New pages
4 September 2025
- 01:1101:11, 4 September 2025 Rip And Tear (hist | edit) [1,391 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Rip And Tear | image = Rip And Tear.png | attribute = Body | attribute_level = 20 | condition = Only affects Shotguns | req_perk = Spontaneous Obliteration | levels = 1 | level1 = +100% damage for the next Quick Melee Attack after shooting an enemy with a Shotgun.<br><br>+100% damage for the next Shotgun shot after hitting an enemy with a Quick Melee Attack. | level2 = | level...")
- 01:1101:11, 4 September 2025 Rinse And Reload (hist | edit) [1,414 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Rinse And Reload | image = Rinse And Reload.png | attribute = Cool | attribute_level = 9 | condition = Only affects Pistols, Revolvers, Precision Rifles, and Sniper Rifles | req_perk = Focus | levels = 1 | level1 = +10% Reload speed for your next reload after neutralizing an Cyberpunk 20...")
- 01:1101:11, 4 September 2025 Revulsor (hist | edit) [1,819 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Cyberware |title = Revulsor |image = ReflexRecorder.png |caption = A coprocessor that supports decision-making processes in emergency situations. |manufacturer = |type = Nervous System |rarity = {{R|R}} / {{R|I|Iconic}} |attribute = Cool |attribute_attunement = Cooldown |attribute_value = 0.25 |arms_attack_speed = |arms_damage_per_hit = |arms_stamina_cost = |capacity = 35 |cd_ram = |cd_slots = |cd_buffer = |armor =...")
- 01:1101:11, 4 September 2025 Renaissance Punk (hist | edit) [907 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Renaissance Punk | image = Renaissance Punk.png | attribute = Technical Ability | attribute_level = 9 | condition = | req_perk = All Things Cyber | levels = 1 | level1 = +4 Cyberware Capacity for each Attribute at 9 or higher | level2 = | level3 = | baseid = }} '''Renaissance Punk''' is a Perk in {{CP|2077}}. ==Overview== Renaissance Punk can be unlocked at 9 Technical...")
- 01:1101:11, 4 September 2025 Relic (attribute) (hist | edit) [2,766 bytes] Admin (talk | contribs) (Created page with "<noinclude>{{DISPLAYTITLE:Relic}}{{GameIcon|PL}}</noinclude> {{Infobox_Attribute |title=Relic |image=Attribute Relic.png |caption= |effects=Access to powerful, new capabilities for cyberware. |skills= }} '''Relic''' is one of the six attributes in {{CP|2077}}. The Relic attribute offers access to powerful, new capabilities for cyberware. This tree is only available in {{CP|2077PL}}. <noinclude> ==Unlocking== The Relic skill tree is automatic...")
- 01:1101:11, 4 September 2025 Reinforced Tendons (hist | edit) [1,508 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Reinforced Tendons |image = BoostedTendons.png |caption = Biomechanical connective tissue supporting leg muscles. |manufacturer = |type = Legs |rarity = {{R|U}} |attribute = Reflexes |attribute_attunement = CritChance |attribute_value = 0.1 |capacity = 8 |cd_ram = |cd_slots = |cd_buffer = |armor = 20 |effects = Press jump in midair to perform a double jump. |source = |buy_price =...")
- 01:1101:11, 4 September 2025 Reflexes/Dialogue choices (hist | edit) [4,178 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} ==Unique Dialogue Choices And Other Options== In Cyberpunk 2077, if V has a high enough attribute, unique dialogue choices or actions can be performed to unlock new paths, new information or different outcomes. <onlyinclude> ===Act 1=== *The Information **V can question Evelyn Parker why she wanted to meet at Lizzie's Bar. **V can notice that Evelyn Parker do not care about that Dexter DeShawn thinks about V. *The Heist **When D...")
- 01:1101:11, 4 September 2025 Reflex Tuner (hist | edit) [1,743 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Reflex Tuner |image = ReflexRecorder.png |caption = A coprocessor that supports decision-making processes in emergency situations. |manufacturer = |type = Nervous System |rarity = {{R|C}} |attribute = Cool |attribute_attunement = HeadshotDamage |attribute_value = 0.2 |arms_attack_speed = |arms_damage_per_hit = |arms_stamina_cost = |capacity = 5 |cd_ram = |cd_slots = |cd_buffer = |armor = |effe...")
