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4 September 2025

  • 01:1001:10, 4 September 2025 Breakthrough (hist | edit) [2,659 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Breakthrough |image = Nekomata_Breakthrough.png |caption = Pierces concrete like cardboard. |alias = |manufacturer = Tsunami |type = Sniper Rifle |technology = Tech |rarity = {{R|I|Iconic}} |iconic = This rifle's unique mods allow rounds to penetrate through walls without being charged, after which they can ricochet multiple times. |intrinsic = Can be charged from hip-fire. |attack_speed = 1.7 |damage_per...")
  • 01:1001:10, 4 September 2025 Breakthrough (perk) (hist | edit) [1,031 bytes] Admin (talk | contribs) (Created page with "{{DISPLAYTITLE:Breakthrough}}{{GameIcon|2077}}{{DisambigMsg|the Perk|the iconic sniper rifle|Breakthrough}} {{Infobox Perk | title = Breakthrough | image = Breakthrough (perk).png | attribute = Body | attribute_level = 9 | condition = Only affects Blunt Weapons | req_perks = Wrecking Ball | levels = 1 | level1 = −40% enemy Armor for 7 sec. after hitting them with a strong attack. | level2 = | level3 = | baseid =...")
  • 01:1001:10, 4 September 2025 Borzaya (hist | edit) [2,610 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Borzaya |image = Grad_AirDrop.png |caption = Can't be domesticated. |alias = |manufacturer = Techtronika |type = Sniper Rifle |technology = Power |rarity = {{R|I|Iconic}} |iconic = Part of a special Techtronika weapon series that was banned due to humanitarian concerns. Grants a chance to inflict a unique burn on the enemy. Hitting an enemy affected by this burn always deals Cr...")
  • 01:1001:10, 4 September 2025 Borrowed Time (hist | edit) [1,023 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Borrowed Time | image = Borrowed Time.png | attribute = Technical Ability | attribute_level = 9 | condition = | req_perk = Health Freak | levels = 1 | level1 = +100% instant recharge of a Health Item after neutralizing an enemy if you are below 25% Health and have no charges remaining. | level2 = | level3 = | baseid = }} '''Borrowed Time''' is a Perk in {{CP|2077}}. ==O...")
  • 01:1001:10, 4 September 2025 Bolt (hist | edit) [1,707 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Bolt | image = Bolt.png | attribute = Technical Ability | attribute_level = 15 | condition = Only affects Tech Weapons | req_perk = | levels = 3 | level1 = +20% charge speed for Tech Weapons. | level2 = +15% damage for each charged shot with Tech Weapons | level3 = Unlocks Bolt shots. To fire a Bolt, release the trigger for a charged shot right...")
  • 01:1001:10, 4 September 2025 Body/Dialogue choices (hist | edit) [11,311 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} ==Unique Dialogue Choices And Other Options == In Cyberpunk 2077, if you have into the right amount of skill, unique dialogue choices can show which reveals new dialogue options. <onlyinclude> ===Act 1=== *The Pickup **(7) - V can choose to knock Royce out with a knifehand strike rather than shoot him in the head, killing him, or pay up the cred chip or the €$10,000. **(7) - V can rip off t...")
  • 01:1001:10, 4 September 2025 Blue Fang (hist | edit) [2,033 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Blue Fang |image = Neurotoxin_Knife_Iconic.png |caption = The neurotoxin coating the blade of this prototype knife is stunningly effective. |alias = |manufacturer = |type = Knife |technology = Thrown |rarity = {{R|I|Iconic}} |iconic = Stuns the enemy on hit. Headshots stuns after 1 sec while other hits stun after 3 sec. Enemies outside combat state get stunned immediately. |intrinsic = |attack_speed = 3.1 |...")
