Cyberpunk 2077 Attributes

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Body is one of the six attributes in Cyberpunk 2077. The Body attribute determines your raw physical power.

Overview

Progressing in the Body attribute improves proficiency with Shotguns, Light Machine Guns, Heavy Machine Guns, and Blunt Weapons.

The Body attribute also allows you to open some doors by force, rip-off Heavy Machine Guns from turrets, and use intimidating or Solo-trained dialogue choices.

Allocating an Attribute point in the Body Attribute increases max Health by 2 per point.

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Act 1

  • The Pickup
    • (7) - V can choose to knock Royce out with a knifehand strike rather than shoot him in the head, killing him, or pay up the cred chip or the €$10,000.
    • (7) - V can rip off turrets.
    • (20) - V can force open the locked doors that they come through with Dum Dum before they have the Flathead showcase.

Act 2

  • Automatic Love
    • (5) - V can force open Clouds' grade door in the staff area.
    • (7) - V can force open Clouds' door to the VIP area.
    • (9) - V can force open Clouds' door in the staff area.
  • The Space in Between
    • (5) - V can intimidate the punks standing at the entrance of Finn Gerstatt's clinic.
    • (5) - V can intimidate the patient at Finn Gerstatt's clinic to cut in front of the line.
    • (7) - V can force the door into the Finn Gerstatt's clinic, to meet Fingers in middle of a patient's procedure.
  • Disasterpiece
    • (7) - V can force open door to a storage room when searching for Evelyn Parker.
    • (9) - V can force open door when searching for Evelyn Parker.
  • M'ap Tann Pèlen (5) - V can ask Placide why he hasn't asked for V's résumé, experience, what V can do. Placide will explain that the Voodoo Boys are not a corporation and do not offers a career, and that V must do only one simple thing for them.
  • I Walk the Line (10) - V can force open door at the Grand Imperial Mall.
  • Transmission (8) - V can force open grade gate at the crypt.
  • Ghost Town
    • (5) - V can tell Rogue the AV will be "a hard nut to crack."
    • (8) - V can force open door at Rocky Ridge.
  • Gimme Danger
    • (6?) - V can tell Goro Takemura that it is impossible to jump into Hanako Arasaka's float during the parade, even with his implants.
    • (5?) - V can say to Johnny Silverhand that try to flatline Goro Takemura could still be dangerous, despite Takemura not being on his A-game.
    • (6) - V can force open the door to access the computer to test Goro Takemura's infected shard.
    • (9) - V can deduce that the children selected by corporate transporters from the slums of Chiba-11 were recruited as corposoldiers.
  • Search and Destroy (12?) - V can say to Johnny Silverhand that they saw Goro Takemura fight, and concludes that he's good even without implants. Johnny will respond that doesn't matter how good you are in Night City, one is fucked on their own.

Act 3

Gigs and Side Jobs

Phantom Liberty

Reflexes is one of the six attributes in Cyberpunk 2077. The Reflexes attribute determines your maneuverability and ability to evade enemy attacks.

Overview

Progressing in the Reflexes attribute improves proficiency with Assault Rifles, Submachine Guns and Bladed Weapons.

The Reflexes attribute enables you to use advanced movements. It also enables you to make quick, observant remarks in dialogue.

Allocating an Attribute point in the Reflexes Attribute increases Crit Chance by 0.5% per point.

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Act 1

  • The Information
  • The Heist
    • When Dexter DeShawn asks what you think of Evelyn Parker, you can note something is off about her in the wide range of social circles she appears to be in.

