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4 September 2025

  • 01:1001:10, 4 September 2025 MaxTac Mantis Blades (hist | edit) [2,267 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Cyberware |title = MaxTac Mantis Blades |image = MantisBlades.png |caption = Arm blades designed with lethality and concealment in mind. As effective as they are flashy. |manufacturer = MaxTac |type = Arms |rarity = {{R|TIV}} |attribute = Reflexes |attribute_attunement = ArmsDamage |attribute_value = 0.5 |arms_attack_speed = |arms_damage_per_hit = |arms_stamina_cost = |capacity = 8 |cd_ram = |cd_slots = |cd_buffer...")
  • 01:1001:10, 4 September 2025 Mancinella (hist | edit) [2,330 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Mancinella |image = Nova_Hitman.png |caption = Precision and efficiency for the best in the trade. Classy looks for everyone who like killing in style. |alias = |manufacturer = |type = Revolver |technology = Power |rarity = {{R|I|Iconic}} |iconic = Equipped with a unique silencer. Headshots have a chance to apply Poison. After entering combat, your stealth damage bonus remains momentarily active. |intrinsic...")
  • 01:1001:10, 4 September 2025 Malorian Arms 3516 (2077) (hist | edit) [4,036 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}}{{DisambigMsg|the Malorian Arms 3516 from Cyberpunk 2077|other other variants in the Cyberpunk universe|Malorian Arms 3516 (disambiguation)}} {{Infobox Weapon2077 |title = 3516 |image = Silverhand_3516.png |caption = Custom-made for Johnny Silverhand. The guy had taste. |alias = Johnny Silverhand's Malorian |manufacturer = Malorian Arms |type = Pistol |technology = Power |rarity = {{R|I|Iconic}} |iconic =Has a mean streak. Like it's first...")
  • 01:1001:10, 4 September 2025 Mad Dash (hist | edit) [695 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Mad Dash | image = Mad Dash.png | attribute = Reflexes | attribute_level = 9 | condition = | req_perk = Dash | levels = 1 | level1 = +100% Dash range toward enemies. | level2 = | level3 = | baseid = }} '''Mad Dash''' is a Perk in {{CP|2077}}. ==Overview== Mad Dash can be unlocked at 9 Reflexes after unlocking Dash. Unlocking this perk increases Dash range by 100% if used to Dash toward an en...")
  • 01:1001:10, 4 September 2025 Machine Learning (hist | edit) [1,262 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Perk | title = Machine Learning | image = Machine Learning.png | attribute = Relic | attribute_level = | type = Trigger | condition = Requires Vulnerability Analytics | levels = | level1 = Destroying an enemy's Vulnerability grants:<br>+10% Frequency of new Vulnerabilities appearing<br>+5% Crit Damage against Vulnerabilities. Duration: 25 sec.<br>Effect and duration can stack 5 times.<br>Reaching max stacks doubles these effects....")
  • 01:1001:10, 4 September 2025 Machete (hist | edit) [1,973 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}}{{DisambigMsg|the Weapon in Cyberpunk 2077|the Weapon in Cyberpunk RED|Machete (RED)}} {{Infobox Weapon2077 |title = Machete |image = Machete_Default.png |caption = Hack your way through the urban jungle. |alias = |manufacturer = |type = Machete |technology = Blade |rarity = |iconic = |intrinsic = |attack_speed = 1.7 |damage_per_hit = 181.0 |reload_speed = |effective_range = |weapon_handling = |stamina_cost = 9.6 |return_time =...")
  • 01:1001:10, 4 September 2025 MOLODETS BioHaz Grenade (hist | edit) [2,461 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Grenade |title = MOLODETS BioHaz Grenade |image = GrenadeBiohazardRegular.png |caption = Creates a toxic cloud that deals Chemical damage to enemies in range. May apply Poison to organic enemies. |manufacturer = Techtronika |type = |rarity = {{R|T3}} |damage = |radius = 4 |duration = 8 |effects = *Creates a toxic cloud with a 6-second duration that applies Poison. *−{{R|T3|50}}-{{R|T5+|95}}% enemy melee damage for {{R|T...")