  • 01:1001:10, 4 September 2025 Bloody Maria (hist | edit) [2,212 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Bloody Maria |image = Tactician_Dino.png |caption = As mean throughout all Night City as it is on the streets of Santo |alias = |manufacturer = Constitutional Arms |type = Shotgun |technology = Power |rarity = {{R|I|Iconic}} |iconic = Increases knockdown, bleeding and dismemberment chance. Enemies deprived of their limbs increase your reload speed and Crit Chance. In other w...")
  • 01:1001:10, 4 September 2025 Bloodlust (hist | edit) [1,169 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Bloodlust | image = Bloodlust.png | attribute = Body | attribute_level = 15 | condition = Only affects Shotguns, LMGs and HMGs | req_perk = Rush Of Blood<br>Juggernaut | levels = 1 | level1 = When Adrenaline Rush is active:<br>+50 Adrenaline on dismemberment of a nearby enemy. | level2 = | level...")
  • 01:1001:10, 4 September 2025 Blood Pump (hist | edit) [1,592 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Blood Pump |image = BloodPump.png |caption = Accelerates oxygen supply to the body's cells. |manufacturer = |type = Circulatory System |rarity = {{R|TII}} |attribute = Technical Ability |attribute_attunement = ConsumableBoost |attribute_value = 0.1 |capacity = 15 |cd_ram = |cd_slots = |cd_buffer = |armor = |effects = Functions as a powerful Health Item. Instantly restores {{R|U|45}}-{{R|L|110}}...")
  • 01:1001:10, 4 September 2025 Blood Daemon (hist | edit) [1,026 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Blood Daemon | image = Blood Daemon.png | attribute = Intelligence | attribute_level = 15 | condition = | req_perk = Queue Hack_Root<br>Sublimation | levels = 1 | level1 = While Overclock is active:<br>+40 Health for each quickhack queued on an enemy at the time you neutralize them. | level2 = | level3 = | baseid = }} '''{{PAGENAME}}''' is a Perk...")
  • 01:1001:10, 4 September 2025 Blind Spot (hist | edit) [886 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Blind Spot | image = Blind Spot.png | attribute = Cool | attribute_level = 4 | condition = | req_perk = Feline Footwork | levels = 1 | level1 = When crouched, the higher your Mitigation Chance, the longer it takes for enemies to detect you. | level2 = | level3 = | baseid = }} '''Blind Spot''' is a Perk in {{CP|2077}}. ==Overview== Blind Spot can be unlocked at 4 Cool after u...")
  • 01:1001:10, 4 September 2025 Black Mamba (hist | edit) [1,495 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Black Mamba |image = ViralVenom.png |caption = Remember what your therapist said about you being "toxic"? This is probably what they meant. |manufacturer = |type = Circulatory System |rarity = {{R|R}} |attribute = Reflexes |attribute_attunement = CritChance |attribute_value = 0.1 |capacity = 16 |cd_ram = |cd_slots = |cd_buffer = |armor = |effects = Against Poisoned Cyberpunk 2077 Enemies|enemi...")
  • 01:1001:10, 4 September 2025 Biotech Σ (cyberdeck) (hist | edit) [1,887 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Biotech Σ Mk.1-4 |image = BiotechSigma.png |caption = This cyberdeck is popular among netrunners whose equipment relies on speedy RAM recovery. On that front, the overclocked Biotech coprocessors easily get the job done. |manufacturer = Biotech Σ |type = Cyberdeck |rarity = {{R|TII}} |attribute_level = |attribute = |capacity = 16 |cd_ram = {{R|TII|6}}-{{R|L|16}} |cd_slots = {{R|TII|5}}-{{R|L|8}} |cd...")
  • 01:1001:10, 4 September 2025 Bionic Joints (hist | edit) [1,414 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Bionic Joints |image = BionicJoints.png |caption = |manufacturer = MoorE Technologies |type = Skeleton |rarity = {{R|C}} |attribute = Technical Ability |attribute_attunement = Armor |attribute_value = 0.5 |arms_attack_speed = |arms_damage_per_hit = |arms_stamina_cost = |capacity = 8 |cd_ram = |cd_slots = |cd_buffer = |armor = {{R|T1|25}}-{{R|T5++|95}} |effects = Armor - simple but effec...")