Act 2

  • Automatic Love
    • V can tell Mateo they "thought only girls worked here."
    • V can ask Susie Q what she and Judy Álvarez were arguing about.
    • V can ask Clouds' bartender in the VIP area if the place is always that dead. The bartender will respond that it may be dead to V, and lively to others, but for him, its just right.
    • V can inquiry Tom if the clinic that Evelyn Parker went was in Osaka or Oslo. Tom will reply that it's definitely Oslo.
  • M'ap Tann Pèlen
    • V can tell Placide that thought selling poultry was illegal.
  • Ghost Town
    • V can ask Panam Palmer if her client, Boz from 6th Street, believes in her word. Panam will respond yes, because of her reputation.
  • Lightning Breaks
    • V can ask Panam Palmer if they are sure the AV'll fly over the power station.
  • Life During Wartime
    • V can notice that the weapon vendor Marty don't looks too concerned about Kang Tao suits' actions at his place.
  • Gimme Danger
    • V can ironically deduces phrase five of Goro Takemura's plan: Sandayu Oda zeroes them and pisses on their bodies. Takemura will respond that Oda would not dare raise his hand against Takemura, but may do this against V.

Act 3

Gigs and Side Jobs

  • With a Little Help from My Friends
    • V can tell Panam Palmer that the plan to steal the Militech Basilisk seems too perfect and too easy.
  • Talkin' 'bout a Revolution
    • V can ask Judy Álvarez if the modified behavioral chip have any side effects. Judy will respond that, once combat-mode auto initiates when a threat is present and there is no way to stop it, that she haven't find a workaround, and that she don't know about long-term side effects yet. Roxanne Colton will complete saying that there is also the ethical side, about killing someone and not remember it.
  • Pisces
    • V can tell Maiko that she sounds sure about herself when she says she don't have authority "yet". Maiko will respond that it because she left no room for error, and they are exactly where they need to be.
  • Sinnerman
  • There Is A Light That Never Goes Out
    • At PieZ, V can tell Rachel that really wonder what kind of dirt she is holding on Vasquez.
  • Bullets
    • V can comment with Zane that the Jinguji store is looking a little empty. Zane will respond that Jinguji is about quality, not quantity.
  • The Beast in Me: Santo Domingo
    • V can ask Claire Russell why she doesn't sport any chrome. Claire will respond that she love machines, but don't ever wanna become one.
  • Gun Music
    • V can tell Taco that came alone, by pure chance.
  • Shoot To Thrill
    • V can tell Robert Wilson that do a contest is not really his style.
    • V can note that Wilson is nervous and ask if everything is OK. Nelson will respond that it is not because the competition didn't increased the gun sales. V will then suggest to not insult the potential buyers by calling them "bush-league" because of their poor aim.
  • Only Pain
    • V can demand the truth from the corpo.

Phantom Liberty

fr:Réflexes

ru:Реакция

Technical Ability is one of the six attributes in Cyberpunk 2077. Technical Ability determines techie know-how.

Overview

Progressing in the Technical Ability attribute improves proficiency with Grenades, Tech Weapons, and the Projectile Launch System. Technical Ability also allows you to be compatible with high-end cyberware.

The Technical Ability attribute also allows you to bypass some locks, override devices and exhibit tech-savvy skills in dialogues.

Allocating an Attribute point in the Technical Ability Attribute increases Armor by 2 per point.

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Act 1

  • The Information (6) - V can recognize the top-shelf hardware Judy Álvarez is using: Sensory sig amps, acoustic and emotive wave monitors. V also recognize the expression translator from Fuyutsuki Electronics, and comments negatively about the matrices on that series.
  • The Pickup
    • (6) - After noticing that Jackie got a new Arch Nazaré, V can suggest some bike modifications to Jackie. This will cause Jackie to modify his vehicle. (Nomad V only)
    • (6) - V can identify some Militech weaponry and mines.
    • (7) - V can disarm Militech weaponry and mines, and override turrets.
    • (7) - After Dum Dum gives a showcase of the Flathead, V can note that Raven's not the dedicated control unit for the Flathead, which Dum Dum will state it's Maelstrom's own version.