  • 01:1001:10, 4 September 2025 MA70 HB x-MOD2 (hist | edit) [1,982 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = MA70 HB x-MOD2 |image = MA70_Collectible.png |caption = |alias = |manufacturer = Midnight Arms |type = Light Machine Gun |technology = Power |rarity = {{R|TV+}} / {{R|I|Iconic}} |iconic = A special version of the weapon capable of additional modification. Optimized design also allows for improved handling. |intrinsic = Heavy weapon. Slightly reduces movement speed and jump height. Fires explosive rounds. |attack_speed =...")
  • 01:1001:10, 4 September 2025 Lynx Paws (hist | edit) [1,546 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Lynx Paws |image = CatPaws.png |caption = Biomechanical connective tissue supporting leg muscles. |manufacturer = |type = Legs |rarity = {{R|U}} |attribute = Cool |attribute_attunement = HeadshotDamage |attribute_value = 0.2 |capacity = 5 |cd_ram = |cd_slots = |cd_buffer = |armor = {{R|TII|16}}-{{R|TV++|34}} |effects = +50% quieter movement<br>+{{R|TII|6}}-{{R|TV++|12}}% cr...")
  • 01:1001:10, 4 September 2025 Lucky Day (hist | edit) [757 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Lucky Day | image = Lucky Day.png | attribute = Technical Ability | attribute_level = 9 | condition = | req_perk = All Things Cyber | levels = 1 | level1 = +25% crafting components from looting. | level2 = | level3 = | baseid = }} '''Lucky Day''' is a Perk in {{CP|2077}}. ==Overview== Lucky Day can be unlocked at 9 Technical Ability after unlocking All Things Cyber. Unlocking this perk increases...")
  • 01:1001:10, 4 September 2025 Long Shot (hist | edit) [1,199 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Long Shot | image = Long Shot.png | attribute = Cool | attribute_level = 15 | condition = Only affects Pistols, Revolvers, Precision Rifles, and Sniper Rifles | req_perk = Deadeye | levels = 1 | level1 = When Deadeye is active, your shots always deal full damage regardless of...")
  • 01:1001:10, 4 September 2025 Lizzie (hist | edit) [2,204 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Lizzie |image = Omaha_Suzie.png |caption = It may look like a toy, but it sure doesn't shoot like one. |alias = |manufacturer = Militech |type = Pistol |technology = Tech |rarity = {{R|I|Iconic}} |iconic = Fires an extra round per shot. Increases the number of rounds fired per shot when fully charged. |intrinsic = Fires in a burst when fully charged. |attack_speed = 5.6 |damage_per_hit = 80.0 |reload_spe...")
  • 01:1001:10, 4 September 2025 Limiter Removal (hist | edit) [859 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Perk | title = Limiter Removal | image = Limiter Removal.png | attribute = Relic | attribute_level = | type = Passive | condition = Requires Jailbreak and Gorilla Arms | levels = | level1 = The shockwave from a charged Gorilla Arms attack now knocks down all enemies within range. | level2 = | level3 = | baseid = }} '''Limiter Removal''' is a Relic Perk in {{CP|2077PL}}. ==Overview== {{Section}}...")
  • 01:1001:10, 4 September 2025 Like A Feather (hist | edit) [1,508 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Like A Feather | image = Like A Feather.png | attribute = Body | attribute_level = 9 | condition = Only affects Shotguns, LMGs and HMGs | req_perk = Die! Die! Die! | levels = 1 | level1 = No movement speed penalty with Shotguns, Cyberpunk 2077 Weapons#Li...")
