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4 September 2025
- 01:1001:10, 4 September 2025 Juggler (hist | edit) [1,364 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Juggler | image = Juggler.png | attribute = Cool | attribute_level = 15 | condition = Only affects throwable weapons | req_perk = Scorpion Sting | levels = 3 | level1 = −15% recovery time for throwable weapons. | level2 = +20% headshot and weak spot damage with throwable weapons. | level3 = Instant cooldown reset for all throwable weapons after neutralizing an enemy with a thro...")
- 01:1001:10, 4 September 2025 Juggernaut (hist | edit) [765 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Juggernaut | image = Juggernaut.png | attribute = Body | attribute_level = 15 | condition = | req_perk = Adrenaline Rush | levels = 1 | level1 = When Adrenaline Rush is active:<br>+20% movement speed,<br>+10% damage. | level2 = | level3 = | baseid = }} '''Juggernaut''' is a Perk in {{CP|2077}}. ==Overview== Juggernaut can be unlocked at 15 Body after unlocking Adrenaline Rush. Unlocking this perk...")
- 01:1001:10, 4 September 2025 Jenkins' Tendons (hist | edit) [1,651 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Stub}} {{Infobox Cyberware |title = Jenkins' Tendons |image = JenkinsTendons.png |caption = At least you'll have chicken. |manufacturer = |type = Legs |rarity = {{R|U}} |attribute = Body |attribute_attunement = Health |attribute_value = 0.5 |capacity = 6 |cd_ram = |cd_slots = |cd_buffer = |armor = 22 |effects = Increases sprint speed, starting at +30% and tapering off to +10% after 5 sec. of continue...")
- 01:1001:10, 4 September 2025 Jailbreak (hist | edit) [1,925 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Perk | title = Jailbreak | image = Jailbreak.png | attribute = Relic | attribute_level = | type = Passive | condition = | levels = | level1 = Unlocks new abilities for Arm cyberware: Mantis Blades, Gorilla Arms, Projectile Launch System and Monowire. | level2 = | level3 = | baseid = }} '''Jailbreak''' is a Relic Perk in {{CP|2077PL}}. ==Overview== {{Section...")
- 01:1001:10, 4 September 2025 Isometric Stabilizer (hist | edit) [1,481 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Cyberware |title = Isometric Stabilizer |image = ShockAbsorber.png |caption = Empty a full clip and you'll still have the energy to take cover. |manufacturer = |type = Circulatory System |rarity = {{R|R}} / {{R|I|Iconic}} |attribute = Reflexes |attribute_attunement = StaminaCost |attribute_value = 0.5 |capacity = 40 |cd_ram = |cd_slots = |cd_buffer = |armor = |effects = −{{R|R|13}}-{{R|L|20}}% Stamina cost for...")
- 01:1001:10, 4 September 2025 Internal Clock (hist | edit) [884 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Internal Clock | image = Internal Clock.png | attribute = Technical Ability | attribute_level = 15 | condition = Only affects Tech Weapons | req_perk = Bolt | levels = 1 | level1 = Increased time window to fire a Bolt. | level2 = | level3 = | baseid = }} '''Internal Clock''' is a Perk in {{CP|2077}}. ==Overview== Internal Clock can be unlocked at 15 Technical Ability aft...")
- 01:1001:10, 4 September 2025 Intelligence/Dialogue choices (hist | edit) [10,061 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} ==Unique Dialogue Choices And Other Options== In Cyberpunk 2077, if you have into the right amount of skill, unique dialogue choices can show which reveals new dialogue options. <onlyinclude> ===Act 1=== *The Heist V can tell T-Bug that can neutralize the Konpeki Plaza's netrunner. ===Act 2=== *Automatic Love **V can tell the Clouds' receptionist that jacking in the personal links isn't safe. **V can connect in...")
- 01:1001:10, 4 September 2025 In Charge (hist | edit) [936 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = In Charge | image = In Charge.png | attribute = Technical Ability | attribute_level = 15 | condition = Only affects Tech Weapons | req_perk = Bolt | levels = 1 | level1 = Tech Weapons no longer fire automatically when reaching full charge. | level2 = | level3 = | baseid = }} '''In Charge''' is a Perk in {{CP|2077}}. ==Overview== Internal Clock can...")