Act 2

  • Automatic Love
    • (5) - V can access Clouds' grade door and electrical grid before the VIP area.
    • (5) - V can open Clouds' grade door in the staff area.
    • (7) - V can open Clouds' door in the staff area.
  • The Space in Between
    • (5?) - V can open the window into the Finn Gerstatt's clinic, to meet Fingers in middle of a patient's procedure.
    • (5?) - V can notice that the faceplate of a patient is damaged, or that Fingers sells rot, if Fingers is caught in middle of a procedure (requires force open the clinic door with 7 Body).
    • (5) - V can accuse Finn Gerstatt of installing faulty implants.
  • Disasterpiece (9) - V can open door when searching for Evelyn Parker.
  • M'ap Tann Pèlen (5) - V can notice that the van pointed out by Placide is definitely a custom job. Placide will point out that it's just a way for V to say that also doesn't know from where the "kamyonét" comes from. V will respond that is only trying to piece the facts together.
  • I Walk the Line (10) - V can open grade gate at the Grand Imperial Mall.
  • Lightning Breaks
    • (8) - V can ask Panam Palmer if she wanna use an EMP to bring down Anders Hellman's AV.
    • (5?) - V can guarantee that the personal link's connection is secure, despite the error when trying to connect with Panam's car's turret.
    • (8?) - V can conclude, by the Panam Palmer's explanation about the power station antennas, that we can set off a chain reaction, making each antenna emit a massive EMP burst right when Anders Hellman's AV flies over.
    • (8?) - V can volunteer to kick the transformers out of wrack, to make things go faster.
  • Gimme Danger
  • Play It Safe
    • (6) - V can detach catwalk segments.
    • (6) - V can detach catwalk segments.
    • (11) - V can open door to the room that contains Genjiroh, on floor 21.

