Bodyweight MedicGear

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Bodyweight MedicGear is combat medical armor. MedicGear stats with SP20 hard-shell armor, then starts loading on the goodies.

Incorporated into the structure is a Hybrid MedicWear computer, with a few additional functions. Sensors and software are added that allow it to function as drug analyzer and a techscanner, giving you the ability to see just what he's on, and what cyberware he's got! A drug injector is built into an extending stalk on the left arm (5 doses each of 1 0 different drugs are stored in the wrist/forearm assembly. A pack on the waist includes various pressure bandages and other supplies, as well as a mask and small cannister of oxygen (about 30 minutes worth).

A sprayskin applier is mounted on the right wrist, and a dermal stapler is also available. For extreme cases, the palms of the gloves can be electrified, allowing them to be used as a resuscitator (they can also be used a taser, -2 to hit). Enough charge is carried for 3 attempts. A number of storage pouches and cargo containers are available to allow the medic to further customize his load.

Finally, an anesthetic gun (Treat as p-1135, but 1 / 2 range, 8 shots, and ACC 0. Usually loaded with anesthetic/sleep darts.) can be mounted alongside the right wrist (or on the right hip), allowing you to knock out especially unruly patients! Medic gear has an EV of -3. It adds a +2 to all "on-the-spot" medical rolls, due to the wealth of information and tools available.[1]

Reference

  1. PONDSMITH, M. Chromebook Volume 2. 1st ed. Berkeley CA: R. Talsorian Games, 1992 (pg.19)