicles

Interactions include: enter vehicle, exit vehicle, accelerate, brake, steer, handbrake, headlights, horn, and switch camera. Call for your active vehicle and it will automatically park in the nearest available slot, provided you have access to the street.

Fast Travel

As you explore Night City, you will come across and unlock Fast Travel Dataterms. Interact with the nearest Dataterm to view a map with all currently unlocked locations. Select one to travel there.

Journal, Phone, Jobs

The Journal contains information about available, active, and completed Jobs as well as their specific objectives. To access the Journal, open in the main menu.

Movement

Move, look around, crouch, sprint, jump, slide, and vault. You automatically climb ledges that you jump to. To interact with a nearby object, look at it and select which action you want to perform. Advanced cyberware will unlock the double jump, charged jump, the ability to hover in the air for a short duration, and a devastating landing attack.

Development

Originally titled just Cyberpunk, the 2077 subtitle was added in late 2012. During the beginning of production it was reported that a team of 50 people were working on it, however after the completion of the Witcher 3 and its subsequent expansion packs, the team has reportedly grown larger, with dozens of jobs being advertised on the CDPR website. In early 2018 it was reported that a new studio had been opened in Wrocław, Poland to assist in the development of the game.[3]

During an interview Paweł Sasko, lead quest designer for Cyberpunk 2077, said that the teams biggest inspiration for the story were Akira and Vampire The Masquerade Bloodlines, and almost every quest in the game tells some part of the world's story that you live in.

Marketing

In 2012 CD Projekt RED announced they had partnered with Mike Pondsmith and acquired the licence for a video game set in the Cyberpunk pen & paper world. In early 2013 the title reveal and teaser trailer were shown to attract talent to start development of the game. The world premier was shown at E3 2018, where viewers got a first glimpse at gameplay. The next year at E3 2019, Keanu Reeves was announced to play Johnny Silverhand as well as showing off a cinematic trailer depicting the events of the prologue. CD Projekt Red later showed more gameplay at Gamescom 2019 as well as announcing a release date for April 2020. In January 2020 it was announced the game had been delayed to September, then November 2020. Due to the outbreak of Coronavirus, the 2020 conventions were cancelled and CDPR premiered Night City Wire, where new gameplay was shown as well as the announcements for the Cyberpunk: Edgerunners Netflix anime and the Dark Horse Trauma Team comic. On October 5, 2020, Cyberpunk 2077's Twitter account confirmed the game officially finished development and has gone gold.[4]

Visual Styles

For more information, see Entropism.
The look of poverty that derives from humans grappling with and struggling against technology and its unforgiving advance. It denotes a lack of design blending with a general poverty of means and ideas.[5]

For more information, see Kitsch.
The look of a long lost golden age on people entirely unwilling or unable to forget it. It's flashy, bold and usually cheap – filled with gold-plated cyberware, implants encased in brightly colored plastic and larger-than-life makeup.[6]

For more information, see Neomilitarism.
The look of global conflict and corporations jockeying for power. Cold, sharp and modern. Making everyone look as if they are ready to drop out of an AV's cargo door and head straight into combat.[7]

For more information, see Neokitsch.
The look of infinite wealth and vanity. Synonymous with luxury, it has been blossoming among Night City's wealthiest elites – those who can afford to buy anything, who can afford to be anything they want to be.[8]

System Requirements

Windows

[9] Minimum Recommended Ultra RT Minimum RT Recommended RT Overdrive
In-game
Graphics
Preset
Low High Ultra Ray tracing: Low Ray tracing: Ultra Ray tracing: Overdrive
Resolution 1080p 1080p 2160p 1080p 1080p 2160p
Expected
FPS
30 60 60 30 60 60
OS 64-bit Windows 10 64-bit Windows 10 64-bit Windows 10 64-bit Windows 10 64-bit Windows 10 64-bit Windows 10
Processor Core i7-6700
Ryzen 5 1600
Core i7-12700
Ryzen 7 7800X3D
Core i9-12900
Ryzen 9 7900X
Core i7-9700
Ryzen 5 5600
Core i9-12900
Ryzen 9 7900X
Core i9-12900
Ryzen 9 7900X
Graphics
Card
GeForce GTX 1060 6GB
Radeon RX580 8GB
Arc A380
GeForce RTX 2060 SUPER
Radeon RX 5700 XT
Arc A770
GeForce RTX 3080
Radeon RX 7900 XTX
GeForce RTX 2060
Radeon RX 6800 XT
Arc A750
GeForce RTX 3080Ti
Radeon RX 7900 XTX
GeForce RTX 4080
VRAM 6GB 8GB 12GB 8GB 12GB 16GB
RAM 12GB 16GB 20GB 16GB 20GB 24GB
Storage 70GB SSD 70GB SSD 70GB NVME 70GB SSD 70GB NVME 70GB NVME

Trivia

  • During an interview with CDPR developers, they mentioned their inspiration on how to develop the smaller and bigger stories that would be compelling, the team looked at the critically acclaimed anime film Akira and the renowned video game Vampire: The Masquerade – Bloodlines.
  • Hiroshi Sakakibara, Environment City Coordinator at CD Projekt Red, when asked about what was the main inspiration for Night City in Cyberpunk 2077 during the Tokyo Game Show 2020, Sakakibara mention how Blade Runner was one of more obvious inspirations. He also mentioned the team had also learned from Japanese anime and manga in the genre, such as Akira and the Ghost in the Shell series.
  • All the story and dialogue in the game was written in Polish, as the majority of CD Projekt studio employees are Poles, and then translated to English. The English version then became the basis for all the other dubs.[10]
  • Cyberpunk 2077 had more than 8 million preorders.[11]
  • As of December 2020, the game has sold 13 million copies.[12]
  • As of September 2023, Cyberpunk 2077 has sold more than 25 million copies.[13][14]
  • As of November 26, 2024, Cyberpunk 2077 has sold 30 million copies.[15]

External Links

References

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