Act 3

Gigs and Side Jobs

  • With a Little Help from My Friends (3) - V can open door to enter the control tower before Panam do it.
  • Bullets (8) - V can recognize Melissa Rory's Higurashi 20-13 Mantis Blades, and knows that the Higurashi 20-13 line was pulled off the market in 2069.
  • Ex-Factor (9) - V can comment that there is no way Judy Álvarez cracked Clouds lock open on her first time, and ask if she know how to get around their systems. Judy will respond yes, and that she was right about hoping they hadn't run any updates since she left.
  • Coin Operated Boy
    • (3) - V can tell the clerk that he has no idea what he tinkerin' with, say that Brendan is special, almost a miracle of science, that bet the clerk has never com accross a machine with that kinda cognitive matrix, and start comment about Breand's AI. The clerk will interrupt V and allows V inside his shop, trusting V's knowledge and that V won't break anything, and tell V to check the "little miracle" Brendan while it's firmware in being updated.
    • (10) - V can open the gate to meet Brendan.
    • (4) - V can tell Brendan that know it is not an actually Artificial intelligence, or at least not anywhere close to an AGI, because Brendan's processor just isn't big enough for the processing power required to handle an AI with the capacity of free will. Brendan will respond that V is correct, and must be a pretty good techie. V will then comment that the code-monkey who made Brendan deserves a prize for Brendan being the best convo-emulating V has ever interacted with, and that Brendan almost fooled V. Brendan will notice that V seems slighty disllusioned, and V will commment about who else could say their friend was a S.C.S.M., and how it was almost crazy enough to be beautiful.
  • Riders on the Storm (9) - V can open sewer grade to enter the Wraiths' main building.
  • Violence (10) - V can open open door at the Riot.
  • Don't Lose Your Mind
    • (5) - V can open grades in the Delamain Corp Headquarters garage.
    • (8) - V can open side door to access the Delamain Corp Headquarters office.
  • Dream On (10) - V can fix smart glass screen at Peralez's apartment.
  • The Hunt (12) - V can open the side door to access the Night City Police Department.
  • Pyramid Song (6) - V can ask Judy Álvarez how do she blend two separate experience tracks.
  • These Boots Are Made for Walkin' (3) - V can suggest Lana Prince shoulda started with the step motor, as it woulda been quicker to fix the Thorton Galena "Rattler". Lana will lament she replaced the entire throttle instead.
  • I Fought the Law
  • Only Pain (20) - V can break in police car.
  • Gig: Hacking the Hacker
    • (3) - V can open vent at 6th Street's hideout.
    • (9) - V can open shutters in one of the apartments of floor R6.
    • (9) - V can open another industrial shutters in another apartment.
    • (9) - V can open doors inside the 6th Street hideout.
    • (13) - V can override turret at Lucius' room.
  • Gig: Family Matters (12) - V can open Juliet's home's front door.
  • Gig: Greed Never Pays (5) - V can open door to Leah Gladen's apartment without using Wakako Okada's code.
  • Gig: Occupational Hazard (5) - V can open door at The Mox warehouse on Longshore North.
  • Gig: Until Death Do Us Part (6) - V can open door to the bathroom at top floor.
  • Gig: Catch a Tyger's Toe (6) - V can open door to the server room.
  • Gig: Monster Hunt (7) - V can open door in the way to the Ho-Oh club.
  • Gig: Rite of Passage (7?) - V can turn off cameras at the Maelstrom's ripperdoc clinic.
  • Gig: Bloodsport
    • (7) - V can turn off cameras at the Tyger Claws dojo on Brookland St.
    • (8) - V can open roof entrance to enter the Tyger Claws dojo on Brookland St.
  • Gig: For My Son (8) - V can open door inside the boxing club.
  • Gig: Freedom of the Press
    • (5) - V can disarm mines (called "IED - Improvised Explosive Device" by Max Jones).
    • (8) - V can open door to enter the old broadcast TV in Northside.
  • Gig: No Fixers (8) - V can disarm mines at Wraiths' territory.
  • Gig: An Inconvenient Killer (9) - V can open door to the elevator to the 7th Hell.
  • Gig: Bring Me the Head of Gustavo Orta (9) - V can open door to enter service room near Gustavo Orta's apartment.
  • Gig: Flying Drugs (10) - V can turn OFF the antenna's power.
  • Gig: Cuckoo's Nest
    • (8) - V can open doors inside.
    • (15) - V can open industrial shutters outside.
    • (15) - V can open window to enter the psychiatric ward.
  • Gig: Old Friends
    • (8) - V can open door to enter a room in Karubo Bairei's dive. It's possible to force open the same door by having Body 12.
    • (16) - V can open back door to enter Karubo Bairei's dive.
  • Gig: Psychofan (17) - V can open door to apartment 1702.
  • Gig: Sr. Ladrillo's Private Collection
    • (5) - V can pretend to be at Dicky Twister to fix the sound system, to enter there for free.
    • (18) - V can open door to Sr. Ladrillo's office.
  • Gig: Guinea Pigs (19) - V can open door to Joanne Koch's apartment.
  • Gig: Woman of La Mancha
    • (6) - V can open door to Anna Hall's motel room.
    • (6) - V can open backdoor to motel instead of paying for room 203.
    • (6) - V can open door to room 203 if didn't pay.
    • (4) - V can open staff room on floor 1 to find out what happened to room 203's last resident.
  • Gig: Lousy Kleppers (10) - V can open two doors inside the facility.
  • Gig: Greed Never Pays
    • (5) – V can open one to the magazine in the Wired Head club.
    • (10) – V can open another door to the magazine in the Wired Head club.
  • Gig: Serious Side Effects
    • (5) - V can open doors on the second floor.
    • (12) - V can open doors outside.
    • (12) - V can open another doors inside, on the first floor.
  • Gig: Going-away Party (12) - V can break fence.
  • Gig: Radar Love (5) - V can open two grates.
  • Gig: Trevor's Last Ride (5) - V can open doors leading to the armory.

