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A sequel codenamed ''[[Orion]]'' is currently in early development.
A sequel codenamed ''[[Orion]]'' is currently in early development.


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== Setting ==
== Setting ==
Cyberpunk 2077 is a continuation of the events of {{CP|2020}}, taking an alternate path to that of [[Cyberpunk V3.0]]. The game is set in the dystopian metropolis of [[Night City]], located in the [[North California|Free State of Northern California]]. Night City lies south of San Francisco around the area of Morro Bay, CA. During {{CP|2020}}, [[Night City]] is said to have a population of more than five million inhabitants; this number is suspected to be considerably larger in 2077.
Cyberpunk 2077 is a continuation of the events of {{CP|2020}}, taking an alternate path to that of [[Cyberpunk V3.0]]. The game is set in the dystopian metropolis of [[Night City]], located in the [[North California|Free State of Northern California]]. Night City lies south of San Francisco around Morro Bay. During {{CP|2020}}, [[Night City]] is said to have a population of more than five million inhabitants; this number is suspected to be considerably larger in 2077.


Following an economic collapse sometime during the early 21st century, the [[United States of America|United States]] is forced to rely on large corporations to survive. These corporations deal in a wide range of areas, such as [[Cyberpunk 2077 Weapons|weapons]], [[robotics]], [[Cyberpunk 2077 Cyberware|cybernetics]], pharmaceuticals, communications, and biotechnology; many operate above the law.
Following an economic collapse in the early 21st century, the [[United States of America|United States]] is forced to rely on large corporations to survive. These corporations deal in areas such as [[Cyberpunk 2077 Weapons|weapons]], [[robotics]], [[Cyberpunk 2077 Cyberware|cybernetics]], pharmaceuticals, communications, and biotechnology; many operate above the law.


The game follows the story of [[V]] — a hired gun on the rise in [[Night City]], the most violent and dangerous metropolis of the [[Corporations|corporate]]-ruled future. A robust [[Character Creation|character creator]] allows players to choose V’s gender, visual appearance, as well as historical background — all of which may influence the shape of the game.
The game follows [[V]] — a hired gun on the rise in [[Night City]], the most violent and dangerous metropolis of the [[Corporations|corporate]]-ruled future. A robust [[Character Creation|character creator]] allows players to choose V’s gender, appearance, and background.
 
The world is inspired by the works of authors such as [[wikipedia:William Gibson|William Gibson]] (''[[wikipedia:Neuromancer|Neuromancer]]'') and [[wikipedia:Philip K. Dick|Philip K. Dick]] (''[[wikipedia:Do Androids Dream of Electric Sheep?|Do Androids Dream of Electric Sheep?]]''), whose work heavily influenced creator [[Mike Pondsmith]].


== Plot ==
== Plot ==
=== Prologue ===
=== Prologue ===
The player character V, together with [[Jackie Welles]], is contracted by fixer [[Dexter Deshawn]] to steal an important piece of technology from the [[Arasaka Corporation]] — the so-called “chip of immortality.The duo infiltrates the megacorp and obtains the device, but the plan goes awry and Jackie appears to die. After meeting with Dexter, V is betrayed and left for dead in a landfill, survives — likely due in part to the chip — and becomes haunted by the digital ghost of iconic [[Rockerboy]] [[Johnny Silverhand]].
The player character V, with [[Jackie Welles]], is contracted by fixer [[Dexter Deshawn]] to steal the “chip of immortality” from the [[Arasaka Corporation]]. The duo secures the device, the plan fails, and Jackie appears to die. Betrayed and left in a landfill, V survives — likely due to the chip — and is haunted by the digital ghost of [[Johnny Silverhand]].


==== [[The Corpo-Rat]] ====
==== [[The Corpo-Rat]] ====
V starts in the [[Arasaka Tower]], where [[Arthur Jenkins]] gives them a job to take out another corporate employee. V arrives at [[Lizzie's Bar]] by AV and is accosted by several basketball players after an illegal landing on the court. Inside, V meets old friend Jackie Welles to discuss the plan. The target catches wind; Arasaka personnel arrive. V’s contract is terminated and they are nearly dragged away, but Jackie intervenes. V loses almost everything — except the 10,000 [[eurodollar]]s from Jenkins.
V begins in [[Arasaka Tower]], receives a covert assignment from [[Arthur Jenkins]], lands illegally by [[AV]] at [[Lizzie's Bar]], and meets Jackie. Arasaka security intervenes; V is cut loose, saved only by Jackie, and left with 10,000 [[eurodollar]]s.