  • 01:0901:09, 4 September 2025 Biomonitor (hist | edit) [1,878 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}}{{DisambigMsg|the Cyberware in Cyberpunk 2077|the Cyberware in the Cyberpunk RPG|Fashionware}} {{Infobox Cyberware |title = Biomonitor |image = Biomonitor.png |caption = An implant designed to coordinate regenerative processes. |manufacturer = |type = Circulatory System |rarity = {{R|TI}} |attribute = Technical Ability |attribute_attunement = ConsumableBoost |attribute_value = 0.1 |capacity = 14 |cd_ram = |cd_slots = |cd_buffer =...")
  • 01:0901:09, 4 September 2025 Bioconductor (hist | edit) [1,661 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}}{{Stub}} {{Infobox Cyberware |title = Bioconductor |image = BioConductors.png |caption = Facilitates superconductivity in the circuitry that connects the body's cyberware. |manufacturer = |type = Frontal Cortex |rarity = {{R|TI}} |attribute = |attribute_attunement = |attribute_value = |capacity = 20 |cd_ram = |cd_slots = |cd_buffer = |armor = |effects = Allows your quickhacks to deal Crit Hits. {{R|C|15}}...")
  • 01:0901:09, 4 September 2025 BioDyne Berserk (hist | edit) [3,347 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = BioDyne Berserk |image = BerserkC2.png |caption = The Berserk model from BioDyne is an affordable and versatile implant for those who want quick and easy results, but don't expect miracles. It does what it says on the box, so let's not get picky. |manufacturer = BioDyne |type = Berserk |rarity = {{R|TII}} |attribute = Reflexes |attribute_attunement = CritChance |attribute_value = 1 |capacity = 20 |cd_ram...")
  • 01:0901:09, 4 September 2025 Behavioral Imprint-synced Faceplate (hist | edit) [2,587 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Cyberware |title = Behavioral Imprint-synced Faceplate |image = MaskCW.png |caption = Advanced FIA spytech based on abandoned Militech research. Pairing it with a behavioral imprint allows the user to take on the appearance of another person as well as replicate their facial expressions and speech pattern. An experienced agent equipped with a faceplate is virtually indistinguishable from the person they're mimicking, and are capable o...")
  • 01:0901:09, 4 September 2025 Baseball Bat (hist | edit) [2,706 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}}{{DisambigMsg|the Weapon in Cyberpunk 2077|the Weapon in Cyberpunk RED|Baseball Bat (RED)}} {{Infobox Weapon2077 |title = Baseball Bat |image = Baseball_Bat_Default.png |caption = Great for cracking shins and homers. |alias = |manufacturer = |type = Two-Handed Club |technology = Blunt |rarity = |iconic = |intrinsic = |attack_speed = 1.2 |damage_per_hit = 240.0 |reload_speed = |effective_range = |weapon_handling = |stamina_cost = 12.0 |return_ti...")
  • 01:0901:09, 4 September 2025 Baseball Bat x-MOD2 (hist | edit) [1,771 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Baseball Bat x-MOD2 |image = Baseball_Bat_Legendary.png |caption = Great for cracking shins and homers. |alias = |manufacturer = |type = Two-Handed Club |technology = Blunt |rarity = {{R|I|Iconic}} |iconic = A special version of the weapon capable of additional modification. Optimized design also allows for improved handling. |intrinsic = |attack_speed = 1.2 |damage_per_hit = 240.0 |reload_speed = |effecti...")
  • 01:0901:09, 4 September 2025 Ballistic Coprocessor (hist | edit) [1,947 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Ballistic Coprocessor |image = PowerGrip.png |caption = |manufacturer = |type = Hands |rarity = {{R|C}} |attribute = Technical Ability |attribute_attunement = RicochetDamage |attribute_value = 0.1 |arms_attack_speed = |arms_damage_per_hit = |arms_stamina_cost = |capacity = 2 |cd_ram = |cd_slots = |cd_buffer = |armor = |effects = Increased ricochet chance with Cyberpunk 2077 Power Weapons|Po...")