Phantom Liberty

  • Spider and the Fly
    • (12) - V can open doors where Rosalind Myers calls "Museum of Wishful Thinking, where the rich bought and sold so many unfulfilled dreams".
  • Lucretia My Reflection
    • (12) - V can open grade door through the subway tunnels.
    • (12) - V can open door to enter Captán Caliente restaurant.
    • (8) - V can disarm laser mines at Captán Caliente restaurant.
  • You Know My Name
    • (3) - V can disarm mines in the flooded tunnels.
    • (15?) - V can open vent grade through the warehouse.
    • (20?) - V can warn Solomon Reed that the mine in his way is a Tsunami Tsuchigumo model and can set to friendly mode.
  • Shot by Both Sides
    • (3) - V can open door to enter Bree's apartment.
    • (18?) - V can tell Bree that turrets like the ones in the old Militech building operate in sequential circuits: Hacking one triggers a feedback loop that boots up others as well. Bree will then suggest not hacking any at all.
    • (8?) - V can disarm mines in the old Militech building.
  • I've Seen That Face Before
    • (20?) - V knows the Behavioral Imprint-synced Faceplate must do more than morph your face and voice: it gotta fuck with your hormones like a designer drug, and give you hyperspecific highs and laws to change your behavior. Alena Xenakis will complete saying it establishes a new baseline, you just gotta say the right words.
  • Somewhat Damaged
    • (20?) - V knows the disabled door terminal, in the way to dataterminal Sierra, is fixable.
    • (17) - V can use fuse box in the way to dataterminal Sierra, to enable door terminal.
  • The Killing Moon
    • (20) - V can jack in and run some diagnostics on Songbird.
    • (10) - V can open floor grade to access Tycho Terminal.
    • (10) - V can open door to access construction site elevator.
    • (14?) - V can look at Songbird's chrome, as V is familiar with most of her subassembliesm and could run auto diagnostics and grant Songbird access to her BIOS. She then get a readout that can overclock the compensators.
  • Things Done Changed
    • (14) - V can ask Solomon Reed why didn't the doctors use nanobots, and that can't believe they damaged V's nervous systems. Reed will respond that apparently the neural matrix reduced V's cells' regenerative capacity, and the doctors really tried everything.
  • Gig: Dogtown Saints
    • (13?) - V can tell that the Odell Blanco's patient is using a woman's implant, not adjusted to his weight, and recommend to tweak the load cappacity, knee joint settings first, and see if that helps. Odell will comment that he hasn't tried that.
  • Gig: Prototype in the Scraper
    • (15) - V can turn off camera at the Scraper.
    • (20?) - V can comment with Hasan Demir how implanting prototype tech's risky.
  • Gig: Roads to Redemption
    • (20?) - V can unlock the door of the room containing the Malware to install.
  • Gig: Talent Academy
    • (15) - V can unlock door marked Personnel only.
    • (15) - V can unlock vent hole window in the wall, that provides access to a technical shaft.
  • Gig: Waiting for Dodger
    • (10) - V can unlock hatch on top of a side room adjacent to a room which only has a single unaware guard inside. However, the hatch is watched from the outside by a single BARGHEST soldier.

fr:Capacité technique

ru:Техника

Intelligence is one of the six attributes in Cyberpunk 2077. The Intelligence attribute determines netrunning capabilities.

Overview

Progressing in the Intelligence attribute improves proficiency with Smart Weapons and allows you to unleash your full potential as a netrunner.

The Intelligence attribute also enables you to access local subnets and show off your knowledge of the Net in dialogues.

Allocating an Attribute point in the Intelligence Attribute increases max RAM by 1 per 4 points.

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Act 1

Act 2

  • Automatic Love
    • V can tell the Clouds' receptionist that jacking in the personal links isn't safe.
    • V can connect into Clouds' access point before the VIP area.
    • V can tell Woodman that can help to solve the netrunner attack at the Clouds.
  • Disasterpiece V can jack in a computer when searching for Evelyn Parker.
  • I Walk the Line
    • V can ask Placide if he can kill the NetWatch agent Bryce Mosley through the Net, once Bryce become aware of V when V jacks into the computer system in the van.
    • V can ask the Bryce Mosley about the conflict ("beef") between NetWatch and the Voodoo Boys.
    • If V stick with the Voodoo Boys' plan and take down the NetWatch agent, V can later ask Placide what Placide did with V in the Grand Imperial Mall.
  • Transmission
    • V can ask Brigitte that the Voodoo Boys must have their own version of a SynthTech interface. Brigitte will confirm, saying we have their own version of everything and do not use anything from Night City.
    • V can connect with access point in the crypt.
  • Ghost Town V can volunteer to look for access points, while Panam Palmer looks for power to light up Rocky Ridge.
  • Lightning Breaks V can suggest that Panam Palmer's software could use an update.
  • Gimme Danger
    • V can tell Goro Takemura that hacking isn't V's forte. (Not available above 5 INT)
    • V can tell Goro Takemura that his plan sounds doable.
    • V can ask Goro Takemura what's in the infected shard he offered.
    • V can ask Goro Takemura where he got the infected shard. Takemura will respond that got it from across the canal, in Kabuki.
  • Play It Safe V can jack in computers.
  • Search and Destroy V can connect in access point at the abandoned apartment building.

