Lynda Korolev

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The February 19, 1997 cover of Newsweek magazine features an award-winning photograph of a little girl gripping a melted polymer one-shot pistol. She is staring wide-eyed around the ruins of Coney Island after three days of rioting destroyed the neighborhood. The girl is emaciated and filthy, bleeding from a deep gash in her fore-head. The streets are lined with rubble, and the body of a dead cop can be seen in the background. The accompanying story, "America: The End Is Here", discussed how the US. was falling apart.

Lynda Kolorev was that little girl.

Lynx entered the booster hardcore scene in her preteens. Her initiation involved multiple beatings and a sexual assault Outfitted with a new set of claws, she began slashing her way around her Brighton Beach neighborhood. Lynda became a full member when she murdered her junkie mother. In the following years, as boostergang wars racked New York City, Lynx enthusiastically joined in.

By age 17, most of her old set were dead or doing hard time. New gangs had taken over the area, and the final blow came when Lynx's brother was chainsawed to death by the Givers of Pain. With the invasion of Brazil still underway, Lynda joined the Army and was assigned to the 1st Cybercav, where she served for three years.

Returning to New York, Lynx became involved with crime and black ops, establishing a rep for herself. Her lover (the only person she ever got dose to) got into Eurobiz over his head—his murder further hardened her. Lynx worked with the Brain (see entry) a few times and sometimes hangs out with him between jobs. She is occasionally involved with Affirmative Action.[1]

Operating Style

Lynx can be crude and abusive, and her contemporaries have said she's "as subtle as a lead pipe." She prefers the traditional biker look, unconcerned with contemporary fashion. This attitude is a residue of her days with the gangs. She hates all Europeans, especially Eurosolos, and highriders as well, because she views LEO as a members-only extension of Europe.

Lynx is making an honest effort to improve her attitude. She's had most of the cyberware from her gang days removed, and she drifts in and out of therapy when she remembers to go. Despite her hate for Europe, she even went there for a month when the Brain needed muscle. During this period, she received advanced Euro-therapy to restore her humanity, and had her remaining large-scale cyberware replaced with fresh body parts.

Lynx still has her problems. She parties to excess, spending her cash on 20th century drugs like hash and marijuana (an expensive prospect, these days). She desperately wants to remember her humanity, but keeps getting dragged down by the situation. Only time will tell if she will rise above her past or burn out trying.[1]

Stats

INT: 9, LUCK: 8, BOD: 5, TECH: 4, ATT: 8, Rep: 5, REF: 8/9, EMP: 6, COOL: 10, MA: 9.[1]

Skills

Combat Sense +6, Awareness +7, Streetwise +5, Athletics +8, Pick Lock +2, Pick Pocket +2, Rifle +6, Pistol +6, Shadow/Ditch +4, Martial Art (Karate) +6, Stealth +5, Drive +4, Intimidate +6, Seduction +2, Wilderness Survival +4, Resist Torture/Drugs +3[1]

Cyberware

Basic Processor w/2x sets Interface plugs, Kerenzikov Boost (1 level), Boostmaster, Left Cyberoptic (w/IR, TA Dodge Ball, AD options); Right Cyberoptic (w/LL, TE, IE, TH options), Subdermal Armor (8SP torso), Biomonitor, Stress chip, Death Trance chip, Ambidex chip, Adrenal/Endorphin chip.[1]

References

  1. 1.0 1.1 1.2 1.3 1.4 BOREILLI, A. Edgerunners Inc. 1st ed. Berkeley CA: R.Talsorian Games, 1995 (pg.12)

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