- 01:1101:11, 4 September 2025 Recon Grenade (hist | edit) [2,487 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Grenade |title = Recon Grenade |image = GrenadeReconRegular.png |caption = A grenade with a built-in scanner that reveals enemies hidden behind cover. |manufacturer = Kang Tao |type = |rarity = {{R|T2}} |damage = |radius = {{R|T2|5}}-{{R|T5+|9}} |duration = {{R|T2|5}}-{{R|T5+|13}} |effects = *Emits a sound that lures enemies. *+{{R|T2|20}}-{{R|T5+|80}}% lock-on speed with Smart weapons against affect...")
- 01:1101:11, 4 September 2025 Recirculation (hist | edit) [1,287 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Recirculation | image = Recirculation.png | attribute = Intelligence | attribute_level = 9 | condition = Only affects Smart Weapons | req_perk = Speculation<br>Precision Subroutines | levels = 1 | level1 = +2 RAM after neutralizing an enemy with a Smart Weapon. If the enemy is affected by quickhacks, restores...")
- 01:1101:11, 4 September 2025 Ready, Rested, Reloaded (hist | edit) [1,104 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Ready, Rested, Reloaded | image = Ready, Rested, Reloaded.png | attribute = Reflexes | attribute_level = 9 | condition = Only affects Assault Rifles and SMGs | req_perk = | levels = 2 | level1 = −10% Stamina cost for shooting AR and SMGs. | level2 = +30% reload speed when above 50% Stamina. | level3 = | baseid = }} '''Ready, Rested,...")
- 01:1101:11, 4 September 2025 Raven Microcyber (hist | edit) [2,112 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Raven Microcyber Mk.1-3 |image = RavenMicrocyber.png |caption = Some call these decks battleships. When it comes to system security and fortified anti-theft protocols, it's a foolproof piece of machinery. |manufacturer = Raven Microcybernetics |type = Cyberdeck |rarity = {{R|TIII}} |attribute_level = |attribute = |capacity = {{R|TIII|20}} |cd_ram = {{R|TIII|7}}-{{R|TV++|9}} |cd_slots = {{R|TII|5}}-{{R|...")
- 01:1101:11, 4 September 2025 Rara Avis (hist | edit) [1,228 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Cyberware |title = Rara Avis |image = T1000.png |caption = |manufacturer = |type = Skeleton |rarity = {{R|R}} / {{R|I|Iconic}} |attribute = Body |attribute_attunement = Health |attribute_value = 2.0 |arms_attack_speed = |arms_damage_per_hit = |arms_stamina_cost = |capacity = 45 |cd_ram = |cd_slots = |cd_buffer = |armor = |effects = +{{R|R|30}}-{{R|L|40}}% Armor |source = Airdrop<br>Dogtown Ri...")
- 01:1101:11, 4 September 2025 RangeGuard (hist | edit) [1,597 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = RangeGuard |image = ChargeSystem.png |caption = Keep your friends far and your enemies even farther. |manufacturer = |type = Integumentary System |rarity = {{R|TI}} |attribute = Cool |attribute_attunement = HeadshotDamage |attribute_value = 0.2 |capacity = 14 |cd_ram = |cd_slots = |cd_buffer = |armor = {{R|C|10}}-{{R|L|34}} |effects = +{{R|C|30}}-{{R|L|90}} Armor when there are no Cyberpun...")
- 01:1101:11, 4 September 2025 Raiju (hist | edit) [1,927 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Raiju |image = Senkoh_Prototype.png |caption = Fashion's last gasp along with your enemy's in perfect synchrony. |alias = |manufacturer = Arasaka |type = Submachine Gun |technology = Tech |rarity = {{R|I|Iconic}} |iconic = Arasaka's combat model, manufactured for extreme precision. Shots do not require charging to penetrate obstacles. Headshots have a greater Crit Chance. |intrinsic = Fires in full auto when...")
- 01:1101:11, 4 September 2025 Race Against Mind (hist | edit) [941 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Race Against Mind | image = Race Against Mind.png | attribute = Intelligence | attribute_level = 15 | condition = | req_perk = Overclock | levels = 1 | level1 = While Overclock is active:<br>Increases quickhack damage as Health decreases (max. +50%).<br>Health is measured when you begin upload. | level2 = | level3 = | baseid = }} '''{{PAGENAME}}''' is a Perk in {{CP|2077}}. ==Overview== {{PAG...")