Act 3

Gigs and Side Jobs

Phantom Liberty Phantom Liberty

  • V can reprogram 1R-0NC-LAD.
  • Dazed and Confused
    • V can hack schedule at Lina Malina's apartment computer.
  • Dog Eat Dog
    • When Songbird says V's Relic's crowded with clusters of corrupted data, and dump that making room for stuff that'll actually be handy, such as some Militech combat soft, V can recognize Militech firmware as decent, solid soft. Songbird complements that a cushy government gig like hers just comes with all kinds of perks.
  • Spider and the Fly
    • V can connect to access point where Rosalind Myers calls "Museum of Wishful Thinking, where the rich bought and sold so many unfulfilled dreams".
  • Lucretia My Reflection
    • V can comment to Rosalind Myers that maybe Songbird was attacked, could say she got hit with a daemon, maybe tripped a defense protocol in the Chimera's ICE, if Songbird was a cookie-cutter 'runner. V, Myers and Johnny Silverhand know she's not, though.
    • When Rosalind Myers tell Solomon Reed that V was the last person to talk to Songbird, V can comment that Songbird got caught in some ICE on the combat bot when she hacked it. One little miss-hack, happen even to the best, but no way to know for sure.
  • The Damned
    • When Slider asks if V knows Songbird used the Blackwall protocol, V can comment that it explains a lot.
      • When Slider explains the consequences of the use of Blackwall, V can complement saying that means they are fucked.
    • After Songbird tell V to crash in the Black Sapphire, V can tell Reed to jack out Slider before V jack out themself.
  • You Know My Name
    • V can connect to access points.
  • Birds with Broken Wings
    • V can try a remote link when Alena Xenakis suggests to try another station instead.
  • I've Seen That Face Before
    • V can tweak the car's ICE.
  • Firestarter
    • When Solomon Reed tells V to find a netrunner capable of getting inside NCPD systems, V can offer themself. However, Reed will respond that V's field experience is rich and it'll be valuable, and they need a dedicated 'runner jacked into a full rig, dataforts in their sight, the works.
  • Black Steel In The Hour Of Chaos
    • If V asks Chang Hoon Nam for help to bust into MaxTac's datafort and snatch any intel on the next Psychoquad convoy headed for Los Padres, V can comment about his tech analysis: MaxTac uses SHAC-761 encryption on an SHA-37 interface, with all the forts, gates, daemons, permaflux code, may not even be doable, but if he managed this, it would be something.
    • V can comment with Yoko Tsuru that has become pretty good about netrunning, when Yoko asks, while biometric scanning V, if V has been polishing their netrunning skills. Yoko will comment that yet not good enough to dig into certain records for a certain person. V will joke that were a below belt comment.
  • Somewhat Damaged
    • V can hack door terminal.
    • V can breach the Thermic Control terminal authorizing via personal link, after Blackwall shut down V's access.
    • V can tell Songbird that they are in Cyberspace.
  • The Killing Moon
    • V can tell Songbird she might be too weak to netrun solo, and offer to share V's personal with her.
    • V remember Songbird probably got a a service subnet and suggest her to gate it off (not use it as it's bound to be slower by eons). Songbird then will drop an ICE-drape on the junction.
  • Things Done Changed
    • When Terry stops V and ask for money, V can tell Terry that best fuck off, and V fry mean brains. Terry will taunt V to give their best shot, and V won't be able to do nothing.
  • Gig: Roads to Redemption
    • V can question Nele Springer what is the point of purchase a Net-nuke, since it won't destroy any buildings. Nele responds, if Crimson Harvest take down one building, Biotechnica can just build a new one, and that's why they target human casualities.
  • Gig: Talent Academy
    • V can connect to access point in the room with the fingerprint scanner.
  • Gig: Waiting for Dodger
    • V can connect to access point.

