Deaktivácia kybernetických zbraní v Cyberpunk 2077: Difference between revisions

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In Cyberpunk 2077, there are several weapons that have the ability to disable enemy cybernetic limbs and inflict additional damage.


== Weapons with the ability to disable cybernetic limbs ==
Some weapons in Cyberpunk 2077 have special properties that allow them to disable enemy cybernetic limbs. For example, Crimestopper rounds can disable cyber-limbs and increase Crit Damage. Fenrir rounds have a 10% chance to upload the quickhack Cyberware Malfunction, which can cause enemy cyberware to malfunction. Similarly, Firestarter rounds deal electrical damage and can disable enemy cybernetic devices.


V Cyberpunk 2077 existuje niekoľko zbraní, ktoré majú schopnosť deaktivovať kybernetické končatiny nepriateľov a spôsobiť im ďalšie poškodenie.
== Impact on combat ==
Disabling enemy cybernetic limbs can have a significant impact on combat. When cyber-limbs are disabled, Crit Chance increases and enemies become less effective in battle. Weapons such as Crimestopper and Fenrir are especially effective in situations where neutralizing enemies with cybernetic enhancements is necessary.


== Zbrane s možnosťou deaktivácie kybernetických končatín ==
== References ==
Niektoré zbrane v Cyberpunk 2077 majú špeciálne vlastnosti, ktoré im umožňujú deaktivovať kybernetické končatiny nepriateľov. Napríklad, Crimestopper rounds môžu deaktivovať kyber-limbs a zvyšovať Crit Damage. Fenrir rounds majú 10% šancu na nahratie quickhacku Cyberware Malfunction, čo môže viesť k poruche kybernetických zariadení nepriateľov. Rovnako, Firestarter rounds spôsobujú elektrické poškodenie a môžu deaktivovať nepriateľské kybernetické zariadenia.
 
== Vplyv na boj ==
Deaktivácia kybernetických končatín nepriateľov môže mať významný vplyv na boj. Keď sú kyber-limbs deaktivované, zvyšuje sa Crit Chance a nepriatelia sú menej efektívni v boji. Zbrane ako Crimestopper a Fenrir sú obzvlášť účinné v situáciách, kde je potrebné neutralizovať nepriateľov s kybernetickými vylepšeniami.
 
== Referencie ==
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{{Súpis_referencií}}


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<ref name="src1">{{Cite web|title=Cyberpunk 2077 Iconics|url=https://cyberpunk.fandom.com/wiki/Cyberpunk_2077_Iconics|website=|date=}}
<ref name="src2">{{Cite web|title=Fenrir|url=https://cyberpunk.fandom.com/wiki/Fenrir|website=|date=}}</ref>
</ref>
<ref name="src5">{{Cite web|title=Cyberpunk 2077 Weapons|url=https://cyberpunk.fandom.com/wiki/Cyberpunk_2077_Weapons|website=|date=}}</ref>
<ref name="src2">{{Cite web|title=Fenrir|url=https://cyberpunk.fandom.com/wiki/Fenrir|website=|date=}}
</ref>
<ref name="src5">{{Cite web|title=Cyberpunk 2077 Weapons|url=https://cyberpunk.fandom.com/wiki/Cyberpunk_2077_Weapons|website=|date=}}
</ref>


[[Cyberpunk 2077]]
[[Cyberpunk 2077]]


[[Kybernetické zbrane]]
[[Cybernetic weapons]]

Revision as of 19:10, 5 September 2025

In Cyberpunk 2077, there are several weapons that have the ability to disable enemy cybernetic limbs and inflict additional damage.

Weapons with the ability to disable cybernetic limbs

Some weapons in Cyberpunk 2077 have special properties that allow them to disable enemy cybernetic limbs. For example, Crimestopper rounds can disable cyber-limbs and increase Crit Damage. Fenrir rounds have a 10% chance to upload the quickhack Cyberware Malfunction, which can cause enemy cyberware to malfunction. Similarly, Firestarter rounds deal electrical damage and can disable enemy cybernetic devices.

Impact on combat

Disabling enemy cybernetic limbs can have a significant impact on combat. When cyber-limbs are disabled, Crit Chance increases and enemies become less effective in battle. Weapons such as Crimestopper and Fenrir are especially effective in situations where neutralizing enemies with cybernetic enhancements is necessary.

References

Template:Súpis referencií

[1] [2] [3]

Cyberpunk 2077

Cybernetic weapons