- 01:1101:11, 4 September 2025 RAM Upgrade (hist | edit) [1,543 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}}{{Stub}} {{Infobox Cyberware |title = RAM Upgrade |image = RamUpgrade.png |caption = An upgrade to your system's random-access memory to support processing speed. |manufacturer = Militech |type = Frontal Cortex |rarity = {{R|C}} |attribute = |attribute_attunement = |attribute_value |capacity = 8 |cd_ram = |cd_slots = |cd_buffer = |armor = |effects = +Increases RAM recovery rate by +{{R|C|0.05}}-{{R|L|0.2}} un...")
- 01:1101:11, 4 September 2025 RAM Recoup (hist | edit) [1,687 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = RAM Recoup |image = CompilingSkeleton.png |caption = |manufacturer = Kang Tao |type = Skeleton |rarity = {{R|C}} |attribute = Intelligence |attribute_attunement = AllDamage |attribute_value = 0.05 |arms_attack_speed = |arms_damage_per_hit = |arms_stamina_cost = |capacity = 14 |cd_ram = |cd_slots = |cd_buffer = |armor = {{R|C|10}}-{{R|L|34}} |effects = Receiving damage restores RAM equal...")
- 01:1101:11, 4 September 2025 RAM Reallocator (hist | edit) [1,688 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Cyberware |title = RAM Reallocator |image = CamilloRamManager.png |caption = A mod that manages and optimizes RAM use between your brain and your cyberdeck. |manufacturer = |type = Frontal Cortex |rarity = {{R|E}} / {{R|I|Iconic}} |attribute = Intelligence |attribute_attunement = Cooldown |attribute_value = 3 |capacity = 40 |cd_ram = |cd_slots = |cd_buffer = |armor = |effects = Instantly recovers {{R|E|20}}-{{R|...")
- 01:1101:11, 4 September 2025 Quick Getaway (hist | edit) [1,090 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Quick Getaway | image = Quick Getaway.png | attribute = Cool | attribute_level = 4 | condition = | req_perk = Killer Instinct | levels = 1 | level1 = +10% Movement Speed after neutralizing an enemy while undetected.<br>Duration: 30 sec. or until detected. Stacks 2 times.<br>New stacks reset duration. All stacks removed when duration ends. | level2 = | level3 = | baseid = }}...")
- 01:1101:11, 4 September 2025 Quick Draw (hist | edit) [1,456 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Quick Draw | image = Quick Draw.png | attribute = Cool | attribute_level = 15 | condition = Only affects Pistols, Revolvers, Precision Rifles, and Sniper Rifles | req_perk = Deadeye | levels = 1 | level1 = +30% weapon swap speed when swapping to Cyberpunk 2077 Pistols|pist...")
- 01:1101:11, 4 September 2025 Queue Prioritization (hist | edit) [961 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Queue Prioritization | image = Queue Prioritization.png | attribute = Intelligence | attribute_level = 15 | condition = | req_perk = Queue Acceleration | levels = 1 | level1 = +50% upload speed for the first quickhack when you have at least 2 quickhacks queued on an enemy. | level2 = | level3 = | baseid = }} '''Queue Prioritization''' is a Perk in {{CP|2077}}. ==Overview==...")
- 01:1101:11, 4 September 2025 Queue Mastery (hist | edit) [1,101 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Queue Mastery | image = Queue Mastery.png | attribute = Intelligence | attribute_level = 20 | condition = | req_perk = Queue Acceleration | levels = 1 | level1 = +1 quickhack queue size. The last quickhack to fill a queue has −50% RAM cost and locks the queue until all quickhack have uploaded., +15% damage against enemies with a locked queue. | level2 = | level3 = | baseid = }} '''Queue...")
- 01:1101:11, 4 September 2025 Queue Hack Root (hist | edit) [1,151 bytes] Admin (talk | contribs) (Created page with "{{DISPLAYTITLE:Queue Hack_Root}}{{GameIcon|2077}} {{Infobox Perk | title = Queue Hack_Root | image = Queue Hack_Root.png | attribute = Intelligence | attribute_level = 15 | condition = | req_perk = Queue Acceleration | levels = 1 | level1 = −1 RAM cost for the first quickhack of each unique category (Covert, Combat, Control) second or later in the queue. | level2 = | level3 = | baseid = }} '''Queue Hack_Root''' is a Perk in {{CP|2077}}....")