  • 01:1001:10, 4 September 2025 Lightning Storm (hist | edit) [1,045 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Lightning Storm | image = Lightning Storm.png | attribute = Technical Ability | attribute_level = 15 | condition = Only affects Tech Weapons | req_perk = Bolt | levels = 1 | level1 = +10% charge speed after firing a Bolt. Stacks 3 times. Swapping weapons or firing a non-Bolt shot resets the stack. | level2 = | level3 = | baseid = }} '''Lightning Storm''' is a Perk in {{C...")
  • 01:1001:10, 4 September 2025 License To Chrome (hist | edit) [1,129 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = License To Chrome | image = License To Chrome.png | attribute = Technical Ability | attribute_level = 15 | condition = | req_perk = All Things Cyber | levels = 3 | level1 = +10% to all cyberware stat modifiers. | level2 = +40 Armor | level3 = Unlocks a new cyberware slot for the Skeleton.<br>All Skeleton cyberware have boosted stats. | baseid...")
  • 01:1001:10, 4 September 2025 Lexington x-MOD2 (hist | edit) [2,082 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Lexington x-MOD2 |image = Lexington_Shooting_Competition.png |caption = God's gift to the unalienable right of self-defense. |alias = |manufacturer = Militech |type = Pistol |technology = Power |rarity = {{R|I|Iconic}} |iconic = A special version of the weapon capable of additional modification. Optimized design also allows for improved handling. |intrinsic = |attack_speed = 8.0 |damage_per_hit = 47.0 |...")
  • 01:1001:10, 4 September 2025 Leeroy Ligament System (hist | edit) [1,632 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Leeroy Ligament System |image = IconicJenkinsTendons.png |caption = |manufacturer = Zetatech |type = Legs |rarity = {{R|U}} / {{R|I|Iconic}} |attribute_level = |attribute = |attribute_attunement = |attribute_value = |capacity = 8 |cd_ram = |cd_slots = |cd_buffer = |armor = {{R|TII|10}}-{{R|TV++|26}} |effects = +{{R|TII|12}}-{{R|TV++|20}}% Movement Speed |source =...")
  • 01:1001:10, 4 September 2025 Lead And Steel (hist | edit) [1,125 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Lead And Steel | image = Lead And Steel.png | attribute = Reflexes | attribute_level = 9 | condition = Only affects Blades | req_perk = Slippery | levels = 2 | level1 = −15% Stamina cost attacks with Blades. | level2 = Unlocks ability to block incoming projectiles with Blades. This consumes Stamina. | level3 = | baseid = }} '''Lead And...")
  • 01:1001:10, 4 September 2025 Launch Capacity Override (hist | edit) [859 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Perk | title = Launch Capacity Override | image = Launch Capacity Override.png | attribute = Relic | attribute_level = | type = Passive | condition = Requires Jailbreak and Projectile Launch System | levels = | level1 = Increases the number of Projectile Launch System charges by 1. | level2 = | level3 = | baseid = }} '''Launch Capacity Override''' is a Relic Perk in {{CP|2077PL}}. ==Overview== {...")
  • 01:1001:10, 4 September 2025 Laika (hist | edit) [2,507 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Laika |image = Burya_AirDrop.png |caption = Let it off the leash. |alias = |manufacturer = Techtronika |type = Revolver |technology = Tech |rarity = {{R|I|Iconic}} |iconic = Part of a special Techtronika weapon series that was banned due to humanitarian concerns. Grants a chance to inflict a unique burn on the enemy. Hitting an enemy affected by this burn always deals Crit Dama...")
  • 01:1001:10, 4 September 2025 Kyubi x-MOD2 (hist | edit) [1,575 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Kyubi x-MOD2 |image = Kyubi_Legendary.png |caption = Semi-auto, all awesome. |alias = |manufacturer = Tsunami |type = Assault Rifle |technology = Power |rarity = {{R|I|Iconic}} |iconic = A special version of the weapon capable of additional modification. Optimized design also allows for improved handling. |intrinsic = |attack_speed = 5.0 |damage_per_hit = 79.0 |reload_speed = 1.9 |effective_range = 63.0...")