- 01:1001:10, 4 September 2025 Immovable Force (hist | edit) [1,669 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Immovable Force |image = GunStabilizer.png |caption = Take a load off when letting the lead fly. |manufacturer =Militech |type = Hands |rarity = {{R|U}} / {{R|I|Iconic}} |attribute = |attribute_attunement = |attribute_value = |arms_attack_speed = |arms_damage_per_hit = |arms_stamina_cost = |capacity = 35 |cd_ram = |cd_slots = |cd_buffer = |armor = |effects = −{{R|U|18}}-{{R|L|35}}...")
- 01:1001:10, 4 September 2025 Icepick (hist | edit) [1,003 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Icepick | image = Icepick.png | attribute = Intelligence | attribute_level = 9 | condition = | req_perk = Embedded Exploit | levels = 1 | level1 = −1 RAM cost for Combat quickhacks used on enemies affected by or targeted by Control quickhacks, Covert quickhacks, or the Distract Enemies quickhack. | level2 = | level3 = | baseid = }} '''{{PAGENAME}}''' is a Perk in {{...")
- 01:1001:10, 4 September 2025 Hypercritical (hist | edit) [1,869 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Hypercritical |image = Kolac_Tiny_Mike.png |caption = |alias = |manufacturer = Rostović |type = Precision Rifle |technology = Power |rarity = {{R|I|Iconic}} |iconic = Sturdy design and Tiny Mike's mods – an explosive combination. Bullets detonate knocking down enemies while the final one always deals critical damage. |intrinsic = +100% Crit Damage |attack_speed = 2.0 |damage_per_hit = 250.0...")
- 01:1001:10, 4 September 2025 High Noon (hist | edit) [1,531 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = High Noon | image = High Noon.png | attribute = Cool | attribute_level = 15 | condition = Only affects Pistols, Revolvers, Precision Rifles, and Sniper Rifles | req_perk = Deadeye | levels = 1 | level1 = When Deadeye is active:<br>+35% reload speed for your next reload a...")
- 01:1001:10, 4 September 2025 Her Majesty (hist | edit) [2,474 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Her Majesty |image = Unity_Agent.png |caption = Alex's old service weapon. Perfectly balanced and reliable - everything an NUSA agent could ever want. |alias = |manufacturer = Constitutional Arms |type = Pistol |technology = Power |rarity = {{R|I|Iconic}} |iconic = While Optical Camo is active, this weapon's shots gain perfect accuracy and guaranteed headshot crits along with increased da...")
- 01:1001:10, 4 September 2025 Heat Shield (hist | edit) [774 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Heat Shield | image = Heat Shield.png | attribute = Technical Ability | attribute_level = 15 | condition = | req_perk = Pyromania | levels = 1 | level1 = +10% Mitigation Chance per stack of Pyromania. | level2 = | level3 = | baseid = }} '''Heat Shield''' is a Perk in {{CP|2077}}. ==Overview== Heat Shield can be unlocked at 15 Technical Ability after unlocking Pyromania. Unlocking this pe...")
- 01:1001:10, 4 September 2025 Health Freak (hist | edit) [1,019 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Health Freak | image = Health Freak.png | attribute = Technical Ability | attribute_level = 9 | condition = | req_perk = Glutton For War | levels = 2 | level1 = +8% recharge speed for Health Items and grenades. | level2 = +1 Health Item charge, +150% recharge speed for Health Items outside combat. | level3 = | baseid = }} '''Health Freak''' is a Perk in {{CP|2077}}...")
- 01:1001:10, 4 September 2025 Heal-On-Kill (hist | edit) [1,547 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Heal-On-Kill |image = HealOnKill.png |caption = A combat implant that regulates hormones and regenerates Health after an enemy is defeated. |manufacturer = |type = Circulatory System |rarity = {{R|TI}} |attribute = Intelligence |attribute_attunement = AllDamage |attribute_value = 0.05 |capacity = 10 |cd_ram = |cd_slots = |cd_buffer = |armor = |effects = +{{R|C|3}}-{{R|L|7.5}}% Health when y...")
- 01:1001:10, 4 September 2025 Headhunter (hist | edit) [1,859 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Headhunter |image = Punk_Knife_Iconic.png |caption = Throwing this knife is like imposing a death sentence. |alias = |manufacturer = |type = Knife |technology = Thrown |rarity = {{R|I|Iconic}} |iconic = Marks enemy on hit. Attacking the enemy's head with any weapon deals 200% damage, returns the Headhunter and clears the mark. |intrinsic = |attack_speed = 3.1 |damage_per_hit = 106.0 |reload_speed = |effe...")