Cool is one of the six attributes in Cyberpunk 2077. The Cool determines your assassination skills and stealth abilities.

Overview

Progressing in the Cool attribute improves proficiency with Pistols, Revolvers, Precision Rifles, Sniper Rifles, and Throwable Weapons.

The Cool attribute also allows to use stealthy Perk abilities and use subtle or street-smart dialogue choices.

Allocating an Attribute point in the Cool Attribute increases Crit Damage by 1.25% per point.

{{#dpl:

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Act 1

  • The Information
    • (4) - V can tell Mateo that they are "a big tipper."
    • (4) - V can tell Evelyn Parker that is "the best."
  • The Pickup (4) - If V contacted Militech, but ended up siding with Royce, and help him defeat Militech, V can tell Royce that he forgot to say "Thanks, V" for saving his "sorry tin-can ass". Royce will laugh and ironically ask V if V is "fuckin' high".
  • The Heist (5) - V can ask T-Bug for more Aristotle's quotes.

Act 2

  • Automatic Love
    • (5) - V can tell Judy Álvarez that just need to know who hired Evelyn Parker, and promise to not lay a hand at Evelyn. Judy will calm down and help V with intel.
    • (5) - If V attacked the Clouds' before talking to Skye, V can ask her to calm down after the attack.
  • The Space in Between (5) - V can convince the patient at Finn Gerstatt's clinic to cut in front of the line.
  • Disasterpiece (5) - V can ask the braindance dealer for a discount.
  • M'ap Tann Pèlen (5) - V can go straight to the point and ask Placide what to do once V got inside the Grand Imperial Mall.
  • I Walk the Line (8) - V can accuse Bryce Mosley of bluffing.
  • Down on the Street
    • (6) - After Sandayu Oda refuses to help and leave, V can comment with Goro Takemura that we knew it was gonna to blow, and ask him if he got more "fine friends". Takemura will respond no.
    • (6) - If V stay awhile in front of Wakako Okada's place with Takemura before enter, an elderly man will mistake Takemura with the comedian Hideshi Hino. Later on, when Wakako ask V who V's "charming friend" is, V can introduce Takemura as Hideshi Hino. Takemura will be annoyed, ask V to stop, and properly introduce himself to Wakako.
  • Play It Safe (6) - V can jokingly tell Takemura not to jump off the balcony, remembering that there's help available, like a 'round the click hotline. Takemura will respond that it is not funny.

Act 3

Gigs and Side Jobs

  • With a Little Help from My Friends (7?) - V can remember Panam Palmer when Panam told V to give Panam a good kick in the pants if V saw Panam divin' in the stupid pool again.
  • Machine Gun (8) - V can tell Skippy that refuses to have a philosophical debate with a piece of iron about why V prefers to maim rather than kill enemies.
  • Ex-Factor (6) - V can ironically comment to Maiko that V left a lasting impression from the last visit to Clouds, during the Automatic Love job.
  • Talkin' 'bout a Revolution (6) - V can tell Judy Álvarez that do like artichoke, avocado flavor and zucchini pizza. Judy will joke calling it fancy.
  • Beat on the Brat: Arroyo (4) - V can tell Buck to relax after defeating him.
  • Beat on the Brat: Kabuki (4) - V can ask Certo and Esquerdo if they really do everything together.
  • Happy Together (9) - V can ironically reply to Juan Mendez's accusation of bullshitting him, saying that V loves to bullshit badges.
  • Losing My Religion (5) - V can ask the modified Bhikkhu Monk that don't work for free, and ask for a reward to save his brother from Maelstrom. The monk will respond that have nothing to offers other than his gratitude, however.
  • Full Disclosure (5) - V can ask Sandra Dorsett how much Sandra can pay for keeping V's mouth shut. Sandra will respond attacking V.
  • There Is A Light That Never Goes Out
    • (6) - When Rachel tells it's time grab a bite to eat, V can ask where they eating at. Rachel will respond at PieZ. Vasquez will chip in saying that they do a great cup of coffee. After Vasquez's response, V can say that PieZ serves a great cheesecake. Vasquez will respond that he is lactose intolerant, and then V will propose vegan avocado ice cream instead.
  • The Ballad of Buck Ravers (5?) - V can tell Karim that knows "Chippin' In" since V was a kid, while other kid were learning "Chrome Crayons" (Corpo only).
  • Only Pain
    • (9) - V can demand eurodollars from the corpo without demanding the truth.
    • (13) - V can demand eurodollars from the corpo after demanding the truth (demand the truth requires 9 Reflexes or the Streetkid Lifepath).
  • Small Man, Big Mouth (9) - V can tell Kirk Sawyer that wants more than fifth percent of the job reward. Kirk will accept.
  • Following the River (8) - V can tell River Ward and the kids that knows the Lone Wolves type of cop.
  • Rebel! Rebel! (7) - V can tell the van crew that everything will be fine as long they get out the van and do what V says.
  • Second Conflict (6) - V can agree with the Maelstrom fanatics guarding the Totentanz club that V is the one who klepped the Flathead, and ironically ask if they got another one.
  • Violence
    • (6) - V can talk with Lizzy Wizzy about payment before accepting the job.
    • (6?) - V can pretend to be a waiter, asking Liam if he ordered champagne.
  • Gig: Sparring Partner (?) - V can lower the asking price of the robot from €$31000 to €$15000.