  • 01:1001:10, 4 September 2025 Kukri (hist | edit) [1,841 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Kukri |image = Kukri_Default.png |caption = This Nepalese knife is a testament to the cultural melting pot of the Night City streets. |alias = |manufacturer = |type = Machete |technology = Blade |rarity = |iconic = |intrinsic = |attack_speed = 1.7 |damage_per_hit = 181.0 |reload_speed = |effective_range = |weapon_handling = |stamina_cost = 9.6 |return_time = |ammo_capacity = |charge_ti...")
  • 01:1001:10, 4 September 2025 Knife (hist | edit) [1,921 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}}{{DisambigMsg|the Knife from Cyberpunk 2077|the version used in Cyberpunk 2020|Knife (2020)}} {{Infobox Weapon2077 |title = Knife |image = Knife_Military.png |caption = Handy for when things get dicey. |alias = |manufacturer = |type = Knife |technology = Thrown |rarity = |iconic = |intrinsic = |attack_speed = 3.1 |damage_per_hit = 106.0 |reload_speed = |effective_range = 26.0 |weapon_handling = |stamina_cost = 4.8 |return_time = 2.8 |ammo_capaci...")
  • 01:1001:10, 4 September 2025 Kiroshi "The Oracle" Optics (hist | edit) [2,154 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Kiroshi "The Oracle" Optics |image = KiroshiOpticsCombined.png |caption = |manufacturer = Kiroshi |type = Face |rarity = {{R|TIV}} |attribute = Body |attribute_attunement = Health |attribute_value = 0.5 |capacity = 10 |cd_ram = |cd_slots = |armor = |effects = Effects active when scanning:<br> Highlights enemies within {{R|TI|15}}-{{R|TV|19.5}}m, including enemies behind cover.<br>...")
  • 01:1001:10, 4 September 2025 Kiroshi "Stalker" Optics (hist | edit) [2,106 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Kiroshi "Stalker" Optics |image = KiroshiOpticsPiercing.png |caption = |manufacturer = Kiroshi |type = Face |rarity = {{R|TI}} |attribute = Technical Ability |attribute_attunement = Armor |attribute_value = 0.5 |capacity = 2 |cd_ram = |cd_slots = |armor = |effects = Automatically connects to your equipped Tech weapon. When aiming:<br> Highlights C...")
  • 01:1001:10, 4 September 2025 Kiroshi "Sentry" Optics (hist | edit) [1,798 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Kiroshi "Sentry" Optics |image = KiroshiOpticsSensor.png |caption = |manufacturer = Kiroshi<br>Militech |type = Face |rarity = {{R|TI}} |attribute = Intelligence |attribute_attunement = AllDamage |attribute_value = 0.05 |capacity = 2 |cd_ram = |cd_slots = |armor = |effects = Effect active when scanning:<br> Highlights cameras and turrets within {{R|TI|15}}-{{R|TV|39}}m. The ef...")
  • 01:1001:10, 4 September 2025 Kiroshi "Doomsayer" Optics (hist | edit) [1,867 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Kiroshi "Doomsayer" Optics |image = KiroshiOpticsHunter.png |caption = |manufacturer = Kiroshi<br>Militech |type = Face |rarity = {{R|TI}} |attribute = Reflexes |attribute_attunement = CritChance |attribute_value = 0.1 |capacity = 2 |cd_ram = |cd_slots = |armor = |effects = Effect active when scanning:<br> Highlight explosive devices and traps near your crosshair and within {{R...")
  • 01:1001:10, 4 September 2025 Kiroshi "Cockatrice" Optics (hist | edit) [1,408 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Cyberware |title = Kiroshi "Cockatrice" Optics |image = Iconic KiroshiOpticsBare.png |caption = |manufacturer = Kiroshi |type = Face |rarity = {{R|E}} / {{R|I|Iconic}} |attribute_level = |attribute = |capacity = 30 |cd_ram = |cd_slots = |armor = |effects = Increases Crit Chance by {{R|TIV|25}}–{{R|TV|35}}% {{R|TIV|10}}x optical zoom when scanning |source = Dogtown Ripperdocs |buy_pri...")