- 01:1101:11, 4 September 2025 Queue Acceleration (hist | edit) [1,110 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Queue Acceleration | image = Queue Acceleration.png | attribute = Intelligence | attribute_level = 15 | condition = | req_perk = | levels = 3 | level1 = +1 Max RAM. | level2 = −1 RAM cost to quickhack devices and vehicles | level3 = +1 quickhack queue size, +60 upload speed for quickhack third or later in the queue. | baseid = }} '''Queue Acceleration''' is a Per...")
- 01:1101:11, 4 September 2025 Quantum Tuner (hist | edit) [1,787 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}}{{Stub}} {{Infobox Cyberware |title = Quantum Tuner |image = TimeBank.png |caption = Restraint is for losers. |manufacturer = Rostović |type = Frontal Cortex |rarity = {{R|L}} / {{R|I|Iconic}} |attribute = |attribute_attunement = |attribute_value |capacity = 45 |cd_ram = |cd_slots = |cd_buffer = |armor = |effects = Whenever another cyberware implant is fully used, Quantum Tuner instantly restores its Cooldown. (up to a ma...")
- 01:1101:11, 4 September 2025 Quake (hist | edit) [1,611 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Quake | image = Quake.png | attribute = Body | attribute_level = 15 | condition = Only affects Blunt Weapons | req_perk = Wrecking Ball | levels = 3 | level1 = −15% Stamina cost for attacks with Blunt Weapons. | level2 = +20% attack speed with Blunt Weapons. | level3 = Violently slam the ground, damaging and staggering nearby enemies w...")
- 01:1101:11, 4 September 2025 QianT "Warp Dancer" (hist | edit) [2,664 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = QianT "Warp Dancer" |image = SandevistanC3.png |caption = Defense is the best defense with this Sandevistan model by QianT. It utilizes cutting-edge defensive protocols to ensure the best possible response to continuous enemy attacks. |manufacturer = QianT |type = Sandevistan |rarity = {{R|TIII}} |attribute = Reflexes |attribute_attunement = SandyDuration |attribute_value = 0.1 |capacity = 14 |cd_ram =...")
- 01:1101:11, 4 September 2025 Pyromania (hist | edit) [1,874 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Pyromania | image = Pyromania.png | attribute = Technical Ability | attribute_level = 15 | condition = | req_perk = Health Freak | levels = 3 | level1 = +8% recharge speed for Health Items and grenades. | level2 = +10% explosion radius for grenades and the Projectile Launch System. | level3 = +5% Movement Speed and +10% explosion damage for 12 sec. after...")
- 01:1101:11, 4 September 2025 Punknife (hist | edit) [2,902 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Punknife |image = Punk_Knife_Default.png |caption = Perfectly balanced, lethal and fun. Be careful when throwing this knife – you could (and will) poke someone's Kiroshi out. |alias = |manufacturer = |type = Knife |technology = Thrown |rarity = |iconic = |intrinsic = |attack_speed = 3.1 |damage_per_hit = 106.0 |reload_speed = |effective_range = 26.0 |weapon_handling = |stamina_cost = 4.8 |return_time = 1.4 |a...")
- 01:1101:11, 4 September 2025 Pull! (hist | edit) [1,225 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Pull! | image = Pull!.png | attribute = Cool | attribute_level = 9 | condition = Only affects Pistols, Revolvers, Precision Rifles, and Sniper Rifles | req_perk = Focus | levels = 1 | level1 = When Focus is active, shooting grenades out of the air is easier and t...")
- 01:1001:10, 4 September 2025 Proximate Propagation (hist | edit) [860 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Proximate Propagation | image = Proximate Propagation.png | attribute = Intelligence | attribute_level = 4 | condition = | req_perk = Optimization | levels = 1 | level1 = Reduces RAM cost the closer you are to the target (max −35%). | level2 = | level3 = | baseid = }} '''Proximate Propagation''' is a Perk in {{CP|2077}}. ==Overview== Proximate Propagation can be unlocked at 4 Intelligence after...")
- 01:1001:10, 4 September 2025 ProxiShield (hist | edit) [1,821 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = ProxiShield |image = ProximityReducer.png |caption = Teach them to respect your personal space. |manufacturer = |type = Integumentary System |rarity = {{R|TI}} |attribute = Body |attribute_attunement = Health |attribute_value = 0.5 |capacity = 10 |cd_ram = |cd_slots = |cd_buffer = |armor = {{R|C|8}}-{{R|L|36}} |effects = The closer an attacking enemy is, the less damage the...")