  • 01:0901:09, 4 September 2025 Bald Eagle (hist | edit) [1,878 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Bald Eagle |image = Metel_Kurt.png |caption = The predator stalks his prey. Nothing escapes his sight. |alias = |manufacturer = |type = Revolver |technology = Power |rarity = {{R|I|Iconic}} |iconic = After throwing Iconic knife Fang into an enemy's leg, shooting the same leg will shred it to pieces and return Fang to your hand. Effective against moving targets. |intrinsic = Fires explosive rounds. |attack_speed...")
  • 01:0901:09, 4 September 2025 Baby Boomer (hist | edit) [1,844 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Baby Boomer |image = Baseball_Bat_Malina.png |caption = Okay, boomer. |alias = |manufacturer = |type = Two-Handed Club |technology = Blunt |rarity = {{R|I|Iconic}} |iconic = Has zero tolerance for losers. Every consecutive attack in a combo increases Crit chance. |intrinsic = |attack_speed = 1.5 |damage_per_hit = 216.0 |reload_speed = |effective_range = |weapon_handling = |ammo_capacity = |charge_t...")
  • 01:0901:09, 4 September 2025 Ba Xing Chong (hist | edit) [3,409 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Ba Xing Chong |image = Zhuo_Eight_Star.png |caption = The perfect arsenal for a one-person army. |alias = |manufacturer = |type = Shotgun |technology = Smart |rarity = {{R|I|Iconic}} |iconic = A rocket launcher that fires explosive rounds. This weapon can smart-target up to six enemies simultaneously. Everything caught in the blast radius is torn to shreds. Be careful - that goes for you too. At low Health,...")
  • 01:0901:09, 4 September 2025 BFC 9000 (hist | edit) [2,384 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = BFC 9000 |image = Dildo_SexShop.png |caption = A big fucking you-know-what. |alias = |manufacturer = |type = One-Handed Club |technology = Blunt |rarity = {{R|I|Iconic}} |iconic = No amount of pornos and skin BDs can prepare you for an encounter with the BFC 9000. Attacks at high Stamina have a greatly increased Crit Chance. Packs a few extra inches for improved range. Strong Attacks deal more damag...")
  • 01:0901:09, 4 September 2025 Axolotl (hist | edit) [1,721 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077|PL}} {{Infobox Cyberware |title = Axolotl |image = SubdermalCoProcessor.png |caption = Best things come to those who don't have to wait. |manufacturer = |type = Frontal Cortex |rarity = {{R|E}} / {{R|I|Iconic}} |attribute = |attribute_attunement = |attribute_value = |capacity = 48 |cd_ram = |cd_slots = |cd_buffer = |armor = |effects = −{{R|E|5.0}}-{{R|TV++|7.5}}% Cooldown instantly for all cyberware after neutralizing an...")
  • 01:0901:09, 4 September 2025 Atomic Sensors (hist | edit) [1,776 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Atomic Sensors |image = TroubleFinder.png |caption = The ware she told you not to worry about. |manufacturer = Kang Tao |type = Nervous System |rarity = {{R|C}} |attribute = Cool |attribute_attunement = HeadshotDamage |attribute_value = 0.2 |arms_attack_speed = |arms_damage_per_hit = |arms_stamina_cost = |capacity = 5 |cd_ram = |cd_slots = |cd_buffer = |armor = |effects = Increases movement...")
  • 01:0901:09, 4 September 2025 Army Of One (hist | edit) [681 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Army Of One | image = Army Of One.png | attribute = Body | attribute_level = 4 | condition = | req_perk = Painkiller | levels = 1 | level1 = +10% Health Regen Rate for each nearby enemy. | level2 = | level3 = | baseid = }} '''Army Of One''' is a Perk in {{CP|2077}}. ==Overview== Army Of One can be unlocked at 4 Body and has one level. Increases Health regeneration rate by 10% for each nearby...")