Phantom Liberty

  • Dog Eat Dog
    • (8?) - V can introduce themself to Rosalind Myers as the solution to her current problems. Myers will respond that, as corny as it sounds, V's her favorite letter of the alphabet just now.
  • Spider and the Fly
    • (9) - V can tell Rosalind Myers to think of her enemies as V cuts her skin to remove her tracker.
  • Shot by Both Sides
    • (11) - V can ask Bree if it's her first time holding a gun.
  • Firestarter
    • (10) - V can explain a wrong answer given to Kurt Hansen, like if the twins doubled their money, but V responds as if they lost everything.
  • Black Steel In The Hour Of Chaos
    • (13?) - If V asks Sandra Dorsett for help to bust into MaxTac's datafort and snatch any intel on the next Psychoquad convoy headed for Los Padres, and Sandra for a favor in return, V can convince Sandra to not get into specifics. Sandra will then give the data and leave without ask anything.
  • Somewhat Damaged
    • (20) - V can ask Songbird if she is tryin' to scare them.
  • The Killing Moon
    • (15?) - When Solomon Reed warns that the FIA are gonna find V and Songbird, V can respond that they escaped already. Reed will agreed that he don't eyes on V, but will see each other soon.
    • (20?) - If V is catch at the NCX Spaceport by a female NC Resident while picking her bag, V can defuse the situation telling that V is with the security.
    • (15?) - V can buy some time for Songbird by asking the Orbital Air security which camera V should look for the biometric ID authentication.
    • (20?) - If V got detained by Orbital Air security, V can cheer up Songbird by saying that V got where needed to, at least.
    • (15?) - V can calm down Songbird saying FIA are not gettin' her.
  • Things Done Changed
    • (14) - V can comment that imagined the future'd look different, when Solomon Reed tell V were out for two years. Reed will respond that is impressed by V's joke, and V will ask what good would it do to rage at reality, as don't see any sense in it.
    • (13) - Before V enter Zetatech, when Terry ask if V are not from 'round Night City, V can ask him back if he is from Night City. Terry will confirm that is from the city, and V will sarcastically congrat him and say that wins him a shit-short childhood and an even shitter death.

Relic is one of the six attributes in Cyberpunk 2077. The Relic attribute offers access to powerful, new capabilities for cyberware. This tree is only available in Cyberpunk 2077: Phantom Liberty.

Perks

{{#dpl: |category = Cyberpunk 2077 Perks - Relic |mode = ordered |include = {Infobox Perk}:image:title:condition:level1 |table = class="article-table sortable" style="font-size:small;",-,,Title,Requirement(s),Effect(s)

|tablerow =
File:%%
,%% }}

See Also

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