- 01:1001:10, 4 September 2025 Head To Head (hist | edit) [1,230 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Head To Head | image = Head To Head.png | attribute = Cool | attribute_level = 9 | condition = Only affects Pistols, Revolvers, Precision Rifles, and Sniper Rifles | req_perk = Focus | levels = 1 | level1 = While Focus is active, neutralizing an enemy with a range...")
- 01:1001:10, 4 September 2025 Hawk (hist | edit) [2,079 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Hawk |image = Kyubi_Myers.png |caption = A masterpiece of military craftsmanship - has served President Myers well for many years. |alias = |manufacturer = |type = Assault Rifle |technology = Power |rarity = {{R|I|Iconic}} |iconic = Headshots temporarily weaken and mark enemies. In this weakened state, enemies move slower, cannot use abilities, deal less damage and are more prone to los...")
- 01:1001:10, 4 September 2025 Handle Wrap (hist | edit) [1,460 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Handle Wrap |image = KnifeSharpener.png |caption = |manufacturer = |type = Hands |rarity = {{R|R}} |attribute = Cool |attribute_attunement = HeadshotDamage |attribute_value = 0.2 |arms_attack_speed = |arms_damage_per_hit = |arms_stamina_cost = |capacity = 8 |cd_ram = |cd_slots = |cd_buffer = |armor = |effects = When equipping or throwing a throwable weapon:<br>+{{R|R|8}}-{{R|L|27}}% Cr...")
- 01:1001:10, 4 September 2025 Hammer (hist | edit) [2,466 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}}{{DisambigMsg|the weapon in Cyberpunk 2077|other uses|Hammer (disambiguation)}} {{Infobox Weapon2077 |title = Hammer |image = Hammer_Default.png |caption = With a hammer in your hand, every problem looks a nail. |alias = |manufacturer = |type = Hammer |technology = Blunt |rarity = |iconic = |intrinsic = Heavy weapon. Slightly reduces movement speed and jump height. |attack_speed = 1.2 |damage_per_hit = 240.0 |reload_speed = |effective_range = |we...")
- 01:1001:10, 4 September 2025 Hack Queue (hist | edit) [1,106 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Hack Queue | image = Hack Queue.png | attribute = Intelligence | attribute_level = 9 | condition = | req_perk = | levels = 2 | level1 = +1 Max RAM. | level2 = Unlocks quickhack queues, allowing 2 quickhacks on a single enemy. Queued quickhacks automatically upload in the order they are added, +30% upload speed for the second quickhack in a queue. | level3 = | baseid = }} '''Hack Queue''' is a Per...")
- 01:1001:10, 4 September 2025 HA-7 Warden (hist | edit) [3,656 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = HA-7 Warden |image = Warden Default.png |caption = Looks a bit unwieldy, but is great at drilling holes in enemies. |alias = |manufacturer = Hansen Armory |type = Submachine Gun |technology = Smart |rarity = |iconic = |intrinsic = Fire rate increases with each consecutive shot. |attack_speed = 5.0 |damage_per_hit = 61.0 |reload_speed = 2.1 |effective_range = 24.0 |weapon_handling = 4.9 |stamina_cost = |return_time = |...")
- 01:1001:10, 4 September 2025 HA-4 Grit (hist | edit) [3,921 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = HA-4 Grit |image = Grit Default.png |caption = Manufactured by Dogtown's own Hansen Armory. Dependable, but that's all it is. |alias = |manufacturer = Hansen Armory |type = Pistol |technology = Tech |rarity = |iconic = |intrinsic = Fires in full auto when fully charged. |attack_speed = 5.0 |damage_per_hit = 57.0 |reload_speed = 1.5 |effective_range = 30.0 |weapon_handling = 6.7 |stamina_cost = |retur...")
- 01:1001:10, 4 September 2025 Gwynbleidd (hist | edit) [2,688 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Gwynbleidd |image = Sword_Witcher.png |caption = "My glare will pierce the dark, my brilliance will dispel the gloom." |alias = |manufacturer = |type = Sword |technology = Blade |rarity = {{R|I|Iconic}} |iconic = Deals extra damage against bosses. After killing enemies in rapid succession, all attacks are temporarily guaranteed Crit Hits. The effect refreshes after quickly killing another enemy. If your [[Health]...")