  • 01:0901:09, 4 September 2025 Archangel (hist | edit) [2,275 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}}{{DisambigMsg|the Iconic Revolver|the song by Kerry Eurodyne|Archangel (song)}} {{Infobox Weapon2077 |title = Archangel |image = Overture_Kerry.png |caption = A piece of art that should never waste away in a display case. |alias = |manufacturer = |type = Revolver |technology = Power |rarity = {{R|I|Iconic}} |iconic = An angel of a weapon with a devil's attitude. Full-auto mode allows you to fire rounds in the rhythm of Samurai's "Archa...")
  • 01:0901:09, 4 September 2025 Arasaka Shadow (hist | edit) [1,982 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Arasaka Mk.1-5 |image = ArasakaShadow.png |caption = A top-tier cyberdeck, commonly used by netrunners specializing in infiltration and corporate espionage. |manufacturer = Arasaka |type = Cyberdeck |rarity = {{R|TII}} |attribute = |attribute_attunement = |attribute_value |capacity = 14 |cd_ram = {{R|TII|6}}-{{R|L|16}} |cd_slots = {{R|TII|5}}-{{R|L|8}} |cd_buffer = {{R|TII|1}}-{{R|L|4}} |armor =...")
  • 01:0901:09, 4 September 2025 Arasaka Senkoh LX (hist | edit) [4,103 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Senkoh LX |image = Senkoh_Default.png |caption = High caliber, high damage, high recoil. |alias = |manufacturer = Arasaka & Jinguji |type = Submachine Gun |technology = Tech |rarity = |iconic = |intrinsic = Fires in full auto when fully charged. |attack_speed = 7.7 |damage_per_hit = 41.0 |reload_speed = 1.1 |effective_range = 28.0 |weapon_handling = 6.5 |stamina_cost = |return_time = |ammo_capacity = 30 |charge...")
  • 01:0901:09, 4 September 2025 Apparition (hist | edit) [2,057 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Apparition |image = Kenshin_Frank.png |caption = A modified version of the Kenshin. Popular among Arasaka agents. |alias = |manufacturer = Arasaka |type = Pistol |technology = Tech |rarity = {{R|I|Iconic}} |iconic = Monitors its user's vitals. When Health level is critical, fire rate, reload speed and damage are increased. Charged shots deal twice as much damage. |intrinsic = |a...")
  • 01:0901:09, 4 September 2025 Amstaff (hist | edit) [2,006 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Amstaff |image = Crusher_Amazon.png |caption = Time to hunt. |alias = |manufacturer = |type = Shotgun |technology = Power |rarity = {{R|TV+}} / {{R|I|Iconic}} |iconic = Unleash the power of the pack! Gain increased movement speed on kills and dismemberments.<br>The faster you move, the more damage you deal.<br>BARGHEST weapons also gain increased Armor Penetration. |intrinsic = |attack_speed = 2.5 |da...")
  • 01:0901:09, 4 September 2025 Amnesty (hist | edit) [2,262 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Amnesty |image = Overture_Cassidy.png |caption = Some things never get old. |alias = |manufacturer = |type = Revolver |technology = Power |rarity = {{R|I|Iconic}} |iconic = Cassidy's mods have turned this into the Wild West's most lethal revolver. Hip firing and landing a headshot immediately after drawing this weapon guarantees Crit Damage. |intrinsic = +50% Crit Damage |attack_speed = 5.0 |dam...")
