Entropism: Difference between revisions
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==Behind the scenes== | ==Behind the scenes== | ||
{{Block Quote|text='''NECESSITY OVER STYLE''' | {{Block Quote|text='''NECESSITY OVER STYLE''' | ||
Entropism is the style of poverty. We encounter it in the neglected parts of Night City, where the bottom rung of society has been left to its own devices. The products of Entropism are crude—ugly, even—yet durable. As its catchphrase suggests, it is design governed by necessity, not esthetics. | |||
Entropism embodies the breakdown the Fourth Corporate War left in its wake. When supply lines and international trade collapsed, an enormous crisis followed, leaving people to find ways to survive by any means and using whatever was available to them. That lead to the emergence of a new style that valued cost efficiency and getting the job done above all else. Corporations and tinkerers alike started producing cheap, crude implants and vehicles, hacks to get people through hard times. By 2077, some vintage examples from Entropism's heyday are still in use, but most products made in this style that we encounter are new. Plenty of companies still manufacture cheap goods for those that can afford only the lowest of the low-end. | |||
These are the low-end clunkers and service vehicles, with boxy, asymmetrical bodies whose awkward, imprecise angles are interrupted by grafted-on lidar arrays and other aftermarket additions. Their interiors are bare and low-tech, with ancient green-and-black displays and cheap materials such as plastic and styrofoam. Old-fashioned halogen headlights and plenty of dents and scratches complete the look.<ref name="cp2077dab">{{RefCP|2077dab}}</ref> | |||
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