- 01:1001:10, 4 September 2025 Guts (hist | edit) [2,618 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077|EDGE}} {{Infobox Weapon2077 |title = Guts |image = Carnage_Edgerunners.png |caption = Originally belonged to Rebecca from David Martinez's crew. It'll wreak bloody havoc, though it can be a little unpredictable. Much like its original owner. |alias = |manufacturer = Budget Arms |type = Shotgun |technology = Power |rarity = {{R|I|Iconic}} |iconic = Let the lead fly! Shoot faster, deal more damage... accuracy be damned. Just don't sh...")
- 01:1001:10, 4 September 2025 Gundancer (hist | edit) [1,049 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Gundancer | image = Gundancer.png | attribute = Reflexes | attribute_level = 15 | condition = Only affects Assault Rifles and SMGs | req_perk = Sharpshooter | levels = 1 | level1 = Aiming no longer slows movement.<br><br>Allows you to shoot while vaulting. | level2 = | level3 = | baseid = }} '''Gundancer''' is a Perk in {{CP|2077}}. ==Overvie...")
- 01:1001:10, 4 September 2025 Guillotine x-MOD2 (hist | edit) [1,884 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Guillotine x-MOD2 |image = Guillotine_Legendary.png |caption = Only slightly better than bringing a knife to a gunfight. |alias = |manufacturer = |type = Submachine Gun |technology = Power |rarity = {{R|I}} |iconic = A special version of the weapon capable of additional modification. Optimized design also allows for improved handling. |intrinsic = |attack_speed = 13.0 |damage_per_hit = 38.0 |reload_speed = 1.4 |effective_r...")
- 01:1001:10, 4 September 2025 Gris-Gris (hist | edit) [1,920 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Gris-Gris |image = Quasar Baron.png |caption = A bad omen for any who stray in its path. |alias = |manufacturer = Darra Polytechnic |type = Revolver |technology = Tech |rarity = {{R|I|Iconic}} |iconic = This weapon has been fused with Slider's cyberdeck. Each hit has a chance to upload a random quickhack to an enemy. The stronger the quickhack, the smaller the upload chan...")
- 01:1001:10, 4 September 2025 Gold-plated baseball bat (hist | edit) [1,750 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Gold-plated baseball bat |image = Baseball_Bat_Denny.png |caption = Although it's no katana, it did belong to a Samurai. |alias = |manufacturer = |type = Two-Handed Club |technology = Blunt |rarity = {{R|I|Iconic}} |iconic = Infused with Denny's rage. High chance to apply Bleeding. Low chance to apply Stun. |intrinsic = |attack_speed = 1.2 |damage_per_hit = 240.0 |reload_speed = |effe...")
- 01:1001:10, 4 September 2025 Going The Distance (hist | edit) [878 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Going The Distance | image = Going The Distance.png | attribute = Reflexes | attribute_level = 15 | condition = Only affects Blades | req_perk = Finisher: Bladerunner | levels = 1 | level1 = +100% Finisher range. | level2 = | level3 = | baseid = }} '''Going The Distance''' is a Perk in {{CP|2077}}. ==Overview== Going The Distance can be unlocked at 15 Reflexes after u...")
- 01:1001:10, 4 September 2025 Glutton For War (hist | edit) [919 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Glutton For War | image = Glutton For War.png | attribute = Technical Ability | attribute_level = 4 | condition = | req_perk = | levels = 1 | level1 = 5% instant recharge of Health Items and Grenades after neutralizing an enemy. | level2 = | level3 = | baseid = }} '''Glutton For War''' is a Perk in {{CP|2077}}. ==Overview== Glutton For War can be unlocke...")
- 01:1001:10, 4 September 2025 Genjiroh (hist | edit) [2,941 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Genjiroh |image = Yukimura_Kiji.png |caption = A top-shelf pistol found only in the hands of the world's elite... or those brave enough to take it from them. |alias = |manufacturer = Arasaka |type = Pistol |technology = Smart |rarity = {{R|I|Iconic}} |iconic = Rounds per burst increased to 4. Increases magazine size and projectile speed. When aiming, can lock onto 4 targets simultaneously. Projectiles deal a...")
- 01:1001:10, 4 September 2025 Gearhead (hist | edit) [910 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Gearhead | image = Gearhead.png | attribute = Technical Ability | attribute_level = 4 | condition = | req_perk = | levels = 1 | level1 = +33% Vehicle health<br>Vehicle mounted weapons receive:<br>+25% damage<br>−0.7 sec. lock-on time | level2 = | level3 = | baseid = }} '''Gearhead''' is a Perk in {{CP|2077}}. ==Overview== Gearhead can be unlocked at 4 Technical Abili...")