- 01:1001:10, 4 September 2025 Prototype: Shingen Mark V (hist | edit) [2,119 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Prototype: Shingen Mark V |image = Shingen_Prototype.png |caption = Won't hit the market for a few years. Interested in giving it a test run? |alias = |manufacturer = Arasaka |type = Submachine Gun |technology = Smart |rarity = {{R|I|Iconic}} |iconic = Fires explosive rounds. The modified automated targeting system guides bullets to up to 3 targets while aiming. Perfect for when you're outnumbered. |intrins...")
- 01:1001:10, 4 September 2025 Problem Solver (hist | edit) [2,278 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Problem Solver |image = Saratoga_Raffen.png |caption = Don't bother aiming. Something's guaranteed to hit. |alias = |manufacturer = Militech |type = Submachine Gun |technology = Power |rarity = {{R|I|Iconic}} |iconic = Removes all safety and reason by firing almost 1000 rounds per minute. |intrinsic = |attack_speed = 20.0 |damage_per_hit = 41.0 |reload_speed = 1.2 |effective_range = 24.0 |weapon_handl...")
- 01:1001:10, 4 September 2025 Pride (hist | edit) [4,489 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Pride |image = Liberty Rogue.png |caption = A monument to pistols everywhere. |alias = |manufacturer = Constitutional Arms |type = Pistol |technology = Power |rarity = {{R|I|Iconic}} |iconic = Rogue's pride and joy. After neutralizing an enemy with the {{R|I|Prejudice}} power assault, Pride will not consume ammo for a short time. The first shot is a guaranteed Crit Hit. When you'r...")
- 01:1001:10, 4 September 2025 Prejudice (hist | edit) [3,175 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Prejudice |image = Masamune_Rogue.png |caption = One of the best rifles to ever grace the planet. Treat it with the respect it deserves. |alias = |manufacturer = Arasaka |type = Assault Rifle |technology = Power |rarity = {{R|I|Iconic}} |iconic = Biased against your enemies. Neutralizing enemies with the Pride temporarily stops ammo use while shooting from the Prejudice. The first shot is always a Crit a...")
- 01:1001:10, 4 September 2025 Precision Subroutines (hist | edit) [1,038 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Precision Subroutines | image = Precision Subroutines.png | attribute = Intelligence | attribute_level = 9 | condition = Only affects Smart Weapons | req_perk = Acquisition Specialist | levels = 1 | level1 = +2% accuract with Smart Weapons for each unit in your cyberdeck's max RAM. | level2 = | level3...")
- 01:1001:10, 4 September 2025 Practice Makes Perfect (perk) (hist | edit) [1,197 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}}{{DisambigMsg|the perk|the quest|Practice Makes Perfect}} {{Infobox Perk | title = Practice Makes Perfect | image = Practice Makes Perfect.png | attribute = Reflexes | attribute_level = 15 | condition = Only affects Assault Rifles and SMGs | req_perk = Sharpshooter | levels = 1 | level1 = +7% Crit Chance and Crit Damage per stack of Sharpshooter. | level2 =...")
- 01:1001:10, 4 September 2025 Pozhar x-MOD2 (hist | edit) [2,362 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Pozhar x-MOD2 |image = Pozhar Legendary.png |caption = High caliber, high damage, high recoil. |alias = |manufacturer = Techtronika |type = Shotgun |technology = Power |rarity = {{R|I|Iconic}} |iconic = A special version of the weapon capable of additional modification. Optimized design also allows for improved handling. |intrinsic = Improves accuracy by changing irregular pellet spread into a more uniform, p...")
- 01:1001:10, 4 September 2025 Power Surge (hist | edit) [828 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Power Surge | image = Power Surge.png | attribute = Intelligence | attribute_level = 15 | condition = | req_perk = Overclock | levels = 1 | level1 = Activating Overclock instantly restores Health equal to 5 times your max RAM. | level2 = | level3 = | baseid = }} '''{{PAGENAME}}''' is a Perk in {{CP|2077}}. ==Overview== {{PAGENAME}} can be unlocked at 15 Intelligence after unlocking Overclock...")
- 01:1001:10, 4 September 2025 Power Slide (hist | edit) [664 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Power Slide | image = Power Slide.png | attribute = Reflexes | attribute_level = 4 | condition = | req_perk = Slippery | levels = 1 | level1 = Increased slide distance. | level2 = | level3 = | baseid = }} '''Power Slide''' is a Perk in {{CP|2077}}. ==Overview== Power Slide can be unlocked at 4 Reflexes after unlocking Slippery. Unlocking this perk increases the distance covered while sliding. ==Chan...")