==== [[The Nomad]] ====
==== [[The Nomad]] ====
V, a lone nomad heading toward [[Night City]], suffers car trouble near the badlands and seeks a local mechanic. After repairs, the local [[Andrew Jones|sheriff]] confronts V. V climbs a radio mast to contact their clan, then meets Jackie on the outskirts to collect an Arasaka cryo-storage container to smuggle through the border. Arasaka is tipped off; agents pursue, and V uses a [[DR5 Nova]] during the ensuing car chase. The cargo turns out to be an iguana from the Lesser Antilles — a species thought extinct.
A lone nomad heads toward [[Night City]], fixes a car in the badlands, deals with the local [[Andrew Jones|sheriff]], contacts the clan from a radio mast, and meets Jackie to smuggle an Arasaka cryo-container across the border. A chase ensues; the cargo is an iguana from the Lesser Antilles.


==== [[The Streetkid]] ====
==== [[The Streetkid]] ====
V runs a job for [[Kirk Sawyer]] to steal a high-end [[Rayfield Aerondight "Guinevere"]] owned by [[Kaoru Fujioka]]. As V gets in, [[Jackie Welles]] holds them at gunpoint — he wants the car too. Before he can take it, the [[NCPD]] arrives, led by Jackie's childhood acquaintance [[Henry Stints|Inspector Stints]]. Kaoru, an [[Arasaka]] employee, orders Stints to kill the pair, but they are ultimately spared. V and Jackie decide to team up.
V runs a boost for [[Kirk Sawyer]] a [[Rayfield Aerondight "Guinevere"]] owned by [[Kaoru Fujioka]]. [[NCPD]] led by [[Henry Stints|Inspector Stints]] interrupts; Kaoru orders them killed. The pair is spared; V and Jackie team up.


== Gameplay ==
== Gameplay ==
Cyberpunk is an open-world, non-linear RPG with FPS combat. Players customize their [[V (character)|character]] to suit their play style. Quests and objectives can be completed in multiple ways. Non-English-speaking characters appear throughout [[Night City]].
Cyberpunk is an open-world, non-linear RPG with FPS combat. Players customize [[V (character)|V]] and complete quests in multiple ways. Non-English speaking characters appear throughout [[Night City]].


The game was originally stated to be a single-player experience with multiplayer elements. In early 2018, reports suggested the multiplayer components had been scrapped,<ref>[https://www.eurogamer.net/articles/2018-03-22-sounds-like-cyberpunk-2077-decided-against-multiplayer Sounds like Cyberpunk 2077 decided against multiplayer]</ref> though by June 2018 CD Projekt said multiplayer was “in R&amp;D” and would not be included at launch.
The game was pitched as single-player with multiplayer ideas. In early 2018 reports suggested multiplayer was scrapped,<ref>[https://www.eurogamer.net/articles/2018-03-22-sounds-like-cyberpunk-2077-decided-against-multiplayer Eurogamer]</ref> while CDPR later said it was “in R&amp;D” and not for launch.


The world features dynamic weather and a day/night cycle.
World features include dynamic weather and a day/night cycle.


=== Perspective ===
=== Perspective ===
The game is played primarily from a first-person perspective. A combat system supports guns, melee weapons, implants, and stimulants that grant bonuses (e.g., increased speed). Players may choose third-person while driving [[Cyberpunk 2077 Vehicles|vehicles]].
Primarily first-person; third-person while driving [[Cyberpunk 2077 Vehicles|vehicles]].


=== Attributes ===
=== Attributes ===
{{Main|Cyberpunk 2077 Attributes}}
{{Main|Cyberpunk 2077 Attributes}}
Player characters have [[Cyberpunk 2077 Attributes|attributes]] that can be raised via leveling and installing [[Cyberpunk 2077 Cyberware|cyberware]]. Skills and perks can also be selected; skills correspond to actions (e.g., [[hacking]], crafting, specific [[Cyberpunk 2077 Weapons|weapons]]), while perks unlock via [[Street Cred|Street Credit]] and XP. The five key attributes are [[Body]], [[Cool]], [[Intelligence]], [[Reflexes]], and [[Technical Ability]].
Five key attributes [[Body]], [[Cool]], [[Intelligence]], [[Reflexes]], [[Technical Ability]] — rise via leveling and [[Cyberpunk 2077 Cyberware|cyberware]]. Skills map to actions (e.g., [[hacking]], crafting, weapon groups). Perks unlock via [[Street Cred|Street Credit]] and XP.
 