- 01:1001:10, 4 September 2025 Gag Order (hist | edit) [840 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Gag Order | image = Gag Order.png | attribute = Cool | attribute_level = 4 | condition = | req_perk = Killer Instinct | levels = 1 | level1 = Landing an attack on an enemy right after they detect you will delay detection from other nearby enemies. | level2 = | level3 = | baseid = }} '''Gag Order''' is a Perk in {{CP|2077}}. ==Overview== Gag Order can be unlocked at 4 Cool after...")
- 01:1001:10, 4 September 2025 GASH Antipersonnel Grenade (hist | edit) [2,346 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Grenade |title = GASH Antipersonnel Grenade |image = GrenadeCuttingRegular.png |caption = Activates lasers to deal damage to enemies. |manufacturer = Arasaka |type = |rarity = {{R|T5}} |damage = 32 |radius = {{R|T5|3}}-{{R|T5+|4}} |duration = {{R|T5|5}}-{{R|T5+|8}} |effects = *Activates 32 lasers that deal damage for {{R|T5|5}}-{{R|T5+|8}} sec. *Decapitates non-Boss enemies who have less than {{R|T5|20}}-{{R|T5+|30}}% Health. |buy_pr...")
- 01:1001:10, 4 September 2025 Fury Road (hist | edit) [1,084 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Fury Road | image = Fury Road.png | attribute = Body | attribute_level = 4 | condition = | req_perk = | levels = 1 | level1 = In vehicle collisions:<br>+50% damage to enemy vehicles and their occupants<br>−50% damage to your vehicles<br><br>You take no damage as a vehicle occupant in collisions. | level2 = | level3 = | baseid = }} '''Fury Road''' is a Perk in {{CP|2077}}. ==Overview== Fury Road can be...")
- 01:1001:10, 4 September 2025 Friendlier Fire (hist | edit) [825 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Friendlier Fire | image = Friendlier Fire.png | attribute = Technical Ability | attribute_level = 15 | condition = | req_perk = Pyromania | levels = 1 | level1 = +50% resistance to damage and effects from explosions you cause. | level2 = | level3 = | baseid = }} '''Friendlier Fire''' is a Perk in {{CP|2077}}. ==Overview== Friendlier Fire can be unlocked at 15 Technical Ability after unlocking Pyrom...")
- 01:1001:10, 4 September 2025 Foxhound (hist | edit) [2,144 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Foxhound |image = Nekomata_Amazon.png |caption = Sensitive to the scent of blood on the air. |alias = |manufacturer = |type = Sniper Rifle |technology = Tech |rarity = {{R|I|Iconic}} |iconic = Unleash the power of the pack! Gain increased movement speed on kills and dismemberments.<br>The faster you move, the more damage you deal.<br>BARGHEST weapons also gain increased Armor Penetration. |intrinsic = Ca...")
- 01:1001:10, 4 September 2025 Fortified Ankles (hist | edit) [1,606 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Fortified Ankles |image = ReinforcedMuscles.png |caption = Ankle joints reinforced with plastic fibers and nanogel-filled joint capsules. |manufacturer = Zetatech |type = Legs |rarity = {{R|TI}} |attribute_level = |attribute = Body |attribute_attunement = Health |attribute_value = 0.5 |capacity = 6 |cd_ram = |cd_slots = |cd_buffer = |armor = {{R|TII|35}}-{{R|TV++|103}} |effects...")
- 01:1001:10, 4 September 2025 Forcekill Cypher (hist | edit) [936 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Forcekill Cypher | image = Forcekill Cypher.png | attribute = Intelligence | attribute_level = 4 | condition = | req_perk = Eye In The Sky | levels = 1 | level1 = Reduces sequence length required to hack Access Points by 1.<br><br>Total sequence length cannot be reduced below 2 characters. | level2 = | level3 = | baseid = }} '''Forcekill Cypher''' is a Perk in {{CP|2077}}. ==Overview== Forcekill Cypher ca...")