  • 01:1001:10, 4 September 2025 Kiroshi "Clairvoyant" Optics (hist | edit) [1,845 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Kiroshi "Clairvoyant" Optics |image = KiroshiOpticsWallhack.png |caption = |manufacturer = Kiroshi |type = Face |rarity = {{R|TIII}} |attribute = Cool |attribute_attunement = HeadshotDamage |attribute_value = 0.2 |capacity = 8 |cd_ram = |cd_slots = |armor = |effects = Effect active when scanning:<br> Highlights enemies within {{R|TIII|12.5}}-{{R|TV|19.5}}...")
  • 01:1001:10, 4 September 2025 Kinetic Frame (hist | edit) [1,511 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Kinetic Frame |image = BoneMarrowCells.png |caption = |manufacturer = |type = Skeleton |rarity = {{R|C}} |attribute = Reflexes |attribute_attunement = CritChance |attribute_value = 0.1 |arms_attack_speed = |arms_damage_per_hit = |arms_stamina_cost = |capacity = 16 |cd_ram = |cd_slots = |cd_buffer = |armor = 17 |effects = +{{R|C|8}}-{{R|L|16}}% Mitigation Chance when Stamina is abo...")
  • 01:1001:10, 4 September 2025 Kinetic Absorption (hist | edit) [1,013 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Kinetic Absorption | image = Kinetic Absorption.png | attribute = Body | attribute_level = 9 | condition = Only affects Blunt Weapons | req_perks = Wrecking Ball | levels = 1 | level1 = Blocking an attack gives +10% Stamina and +30% damage with Blunt Weapons for 5 sec. | level2 = | level3 = | baseid = }} '''Kinetic Absorption''' is...")
  • 01:1001:10, 4 September 2025 Killer Instinct (hist | edit) [1,019 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Killer Instinct | image = Killer Instinct.png | attribute = Cool | attribute_level = 4 | condition = | req_perk = | levels = 1 | level1 = +25% damage with knives, axes and silenced guns outside of combat. They also provide a preview of the estimated damage. | level2 = | level3 = | baseid = }} '''Killer Instinct''' is a Perk i...")
  • 01:1001:10, 4 September 2025 Kerenzikov Boost System (hist | edit) [1,700 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}}{{Stub}} {{Infobox Cyberware |title = Kerenzikov Boost System |image = KerenziovBoostSystem.png |caption = |manufacturer = Militech |type = Frontal Cortex |rarity = {{R|R}} |attribute = |attribute_attunement = |attribute_value |capacity = 3 |cd_ram = |cd_slots = |cd_buffer = |armor = |effects = Improves Kerenzikov by enhancing the user's speed and reflexes. When Kerenzikov is active:<br> −100% Stamina cost...")
  • 01:1001:10, 4 September 2025 Katana (hist | edit) [4,131 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Katana |image = Katana Default.png |caption = As elegant as it is deadly. |alias = |manufacturer = |type = Katana |technology = Blade |rarity = |iconic = |intrinsic = |attack_speed = 2.1 |damage_per_hit = 148.0 |reload_speed = |effective_range = |weapon_handling = |stamina_cost = 6.4 |return_time = |ammo_capacity = |charge_time = |charge_multiplier = |headshot_damage_multiplier = |armor_...")
  • 01:1001:10, 4 September 2025 Kappa x-MOD2 (hist | edit) [2,001 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Weapon2077 |title = Kappa x-MOD2 |image = Kappa_Legendary.png |caption = This speed demon can smart-target two enemies simultaneously. Especially lethal at close range. |alias = |manufacturer = Tsunami |type = Pistol |technology = Smart |rarity = {{R|I|Iconic}} |iconic = A special version of the weapon capable of additional modification. Optimized design also allows for improved handling. |intrinsic = |attack_speed = 8.3 |dam...")