  • 01:0901:09, 4 September 2025 Ambition (hist | edit) [2,244 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Ambition |image = Kenshin_Spy.png |caption = It will get you far. |alias = |manufacturer = |type = Pistol |technology = Tech |rarity = {{R|I|Iconic}} |iconic = Comes with a unique Zetatech scope. Hits have a chance to apply Blinding and bonus headshot damage for its duration. |intrinsic = |attack_speed = 5.0 |damage_per_hit = 43.0 |reload_speed = 0.8 |effective_range = 40.0 |weapon_handling = 8...")
  • 01:0901:09, 4 September 2025 Ambidextrous (hist | edit) [827 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Ambidextrous | image = Ambidextrous.png | attribute = Technical Ability | attribute_level = 15 | condition = | req_perk = License To Chrome | levels = 1 | level1 = Unlocks a new cyberware slot for your Hands. | level2 = | level3 = | baseid = }} '''Ambidextrous''' is a Perk in {{CP|2077}}. ==Overview== Ambidextrous can be unlocked at 15 Technical Ability after unlocking L...")
  • 01:0901:09, 4 September 2025 All Things Cyber (hist | edit) [1,014 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = All Things Cyber | image = All Things Cyber.png | attribute = Technical Ability | attribute_level = 9 | condition = | req_perk = | levels = 2 | level1 = +10% to all cyberware stat modifiers | level2 = −20% Cyberware Capacity cost for cyberware in the Integumentary System and Skeleton | level3 = | baseid = }} '''All Things Cyber''' is a Perk in {{CP|2077}}. ==Ove...")
  • 01:0901:09, 4 September 2025 Alabai (hist | edit) [2,505 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Alabai |image = Pozhar AirDrop.png |caption = High caliber, high damage, high recoil. |alias = |manufacturer = Techtronika |type = Shotgun |technology = Power |rarity = {{R|I|Iconic}} |iconic = Part of a special Techtronika weapon series that was banned due to humanitarian concerns. Grants a chance to inflict a unique burn on the enemy. Shooting an enemy affected by this burn always deals Crit Damage. The more...")
  • 01:0901:09, 4 September 2025 Air Kerenzikov (hist | edit) [1,189 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Air Kerenzikov | image = Air Kerenzikov.png | attribute = Reflexes | attribute_level = 15 | condition = Only affects Assault Rifles and SMGs | req_perk = Gundancer<br>Aerial Combat | levels = 1 | level1 = Activating Kerenzikov in mid-air keeps you suspended in the air and extends its duration. | level2 = | level3 = | baseid = }} '''Air...")
  • 01:0901:09, 4 September 2025 Air Dash (hist | edit) [863 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Air Dash | image = Air Dash.png | attribute = Reflexes | attribute_level = 15 | condition = | req_perk = Dash | levels = 3 | level1 = −20% Dash Stamina cost. | level2 = +20% Dash speed. | level3 = Unlocks the ability to Dash in mid-air. | baseid = }} '''Air Dash''' is a Perk in {{CP|2077}}. ==Overview== Air Dash can be unlocked at 15 Reflexes after unlocking Dash. Air Dash has three l...")
  • 01:0901:09, 4 September 2025 Agaou (hist | edit) [1,696 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Agaou |image = VB_Axe.png |caption = Henceforth thou shall be known as "V, God/Goddess of Thunder." |alias = |manufacturer = |type = Axe |technology = Thrown |rarity = {{R|I|Iconic}} |iconic = This one will have 'em shakin' in their boots. Crit Hits with throws emit a shockwave that can damage multiple enemies. |intrinsic = |attack_speed = 2.2 |damage_per_hit = 147.0 |reload_speed = |effective_range = 20.0...")
  • 01:0901:09, 4 September 2025 Aftershock (hist | edit) [857 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Aftershock | image = Aftershock.png | attribute = Body | attribute_level = 15 | condition = Only affects Blunt Weapons | req_perk = Quake | levels = 1 | level1 = +30 Stamina for each enemy hit with Quake. | level2 = | level3 = | baseid = }} '''Aftershock''' is a Perk in {{CP|2077}}. ==Overview== Aftershock can be unlocked at 15 Body after unlocking Quake....")
