George
George is evasion program defeats sysop/Al Trace attempts by presenting them with multiple signal routes, confusing the simple logic structures of the tracer function. Add the program strength to the Trace Value Difficulty.[1]
There George variant call Signpost.[2]
References
- ↑ ACKERMAN, D. Chromebook Volume 3. 1st ed. Berkeley CA: R. Talsorian Games, 1994 (pg.74)
- ↑ ACKERMAN-GREY, D. Rache Bartmoss' Brainware Blowout. 1st ed. Berkeley CA; R.Talsorian Games Inc, 1996 (pg.75)