Animal Behaviour Chip

Revision as of 16:24, 4 September 2025 by Admin (talk | contribs) (Created page with "{{GameIcon|RED}} {{Infobox Item |title = Animal Behaviour Chip |image = |caption = |manufacturer = |type = Chipware |rarity = |description = +4 to Acting Checks to impersonate an animal |install = |cost = 1000 |humanity = 14 (4d6) |range = |appears_books = {{CP|REDMDCL}} |appears_games = {{CP|RED}} |appears_other = }} The '''Animal Behaviour Chip''' is a piece of Chipware in {{CP|RED}}. ==Overview== The Animal Behaviour Chip is Neuralware with a very expensive co...")
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The Animal Behaviour Chip is a piece of Chipware in Cyberpunk RED.

Overview

The Animal Behaviour Chip is Neuralware with a very expensive cost of 1,000eb, which must be inserted into a Chipware Socket. It has numerous feedback circuits that cause its user to subconsciously mimic the behaviour of an animal. The effect is purely subconscious and the user performs all conscious actions the same.[1]

It has a Humanity Loss of 14 during Character Generation, and a loss of 4d6 when installed later.[1]

Trivia

  • As this object has so far only appeared in the Mixing Drinks-Changing Lives DLC, it can technically be considered non-canon until it appears in a canonical source.

References

  1. 1.0 1.1 GRAY, J. Mixing Drinks–Changing Lives. Kenmore, WA, R. Talsorian Games, 2024. (p.15)