- 01:1001:10, 4 September 2025 Focus (hist | edit) [1,509 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Focus | image = Focus.png | attribute = Cool | attribute_level = 9 | condition = Only affects Pistols, Revolvers, Precision Rifles, and Sniper Rifles | req_perk = | levels = 2 | level1 = +10% Headshot and Weakspot damage | level2 = Unlocks Focus mode.<br>This mode automatically activates whe...")
- 01:1001:10, 4 September 2025 Fly Swatter (hist | edit) [922 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Fly Swatter | image = Fly Swatter.png | attribute = Body | attribute_level = 9 | condition = Only affects Blunt Weapons | req_perks = Wrecking Ball | levels = 1 | level1 = −40% incoming ranged damage when blocking with Blunt Weapons. | level2 = | level3 = | baseid = }} '''Fly Swatter''' is a Perk in {{CP|2077}}. ==Overview== Fly Swatter ca...")
- 01:1001:10, 4 September 2025 Flash Sale (hist | edit) [885 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Flash Sale | image = Flash Sale.png | attribute = Technical Ability | attribute_level = 15 | condition = | req_perk = Pyromania | levels = 1 | level1 = For Flash, Smoke and Recon grenades:<br>Double grenade charges<br>Double recharge rate | level2 = | level3 = | baseid = }} '''Flash Sale''' is a Perk in {{CP|2077}}. ==Overview== Flash Sale can be unlocked at 15 [[Technical Ability]...")
- 01:1001:10, 4 September 2025 Flash Of Steel (hist | edit) [960 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Flash Of Steel | image = Flash Of Steel.png | attribute = Reflexes | attribute_level = 15 | condition = Only affects Blades | req_perk = Finisher: Bladerunner | levels = 1 | level1 = +25% Movement Speed and Attack Speed for 6 sec. after performing a Finisher. | level2 = | level3 = | baseid = }} '''Flash Of Steel''' is a Perk in {{CP|2077}}. ==Overview== Flash Of S...")
- 01:1001:10, 4 September 2025 Flash And Thunderclap (hist | edit) [1,277 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Flash And Thunderclap | image = Flash And Thunderclap.png | attribute = Reflexes | attribute_level = 9 | condition = Only affects Blades | req_perk = Mad Dash<br>Seeing Double | levels = 1 | level1 = When performing Strong Attacks, you now automatically leap to enemies within range.<br>These Leap Attacks can be also performed from midair and deal additional damage that scales wit...")
- 01:1001:10, 4 September 2025 First Aid (perk) (hist | edit) [839 bytes] Admin (talk | contribs) (Created page with "{{DISPLAYTITLE:First Aid}} {{GameIcon|2077}} {{Infobox Perk | title = First Aid | image = First Aid.png | attribute = Technical Ability | attribute_level = 4 | condition = | req_perk = Glutton For War | levels = 1 | level1 = +15% recharge speed of Health Items when you've only used 1 charge. | level2 = | level3 = | baseid = }} '''First Aid''' is a Perk in {{CP|2077}}. ==Overview== First Aid can be unlocked at 4 Technical Ability after unl...")
- 01:1001:10, 4 September 2025 Finisher: Savage Sling (hist | edit) [1,431 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Finisher: Savage Sling | image = Finisher - Savage Sling.png | attribute = Body | attribute_level = 20 | condition = Only affects Blunt Weapons | req_perk = Quake | levels = 1 | level1 = Unlocks a Blunt Weapon Finisher.<br><br>Can be used when an enemy's Health is low. Enemies affected by Stun are more susceptible.<br><br>Restores 20% Health.<br><br>Holding down the button all...")
- 01:1001:10, 4 September 2025 Finisher: Live Wire (hist | edit) [1,382 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Finisher: Live Wire | image = Finisher - Live Wire.png | attribute = Intelligence | attribute_level = 15 | condition = Only affects Monowire | req_perk = Queue Acceleration | levels = 1 | level1 = Unlocks a Monowire finisher.<br><br>Can be used when an enemy's Health is low.<br><br>The more quickhacks you have queued on an enemy, the more susceptible they are.<br><br>Restore...")
- 01:1001:10, 4 September 2025 Finisher: Bladerunner (hist | edit) [1,320 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Finisher: Bladerunner | image = Finisher - Bladerunner.png | attribute = Reflexes | attribute_level = 15 | condition = Only affects Bladed Weapons | req_perk = Lead And Steel | levels = 3 | level1 = −15% Stamina cost attacks with Blades. | level2 = +20% Attack Speed with Blades. | level3 = Unlocks a...")