During [[Character Creation|character creation]], players select gender and customize their character; options include depictions of anatomy, voice selection with pitch adjustment, and more.<ref>[https://metro.co.uk/2019/08/23/cyberpunk-2077-gamescom-2019-interview-paint-picture-let-player-interpret-10618408/ Cyberpunk 2077 Gamescom 2019 interview]</ref> Backgrounds include [[Nomad]], [[Streetkid (Lifepath)|Streetkid]], or [[Corporate]], plus flavor choices (childhood hero, life events, motives for coming to [[Night City]]).


=== Exploration ===
=== Exploration ===
==== Dialogue Options ====
'''Dialogue:''' Gold advances, blue reveals/side content; some timed.
Gold choices advance conversations; blue choices reveal information or unlock interactions (often lifepath-gated). Some prompts are timed.
'''Scanning:''' Highlights interactables (enemies red; objects blue; job gold; hackables green). 
 
'''Vehicles:''' Enter/exit, drive, handbrake, horn, lights, switch camera; call active vehicle to nearest slot.
==== Scanning ====
'''Fast travel:''' Unlock and use Dataterms.
Quick-scan or enter scanning mode to highlight interactables and gain info.
'''Journal/Phone/Jobs:''' Track available/active/completed jobs.
* Enemies: red
'''Movement:''' Crouch, sprint, jump, slide, vault; advanced implants: double/charged jump, hover, slam.
* Interactive objects: blue
* Job-related objects: gold
* Hackable objects: green
* Loot: icon
 
==== [[Cyberpunk 2077 Vehicles|Vehicles]] ====
Enter/exit, accelerate, brake, steer, handbrake, headlights, horn, switch camera. Calling your active vehicle will park it in the nearest available slot.
 
==== [[Fast travel|Fast Travel]] ====
Unlock Fast Travel Dataterms and select them on the map.
 
==== Journal, Phone, Jobs ====
The Journal tracks available, active, and completed Jobs and their objectives.
 
==== Movement ====
Crouch, sprint, jump, slide, vault; advanced cyberware unlocks double/charged jump, brief hover, and a devastating landing attack.


== Development ==
== Development ==
Originally titled simply ''Cyberpunk'', the 2077 subtitle was added in late 2012. The team grew substantially after ''The Witcher 3''. In early 2018, CDPR opened a Wrocław studio to assist development.<ref>[https://www.cdprojekt.com/en/media/news/introducing-cd-projekt-red-wroclaw/ Introducing CD PROJEKT RED Wrocław]</ref> Lead quest designer Paweł Sasko cited ''Akira'' and ''Vampire: The Masquerade – Bloodlines'' as key inspirations.
The subtitle “2077” was added in late 2012; the team grew after ''The Witcher 3''. In 2018 CDPR opened a Wrocław studio to assist.<ref>[https://www.cdprojekt.com/en/media/news/introducing-cd-projekt-red-wroclaw/ Introducing CD PROJEKT RED Wrocław]</ref> Paweł Sasko cited ''Akira'' and ''Vampire: The Masquerade – Bloodlines'' as inspirations.


== Marketing ==
== Marketing ==
In 2012 [[CD Projekt RED]] partnered with [[Mike Pondsmith]] and acquired the license for a video game set in the [[Cyberpunk series|Cyberpunk pen &amp; paper world]]. A teaser ran in early 2013; the world premiere gameplay drop happened at [[E3 2018]]. At [[E3 2019]], [[Keanu Reeves]] was revealed as [[Johnny Silverhand]]. With 2020 conventions canceled, CDPR launched [[Night City Wire]] and revealed the [[Cyberpunk: Edgerunners]] anime and a Dark Horse comic. On October 5, 2020, the game went gold.<ref>[https://twitter.com/cyberpunkgame/ CyberpunkGame] on Twitter: ''"[https://twitter.com/cyberpunkgame/status/1313067011455569921 Cyberpunk 2077 has gone gold!]"''</ref>
CDPR partnered with [[Mike Pondsmith]] in 2012 and revealed the game in 2013. Big beats: [[E3 2018]] gameplay, [[E3 2019]] reveal of [[Keanu Reeves]] as [[Johnny Silverhand]], and the [[Night City Wire]] series with the [[Cyberpunk: Edgerunners]] anime. The game went gold on October 5, 2020.<ref>[https://twitter.com/cyberpunkgame/status/1313067011455569921 CyberpunkGame — “has gone gold”]</ref>