  • 01:1001:10, 4 September 2025 Kanabo (hist | edit) [1,752 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Kanabo |image = Kanabo_Default.png |caption = To nonspeakers, most everything in Japanese sounds sophisticated. Even a simple stick. |alias = |manufacturer = |type = Two-Handed Club |technology = Blunt |rarity = |iconic = |intrinsic = |attack_speed = 1.2 |damage_per_hit = 240.0 |reload_speed = |effective_range = |weapon_handling = |stamina_cost = 12.0 |return_time = |ammo_capacity = |charg...")
  • 01:1001:10, 4 September 2025 Kaiken (hist | edit) [2,053 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Kaiken |image = Tanto_Default.png |caption = When the swordsmith doesn't have enough steel left for a katana. |alias = |manufacturer = |type = Knife |technology = Thrown |rarity = |iconic = |intrinsic = Deals bonus melee damage. |attack_speed = 3.1 |damage_per_hit = 106.0 |reload_speed = |effective_range = 26.0 |weapon_handling = |stamina_cost = 4.8 |return_time = 4.9 |ammo_capacity = |charge_time = |charge_multip...")
  • 01:1001:10, 4 September 2025 Juggler (hist | edit) [1,364 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Juggler | image = Juggler.png | attribute = Cool | attribute_level = 15 | condition = Only affects throwable weapons | req_perk = Scorpion Sting | levels = 3 | level1 = −15% recovery time for throwable weapons. | level2 = +20% headshot and weak spot damage with throwable weapons. | level3 = Instant cooldown reset for all throwable weapons after neutralizing an enemy with a thro...")
  • 01:1001:10, 4 September 2025 Juggernaut (hist | edit) [765 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Juggernaut | image = Juggernaut.png | attribute = Body | attribute_level = 15 | condition = | req_perk = Adrenaline Rush | levels = 1 | level1 = When Adrenaline Rush is active:<br>+20% movement speed,<br>+10% damage. | level2 = | level3 = | baseid = }} '''Juggernaut''' is a Perk in {{CP|2077}}. ==Overview== Juggernaut can be unlocked at 15 Body after unlocking Adrenaline Rush. Unlocking this perk...")
  • 01:1001:10, 4 September 2025 Jenkins' Tendons (hist | edit) [1,651 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Stub}} {{Infobox Cyberware |title = Jenkins' Tendons |image = JenkinsTendons.png |caption = At least you'll have chicken. |manufacturer = |type = Legs |rarity = {{R|U}} |attribute = Body |attribute_attunement = Health |attribute_value = 0.5 |capacity = 6 |cd_ram = |cd_slots = |cd_buffer = |armor = 22 |effects = Increases sprint speed, starting at +30% and tapering off to +10% after 5 sec. of continue...")
  • 01:1001:10, 4 September 2025 Jailbreak (hist | edit) [1,925 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Perk | title = Jailbreak | image = Jailbreak.png | attribute = Relic | attribute_level = | type = Passive | condition = | levels = | level1 = Unlocks new abilities for Arm cyberware: Mantis Blades, Gorilla Arms, Projectile Launch System and Monowire. | level2 = | level3 = | baseid = }} '''Jailbreak''' is a Relic Perk in {{CP|2077PL}}. ==Overview== {{Section...")
  • 01:1001:10, 4 September 2025 Isometric Stabilizer (hist | edit) [1,481 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|PL}} {{Infobox Cyberware |title = Isometric Stabilizer |image = ShockAbsorber.png |caption = Empty a full clip and you'll still have the energy to take cover. |manufacturer = |type = Circulatory System |rarity = {{R|R}} / {{R|I|Iconic}} |attribute = Reflexes |attribute_attunement = StaminaCost |attribute_value = 0.5 |capacity = 40 |cd_ram = |cd_slots = |cd_buffer = |armor = |effects = −{{R|R|13}}-{{R|L|20}}% Stamina cost for...")