- 01:1001:10, 4 September 2025 Pounce (hist | edit) [1,205 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Pounce | image = Pounce.png | attribute = Cool | attribute_level = 15 | condition = Only affects throwable weapons | req_perk = Finisher: Act Of Mercy | levels = 1 | level1 = Allows you to perform Finishers from a greater distance if you've hit the enemy with a throwable weapon.<br><br>Each successful throw also makes them more susceptible to Finishers.<br><br>Finishers can be performed whe...")
- 01:1001:10, 4 September 2025 Plan B (hist | edit) [2,303 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Plan B |image = Liberty Dex.png |caption = Always have a backup plan for when your Plan A falls through. |alias = |manufacturer = Constitutional Arms |type = Pistol |technology = Power |rarity = {{R|I|Iconic}} |iconic = Bullets have a higher chance to apply Bleeding, but keep an eye on your wallet! Every shot costs you eddies. |intrinsic = |attack_speed = 5.0 |damage_per_hit = 67.0 |reload_spee...")
- 01:1001:10, 4 September 2025 Pizdets (hist | edit) [2,332 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Pizdets |image = Warden_Boris.png |caption = Soviet intelligence uses Smart weapons to track enemies. When they're located, "Pizdets" is typically the last word they'll ever say. |alias = |manufacturer = Hansen Armory |type = Submachine Gun |technology = Smart |rarity = |iconic = Thanks to Boris's mods, the longer this weapon fires, the greater the Crit chance. Comes with its own custom silencer. |intrinsic...")
- 01:1001:10, 4 September 2025 Pit Bull (hist | edit) [2,016 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Pit Bull |image = Ajax_Amazon.png |caption = Who's a good boy? |alias = |manufacturer = |type = Assault Rifle |technology = Power |rarity = {{R|I|Iconic}} |iconic = Unleash the power of the pack! Gain increased movement speed on kills and dismemberments.<br>The faster you move, the more damage you deal.<br>BARGHEST weapons also gain increased Armor Penetration. |intrinsic = |attack_speed = 7.5 |damage...")
- 01:1001:10, 4 September 2025 Peripheral Inverse (hist | edit) [1,757 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Cyberware |title = Peripheral Inverse |image = ProximityReducer.png |caption = Teach them to respect your personal space. |manufacturer = |type = Integumentary System |rarity = {{R|E}} / {{R|I|Iconic}} |attribute = Body |attribute_attunement = Health |attribute_value = 0.5 |capacity = 30 |cd_ram = |cd_slots = |cd_buffer = |armor = {{R|E|8}}-{{R|L|36}} |effects = The closer an attacking enemy is...")
- 01:1001:10, 4 September 2025 Pay It Forward (hist | edit) [1,085 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Pay It Forward | image = Pay It Forward.png | attribute = Cool | attribute_level = 15 | condition = Only affects throwable weapons | req_perk = Juggler | levels = 1 | level1 = After retrieving a thrown knife or axe from an enemy, your first melee attack with a throwable weapon gains +200% damage. | level2 = | level3 = | baseid = }...")
- 01:1001:10, 4 September 2025 Patch 2.21 (hist | edit) [6,483 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077|PL}} {{Patchbox |title = Patch 2.21 |image = Cp2077_patch_2_21.png |caption = |announce = |release = January 23, 2025 |highlights = |related = |prev = Update 2.2 |next = Update 2.3 }} '''Patch 2.21''' is the twentieth patch for {{CP|2077}}. The update was released on January 23, 2025. ==Description== :''This update adds support for DLSS 4 on PC and introduces various fixes, notably to SmartFrames on Xbox and Photo Mode acros...")
- 01:1001:10, 4 September 2025 Patch 2.2 (hist | edit) [9,183 bytes] Admin (talk | contribs) (Created page with "{{DISPLAYTITLE:Update 2.2}} {{GameIcon|2077|PL}} {{Patchbox |title = Update 2.2 |image = Cp2077_update_2_2.png |caption = |announce = |release = December 10, 2024 |highlights = *Expanded CrystalCoat *New Vehicles *Expanded Photo Mode *Expanded Character Customization *Bug-fixes |related = |prev = Patch 2.13 |next = Patch 2.21 }} '''Update 2.2''' is the nineteenth patch for {{CP|2077}}, and was announced...")