== Visual Styles ==
== Visual Styles ==
Line 158: Line 139:
|-|Entropism=
|-|Entropism=
{{For|more information|Entropism}}[[File:Entropism-Style-Cyberpunk-2077.png|thumb|200px|right]]
{{For|more information|Entropism}}[[File:Entropism-Style-Cyberpunk-2077.png|thumb|200px|right]]
The look of poverty born from struggling with ruthless technology. A lack of design blended with poverty of means and ideas.<ref>[https://twitter.com/cyberpunkgame/ CyberpunkGame] — ''>ENTROPISM''</ref>
A look born from struggling with ruthless tech; design scarcity and pragmatism.<ref>[https://twitter.com/cyberpunkgame/ >ENTROPISM]</ref>
|-|Kitsch=
|-|Kitsch=
{{For|more information|Kitsch}}[[File:Kitsch-Style-Cyberpunk-2077.png|thumb|200px|right]]
{{For|more information|Kitsch}}[[File:Kitsch-Style-Cyberpunk-2077.png|thumb|200px|right]]
A long-lost golden age made flashy and bold — gold-plated cyberware, bright plastic, larger-than-life makeup.<ref>[https://twitter.com/CyberpunkGame/status/1139910434457313281 CyberpunkGame] — ''>KITSCH''</ref>
Flashy, bold, cheap nostalgia — gold-plated cyberware, bright plastics.<ref>[https://twitter.com/CyberpunkGame/status/1139910434457313281 >KITSCH]</ref>
|-|Neomilitarism=
|-|Neomilitarism=
{{For|more information|Neomilitarism}}[[File:Neomilitarism-Style-Cyberpunk-2077.png|thumb|200px|right]]
{{For|more information|Neomilitarism}}[[File:Neomilitarism-Style-Cyberpunk-2077.png|thumb|200px|right]]
Cold, sharp, modern — the look of global corporate conflict.<ref>[https://twitter.com/CyberpunkGame/status/1140272823132254208 CyberpunkGame] — ''>NEOMILITARISM''</ref>
Cold, sharp, corporate war-ready aesthetics.<ref>[https://twitter.com/CyberpunkGame/status/1140272823132254208 >NEOMILITARISM]</ref>
|-|Neokitsch=
|-|Neokitsch=
{{For|more information|Neokitsch}}[[File:Neokitsch-Style-Cyberpunk-2077.png|thumb|200px|right]]
{{For|more information|Neokitsch}}[[File:Neokitsch-Style-Cyberpunk-2077.png|thumb|200px|right]]
Infinite wealth and vanity, synonymous with luxury among Night City’s elite.<ref>[https://twitter.com/cyberpunkgame/status/1140635208149916 CyberpunkGame] — ''>NEOKITSCH''</ref>
Luxury and vanity of Night City’s elite.<ref>[https://twitter.com/cyberpunkgame/status/1140635208149916 >NEOKITSCH]</ref>
</tabber>
</tabber>


Line 255: Line 236:


== Trivia ==
== Trivia ==
* During interviews, developers cited [[w:c:akira:Akira (anime)|Akira]] and [[w:c:vtmb:Vampire: The Masquerade - Bloodlines|Vampire: The Masquerade – Bloodlines]] as inspirations.
* Inspirations include [[w:c:akira:Akira (anime)|Akira]] and [[w:c:vtmb:Vampire: The Masquerade - Bloodlines|VtM: Bloodlines]].
* Hiroshi Sakakibara mentioned [[w:c:warnerbros:Blade Runner|Blade Runner]] and works like [[w:c:ghostintheshell:Ghost in the Shell Wiki|Ghost in the Shell]] as influences for Night City.
* [[w:c:warnerbros:Blade Runner|Blade Runner]] and [[w:c:ghostintheshell:Ghost in the Shell Wiki|Ghost in the Shell]] influenced Night City’s look.
* Story and dialogue were written in Polish first, then translated to English and localized.<ref>[https://www.youtube.com/watch?v=vysyKN-YsqU Jak brzmi polska wersja Cyberpunka 2077]</ref>
* Story and dialogue were written in Polish first; English became the base for other dubs.<ref>[https://www.youtube.com/watch?v=vysyKN-YsqU Jak brzmi polska wersja Cyberpunka 2077]</ref>
* Cyberpunk 2077 had more than 8 million preorders.<ref>[https://levvvel.com/cyberpunk-2077-statistics/ 2023 statistics]</ref>
* 8M+ preorders; 13M sold by Dec 2020;<ref>[https://www.gamespot.com/articles/cyberpunk-2077-sells-13-million-copies-at-launch/1100-6485743/ GameSpot]</ref> 25M by Sept 2023;<ref name="FactSheetSeptember">[https://www.cdprojekt.com/en/wp-content/uploads-en/2023/09/en-cdpir-factsheet-09-2023-1.pdf CD Projekt fact sheet]</ref> 30M by Nov 26, 2024.<ref name="X2">{{RefX|user=CDPROJEKTRED_IR|url=1861447302260363516|text=30 MILLION COPIES SOLD|altuser=CD Projekt IR}}</ref>
* By December 2020, the game sold 13 million copies.<ref>[https://www.gamespot.com/articles/cyberpunk-2077-sells-13-million-copies-at-launch/1100-6485743/ GameSpot]</ref>
* By September 2023, sales exceeded 25 million copies.<ref name="FactSheetSeptember">[https://www.cdprojekt.com/en/wp-content/uploads-en/2023/09/en-cdpir-factsheet-09-2023-1.pdf CD Projekt Fact Sheet]</ref><ref name="X1">{{RefX|user=CDPROJEKTRED_IR|url=1709933112938151994|text=25 MILLION COPIES SOLD|altuser=CD Projekt IR}}</ref>
* As of November 26, 2024: 30 million copies sold.<ref name="X2">{{RefX|user=CDPROJEKTRED_IR|url=1861447302260363516|text=30 MILLION COPIES SOLD|altuser=CD Projekt IR}}</ref>


== External Links ==
== External Links ==
Line 273: Line 251:
{{Reflist}}
{{Reflist}}


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Cyberpunk 2077 is an open-world, action-adventure role-playing video game, developed and published by CD Projekt RED that was released December 10, 2020. The game was announced during the 2012 CD Projekt Red Summer Conference as the official video game adaption of Mike Pondsmith’s pen-and-paper RPG Cyberpunk 2020. The expansion Phantom Liberty released September 26, 2023. The “Ultimate Edition”, bundling the base game and expansion, released December 5, 2023 alongside Patch 2.1.

A sequel codenamed Orion is currently in early development.

Setting

Cyberpunk 2077 is a continuation of the events of Cyberpunk 2020, taking an alternate path to that of Cyberpunk V3.0. The game is set in the dystopian metropolis of Night City, located in the Free State of Northern California. Night City lies south of San Francisco around Morro Bay. During Cyberpunk 2020, Night City is said to have a population of more than five million inhabitants; this number is suspected to be considerably larger in 2077.

Following an economic collapse in the early 21st century, the United States is forced to rely on large corporations to survive. These corporations deal in areas such as weapons, robotics, cybernetics, pharmaceuticals, communications, and biotechnology; many operate above the law.

The game follows V — a hired gun on the rise in Night City, the most violent and dangerous metropolis of the corporate-ruled future. A robust character creator allows players to choose V’s gender, appearance, and background.

Plot

Prologue

The player character V, with Jackie Welles, is contracted by fixer Dexter Deshawn to steal the “chip of immortality” from the Arasaka Corporation. The duo secures the device, the plan fails, and Jackie appears to die. Betrayed and left in a landfill, V survives — likely due to the chip — and is haunted by the digital ghost of Johnny Silverhand.

The Corpo-Rat

V begins in Arasaka Tower, receives a covert assignment from Arthur Jenkins, lands illegally by AV at Lizzie's Bar, and meets Jackie. Arasaka security intervenes; V is cut loose, saved only by Jackie, and left with 10,000 eurodollars.