  • 01:0901:09, 4 September 2025 Aerodynamic (hist | edit) [730 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Aerodynamic | image = Aerodynamic.png | attribute = Reflexes | attribute_level = 15 | condition = | req_perk = Air Dash | levels = 1 | level1 = +30% Mitigation Strength while in midair. | level2 = | level3 = | baseid = }} '''Aerodynamic''' is a Perk in {{CP|2077}}. ==Overview== Aerodynamic can be unlocked at 15 Reflexes after unlocking Air Dash. Unlocking this perk increases Mitigation Str...")
  • 01:0901:09, 4 September 2025 Aerial Acrobat (hist | edit) [708 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Aerial Acrobat | image = Aerial Acrobat.png | attribute = Reflexes | attribute_level = 15 | condition = | req_perk = Air Dash | levels = 1 | level1 = Improves midair maneuverability. | level2 = | level3 = | baseid = }} '''Aerial Acrobat''' is a Perk in {{CP|2077}}. ==Overview== Aerial Acrobat can be unlocked at 15 Reflexes after unlocking Air Dash. Unlocking this perk improves maneuverability while m...")
  • 01:0901:09, 4 September 2025 Adreno-trigger (hist | edit) [1,669 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Cyberware |title = Adreno-trigger |image = DetectorRush.png |caption = Be in two places at once. Almost. |manufacturer = |type = Nervous System |rarity = {{R|R}} / {{R|I|Iconic}} |attribute = Reflexes |attribute_attunement = SandyDuration |attribute_value = 3.0 |arms_attack_speed = |arms_damage_per_hit = |arms_stamina_cost = |capacity = 20 |cd_ram = |cd_slots = |cd_buffer = |armor = |effects = +{{R|R|20}}-{{R...")
  • 01:0901:09, 4 September 2025 Adrenaline Rush (hist | edit) [1,526 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Adrenaline Rush | image = Adrenaline Rush.png | attribute = Body | attribute_level = 15 | condition = | req_perk = Painkiller | levels = 3 | level1 = +35 max Health | level2 = +20% Health Regen bonus to all Health Regen effects from all sources. | level3 = Unlocks Adrenaline Rush mode.<br><br>In addition to their base effects, Blood Pump cyberware and Health Ite...")
  • 01:0901:09, 4 September 2025 Adrenaline Converter (hist | edit) [1,619 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Adrenaline Converter |image = DetectorRush.png |caption = Be in two places at once. Almost. |manufacturer = |type = Nervous System |rarity = {{R|C}} |attribute = Cool |attribute_attunement = HeadshotDamage |attribute_value = 0.2 |arms_attack_speed = |arms_damage_per_hit = |arms_stamina_cost = |capacity = 6 |cd_ram = |cd_slots = |cd_buffer = |armor = |effects = +{{R|TI|20}}-{{R|TV|40}}% mo...")
  • 01:0901:09, 4 September 2025 Adrenaline Booster (hist | edit) [1,741 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Adrenaline Booster |image = StaminaRegenBooster.png |caption = Helps the body maintain performance when under great strain. |manufacturer = BioDyne Systems |type = Circulatory System |rarity = {{R|TI}} |attribute = Reflexes |attribute_attunement = CritChance |attribute_value = 0.1 |capacity = 14 |cd_ram = |cd_slots = |cd_buffer = |armor = |effects = +{{R|C|10}}-{{R|L|25}}% Stamina whenev...")
  • 01:0901:09, 4 September 2025 Acquisition Specialist (hist | edit) [1,227 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Acquisition Specialist | image = Acquisition Specialist.png | attribute = Intelligence | attribute_level = 15 | condition = Only affects Smart Weapons | req_perk = | levels = 2 | level1 = +10% larger target reticle for Smart Weapons. | level2 = Reloading Smart Weapons no longer interrupts target lock.<br>+15% lock-on speed when hip-firing.<br>&...")
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