  • 01:1001:10, 4 September 2025 Internal Clock (hist | edit) [884 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Internal Clock | image = Internal Clock.png | attribute = Technical Ability | attribute_level = 15 | condition = Only affects Tech Weapons | req_perk = Bolt | levels = 1 | level1 = Increased time window to fire a Bolt. | level2 = | level3 = | baseid = }} '''Internal Clock''' is a Perk in {{CP|2077}}. ==Overview== Internal Clock can be unlocked at 15 Technical Ability aft...")
  • 01:1001:10, 4 September 2025 Intelligence/Dialogue choices (hist | edit) [10,061 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} ==Unique Dialogue Choices And Other Options== In Cyberpunk 2077, if you have into the right amount of skill, unique dialogue choices can show which reveals new dialogue options. <onlyinclude> ===Act 1=== *The Heist V can tell T-Bug that can neutralize the Konpeki Plaza's netrunner. ===Act 2=== *Automatic Love **V can tell the Clouds' receptionist that jacking in the personal links isn't safe. **V can connect in...")
  • 01:1001:10, 4 September 2025 In Charge (hist | edit) [936 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = In Charge | image = In Charge.png | attribute = Technical Ability | attribute_level = 15 | condition = Only affects Tech Weapons | req_perk = Bolt | levels = 1 | level1 = Tech Weapons no longer fire automatically when reaching full charge. | level2 = | level3 = | baseid = }} '''In Charge''' is a Perk in {{CP|2077}}. ==Overview== Internal Clock can...")
  • 01:1001:10, 4 September 2025 Immovable Force (hist | edit) [1,669 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Cyberware |title = Immovable Force |image = GunStabilizer.png |caption = Take a load off when letting the lead fly. |manufacturer =Militech |type = Hands |rarity = {{R|U}} / {{R|I|Iconic}} |attribute = |attribute_attunement = |attribute_value = |arms_attack_speed = |arms_damage_per_hit = |arms_stamina_cost = |capacity = 35 |cd_ram = |cd_slots = |cd_buffer = |armor = |effects = −{{R|U|18}}-{{R|L|35}}...")
  • 01:1001:10, 4 September 2025 Icepick (hist | edit) [1,003 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = Icepick | image = Icepick.png | attribute = Intelligence | attribute_level = 9 | condition = | req_perk = Embedded Exploit | levels = 1 | level1 = −1 RAM cost for Combat quickhacks used on enemies affected by or targeted by Control quickhacks, Covert quickhacks, or the Distract Enemies quickhack. | level2 = | level3 = | baseid = }} '''{{PAGENAME}}''' is a Perk in {{...")
  • 01:1001:10, 4 September 2025 Hypercritical (hist | edit) [1,869 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Weapon2077 |title = Hypercritical |image = Kolac_Tiny_Mike.png |caption = |alias = |manufacturer = Rostović |type = Precision Rifle |technology = Power |rarity = {{R|I|Iconic}} |iconic = Sturdy design and Tiny Mike's mods – an explosive combination. Bullets detonate knocking down enemies while the final one always deals critical damage. |intrinsic = +100% Crit Damage |attack_speed = 2.0 |damage_per_hit = 250.0...")
  • 01:1001:10, 4 September 2025 High Noon (hist | edit) [1,531 bytes] Admin (talk | contribs) (Created page with "{{GameIcon|2077}} {{Infobox Perk | title = High Noon | image = High Noon.png | attribute = Cool | attribute_level = 15 | condition = Only affects Pistols, Revolvers, Precision Rifles, and Sniper Rifles | req_perk = Deadeye | levels = 1 | level1 = When Deadeye is active:<br>+35% reload speed for your next reload a...")
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