The Nomad

A lone nomad heads toward Night City, fixes a car in the badlands, deals with the local sheriff, contacts the clan from a radio mast, and meets Jackie to smuggle an Arasaka cryo-container across the border. A chase ensues; the cargo is an iguana from the Lesser Antilles.

The Streetkid

V runs a boost for Kirk Sawyer — a Rayfield Aerondight "Guinevere" owned by Kaoru Fujioka. NCPD led by Inspector Stints interrupts; Kaoru orders them killed. The pair is spared; V and Jackie team up.

Gameplay

Cyberpunk is an open-world, non-linear RPG with FPS combat. Players customize V and complete quests in multiple ways. Non-English speaking characters appear throughout Night City.

The game was pitched as single-player with multiplayer ideas. In early 2018 reports suggested multiplayer was scrapped,[1] while CDPR later said it was “in R&D” and not for launch.

World features include dynamic weather and a day/night cycle.

Perspective

Primarily first-person; third-person while driving vehicles.

Attributes

Main article: Cyberpunk 2077 Attributes

Five key attributes — Body, Cool, Intelligence, Reflexes, Technical Ability — rise via leveling and cyberware. Skills map to actions (e.g., hacking, crafting, weapon groups). Perks unlock via Street Credit and XP.

Exploration

Dialogue: Gold advances, blue reveals/side content; some timed. Scanning: Highlights interactables (enemies red; objects blue; job gold; hackables green). Vehicles: Enter/exit, drive, handbrake, horn, lights, switch camera; call active vehicle to nearest slot. Fast travel: Unlock and use Dataterms. Journal/Phone/Jobs: Track available/active/completed jobs. Movement: Crouch, sprint, jump, slide, vault; advanced implants: double/charged jump, hover, slam.

Development

The subtitle “2077” was added in late 2012; the team grew after The Witcher 3. In 2018 CDPR opened a Wrocław studio to assist.[2] Paweł Sasko cited Akira and Vampire: The Masquerade – Bloodlines as inspirations.

Marketing

CDPR partnered with Mike Pondsmith in 2012 and revealed the game in 2013. Big beats: E3 2018 gameplay, E3 2019 reveal of Keanu Reeves as Johnny Silverhand, and the Night City Wire series with the Cyberpunk: Edgerunners anime. The game went gold on October 5, 2020.[3]

Visual Styles

For more information, see Entropism.
A look born from struggling with ruthless tech; design scarcity and pragmatism.[4]

For more information, see Kitsch.
Flashy, bold, cheap nostalgia — gold-plated cyberware, bright plastics.[5]

For more information, see Neomilitarism.
Cold, sharp, corporate war-ready aesthetics.[6]

For more information, see Neokitsch.
Luxury and vanity of Night City’s elite.[7]

System Requirements

Windows

[8] Minimum Recommended Ultra RT Minimum RT Recommended RT Overdrive
In-game
Graphics
Preset
Low High Ultra Ray tracing: Low Ray tracing: Ultra Ray tracing: Overdrive
Resolution 1080p 1080p 2160p 1080p 1080p 2160p
Expected
FPS
30 60 60 30 60 60
OS 64-bit Windows 10 64-bit Windows 10 64-bit Windows 10 64-bit Windows 10 64-bit Windows 10 64-bit Windows 10
Processor Core i7-6700
Ryzen 5 1600
Core i7-12700
Ryzen 7 7800X3D
Core i9-12900
Ryzen 9 7900X
Core i7-9700
Ryzen 5 5600
Core i9-12900
Ryzen 9 7900X
Core i9-12900
Ryzen 9 7900X
Graphics
Card
GeForce GTX 1060 6GB
Radeon RX580 8GB
Arc A380
GeForce RTX 2060 SUPER
Radeon RX 5700 XT
Arc A770
GeForce RTX 3080
Radeon RX 7900 XTX
GeForce RTX 2060
Radeon RX 6800 XT
Arc A750
GeForce RTX 3080Ti
Radeon RX 7900 XTX
GeForce RTX 4080
VRAM 6GB 8GB 12GB 8GB 12GB 16GB
RAM 12GB 16GB 20GB 16GB 20GB 24GB
Storage 70GB SSD 70GB SSD 70GB NVME 70GB SSD 70GB NVME 70GB NVME

Trivia

External Links

References

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